Reviews from

in the past


One of the best games ever made, and the best Metal Gear Solid game.

This review contains spoilers

I just submitted an honors paper today that I've been working on for a good chunk of the semester (fingers crossed that it's good enough). The opening and ending of it both use quotes from the end of MGS2, which makes it kind of ironic that I submitted it on April 30th. Although, more than anything, I think it's a sign of how much this game has stuck in my mind since I completed it.

There are so many incredible twists scattered throughout and so many brilliant themes that it's impossible for me to describe them all. But the thing that sticks out to me the most is one of Snake's lines from the end: "Everything you felt, thought about during this mission is yours, and what you decide to do with them is your choice."

I think that's something everyone should hear, at some point in their lives.

Took everything that was good about the first one and made it better. I didn't know how to feel about playing as Raiden at first but his story was beautiful. The last 2 hours had some of the most memorable moments I have had in any video game.

genuinely one of the most profound games i have ever played. it's scary how well this game holds up in our current time period.


MGS2 is a technical marvel of an improvement over MGS1, that is undeniable. I imagine that if we had gotten the perfect sequel to MGS1, it would still play exactly like this.
HOWEVER, MGS2 fails to surpass or even measure up to MGS1 by simply not making use of all of its improvements. The tanker chapter is a great tutorial and introduction to the new elements, but unfortunately, the big shell never quite reaches the same highs the tanker does. And this is all on top of the fact that MGS2 is just REALLY easy. First person aiming is a head and shoulders improvement over MGS1, but the guards weren't exactly made good enough to compensate for that, still having the limited range of the first game despite the fact that Raiden can snipe them with a pistol from across the entire room.
Of course the story also isn't as good as MGS1's, but that would require a much more in-depth analysis of the worth of meta commentary in place of a good plot and how that meta is implemented, which I would LOVE to do, just not on my backloggd reviews. Maybe I'll make an MGS2-specific video on my channel one day, but don't bet on it.

The final boss is one of the most underrated from what I’ve played. Sure it’s extremely easy but it’s emotional and a damn sword fight what more could you ask for
Ranging from 9.3-9.7

googles 'mgs 2 ending explained'

kojima é simplesmente um gênio, não tem como

What the fuck was Kojima on. What an amazing over the top bonkers crazy ass plot.

Really great game. Improves on a lot from the first game. I think it goes a little too hard on the amount of cut scenes. Many times I sat down to play some games before bed and just watched a bunch of cut scenes instead.

Super solid gameplay, great score and good boss fights.

I think I enjoyed the first game more but only slightly. I think the gameplay is better in this but the atmosphere, setting, plot and characters are much better in Metal Gear Solid 1

So I gotta be honest, this game was super weird to play. For one, the story of it how so many twists and turns, its completely wild and by the end of it can blow your mind. For another, the gameplay is great, it builds on what MGS did and made it more epic. Its a fantastic gaming experience that just has some small hinderances on it.

First let me say that I did enjoy that Solid Snake was used as a tutorial chapter to get you ready for the rest of the game. In fact, gameplay wise, it might be my favorite part of the game. The ship was fun to traverse and had a cool way of using the camera. After that and the explosion that occurs, you skipped a couple years later and control Raiden. He is mostly the same as Snake, with maybe how he does certain things. He is a bit different than Snake with his personality and its pretty fun to see how he reacts to certain events. All the gadgets from the first game are all here and are very fun to play around with, and even adds some new gadgets to play around with. The boss fights were also pretty cool here, though not as memorable as the first one. Fat Man was cool since it was really a hide and seek to freeze over his bombs and the final boss fights were pretty tense.

If i had a complaint about anything in this game its the setting. Its at a tanker in the middle of the ocean and its all gray and red for almost the entire time you're there with very little that makes any area stand out. It all kinda blends in with each other with the only thing helping me find my way through the game is the map itself. The other small gripe is it feels like it takes way to long for the guard to go away if you're caught, they really make feel like a punishment.

It still a great game with one of the craziest endings I have ever seen in a game, and it made the whole experiance worth its time.

