Reviews from

in the past


Minit’s obvious inspirations are the 2D Zelda games, but what it actually reminds me of most is Half-Minute Hero on the PSP, a game with a similar premise but applied to a JRPG rather than a Zelda-style adventure and with an even shorter time limit. Minit demands you memorize where everything is and the fastest way to get there, and it’s refreshing to see a game that trusts the player to figure everything out themselves, even if some of the puzzles here showed a bit too much trust in that regard. Minit’s real downfall is that while it is a very charming game with a neat premise, it isn’t much more than that. There isn’t much going on here, and having to traverse the same areas over and over again when most of them don’t have anything worth seeing got a bit tiring, even considering the game’s breezy length. After beating it, I couldn’t help but feel that Minit was a bit of a hollow experience.

The game design in this game is straight up amazing, and the way it uses the 1 minute motif never really gets old because of the game being so short. The level design is so good that makes me want to make my own take on it.

Premissa legal, joguinho bacana. Nada especial mas vale umas horinhas do seu tempo.

✨️: 6

I really couldn't get into it. The gimmick got old very very fast and it felt grindy and like a point and click adventure with odd solutions. Not a fan, but I can admire the craft.


Creative, inventive, and very well made for sure. I like the school of minimalism that indie games can embody so well, and I think the loop mechanic allows the world to be dense in a way that just wouldnt be possible otherwise. I dont think serious contemplative puzzle solving and 60 second time limits mix very well tho.

O jogo é perfeito pra quem ama jogos de speed run, o jogo é basicamente fazer tudo o