Ich war zunächst nicht zu 100% von Raiden als Protagonisten überzeugt, und dann habe ich die Backen gesehen.

Nunca tinha tido a oportunidade de jogar no PS2. Dito isto, tudo neste jogo tem um trabalho surreal. Possui cada nível de detalhe que beira o inacreditável, pra época. Eu adoro a câmera fixa e acho que combina demais com a gameplay. A história e narrativa são excepcionais também. É um jogo que merece todos os aplausos do mundo.

(Third Playthrough)
...April 30th?

Calling this work of art my favorite video game ever made doesn't do it justice. A lot of people say video games change their lives, but this game actually changed my life. This game isn't just my favorite video game ever, It's my favorite piece of art ever, It's my favorite piece of storytelling ever. It's been about 2 years since I played it for the first time and cemented it as my favorite. This game will always be the most personal piece of art ever created for me and I will continue to cherish this fantastic work of fiction for the rest of my life.

anyway im gonna go play as raiden in fortnite now

Why do you only play as Snake for like the first hour of the game? I've only played these games because of Smash.

i just kinda don't understand mgs2, i love the story, but the gameplay for some reason just never clicked with me. i don't think it's the game's fault

Technically better than some of the games on my favorites list, being so recent I need time to think of its placement in my top games. Minus a slightly frustrating sequence of events around the midpoint the game is way too entertaining and technically impressive to write off as anything less than a masterpiece.

More rations made available for the player compared to the first game

This review contains spoilers

Magnum Opus, pinnacle of cinema, absolute PEAK FICTION.

O discurso final do Solid me faz chorar até hoje de tão bom que é.

"Building the future and keeping the past alive are one and the same thing"

Kojima é gênio dms, não tem como.

A história desse jogo é tão boa quanto qualquer coisa que Kojima já tenha colocado as mãos, e tão confusa quanto também.
Admito ter ficado um pouco aéreo principalmente no fim do jogo, depois de tantos plot twists que bugaram minha mente, precisei zerá-lo de novo no Youtube, mas apesar de tudo, é excepcional agora que entendi.

Apesar de tudo, acho que esse jogo não brilha tanto quanto MGS1 na maioria dos aspectos, apesar da história tão boa quanto, acho que aqui falta alguns personagens mais impactantes, tantos os companheiros via CODEC quanto aos bosses, especialmente as boss fights não chegam nem perto do que tivemos com um Psyco Mantis ou o próprio Liquid Snake, mas felizmente muitos dos personagens anteriores estão presentes aqui.

À respeito do próprio protagonista, Raiden, eu curti bastante ele, fico imaginando o que acontecerá com ele daqui para frente.

Quanto à gameplay, é tão datada quanto do jogo anterior, o que afeta muito na diversão do game e traz um sistema de stealth um tanto quanto falho, uma vez que a própria mecânica de câmeras não te deixam ver onde exatamente está cada inimigo, falhei muitas vezes para conseguir chegar onde precisava, fora que o gameplay em loop na big shell, onde é a maior parte do jogo fica também um pouco maçante.
Houve poucas evoluções em questões de gameplay, só ficou um pouco menos travado no geral e teve um grande salto gráfico, fora isso é quase tudo igual, inclusive até os comandos.

Dito tudo isso, Metal Gear Solid 2 ainda é uma masterpiece que apesar de tudo envelheceu muito bem e que principalmente merece um remake.

Metal Gear Solid 2 is the type of experience that is simply unmatched, you won't find anything like it.

The gameplay is a pretty logical upgrade to MGS1, a lot smoother and improved exactly where it has to be, creating a very responsive and pleasant experience which, while it doesn't measure up to MGS3 (no shit) still feels very good, at least in my opinion. I've had other people tell me that it didn't age well but honestly i'd say it did. MGS1 is really the only MGS that has suffered hard the passage of time in regards to gameplay. I feel like it's thanks to the Master Collection giving me a consistent 60 FPS with no emulator slowdowns and the ability to comfortably use any of my controllers that I had such a good time on the gameplay side of things, because I definitely recall having a harder time all of my previous playthroughs on emulators or native hardware (i hate the dualshock).

The graphics are a step down? I mean, not really... You still get a really good looking game for it's time, very well shot with awesome cinematics and generally good ambience, but you also can't help but feel that something is missing. The gripping atmosphere of the original game is kinda lost here and replaced with another, "good but not quite" one. Given that MGS2 is a game with a good atmosphere sandwitched between two games with sublime atmospheres, it really seems like MGS2 suffered the fate of being the "we're still figuring out how to properly develop for the hardware" game out of the 3. Still, while the atmosphere might not be there, i really dig the general aesthetics. Besides, some of the details are pretty insane for a 2001 game, though i'd rather not talk about them because you've probably already seen a million top 10 videogame easter eggs highlighting the exact same few details over and over because that's how you feed the machine and make the money

And the story, here's where the game really gets meaty. Metal Gear Solid 2: Sons of Liberty has arguably the best story of any game i've ever played. It's probably not an exageration to say that it's one of the best videogame narratives of all time. It's an incredibly subversive, deeply touching, borderline lifechanging and scarily premonitorial plot, written and presented in incredibly smart ways and threaded together incredibly tightly. No game will ever pierce through your chest, plunge out your heart, and then put it back in with a fierce desire to live on like this one. It's very, very hard to believe that this game was written in 2001. Everytime I tell people around that this game predicted modern society I kinda feel like a cornball, but it's really funny how it's just, true. Bar for bar Hideo Kojima just pondered his orb and saw what was coming and he just wrote that shit without missing a beat. I'm running out of positive adjetives

It's the best game of all time go play it

Positives:
-If you have any intrusive thoughts of doing something stupid just do it probably most of them will work. This is how crazy the amount of stupid little things you can do.

-The plot and cutscenes are somehow even more crazy the main villain is super over the top in the best way.

-the game just feels smoother and better. And adds insane details. This is the best enemy AI in the series. Not just intelligence they're just funny and react to a lot of things.

Negatives:

-I know I said the game felt smoother and it also has the best AI. But for my first playthrough it's a negative. The game is waay too hard and I'm bad at stealth. I switched to easy mode but the things those enemies did to me.

-sadly the codec took a nosedive here. It's still unique for spoilery reasons. But for most of the game it's just them telling you what to do without any added personality. Rose just sucks.





This review contains spoilers

need a baddie who was sent to monitor my activity by the secret group of twelve men that control the entire nation from the shadows

TURN OFF THE CONSOLE

yes sorry. I originally played this a couple years ago and didn't finish it, said it was mgs1 but worse, didn't care. played it again on easy mode and any moment snake showed up I was hyped and loving it. I found the middle of the game fine? But when the rails start coming off I think I sat and played this for a few hours straight and I loved it, it was glorious. and I have thought about it a lot since playing it! Some of the stuff that happens towards the end is absolutely incredible and very relevant now and I just bloody love it mat.e.

Just like the first Metal Gear Solid, this game was a very profound experience, and whilst it can get very confusing at times, the overall story is always engaging and I loved seeing all the new ways the game managed to completely change the way I looked at the events of the game, with the ending cutscenes being a lot to take in at once, especially since they go on for like half an hour, but still make me satisfied with what I played.

Gameplay is also a massive improvement with pretty much anything that made the first game feel outdated being gone, so the game as a whole feels as good as any modern game to play, and older features like the fixed-camera aren't even noticeable due to how well it controls.

Whilst I would've preferred to play as Solid Snake for longer than the prologue, I actually really enjoyed playing as Raiden, he feels like his own character and the more the story progressed the more he fit into this bizarre world of Snake-clones and vampires, and I look forward to seeing him again in MGS4.

Overall, Metal Gear Solid 2 is a really great game which has aged amazingly, and whilst the games are getting progressively more confusing with their stories and long cutscenes, I still really love playing them, and I look forward to making my way through the rest of the Metal Gear games.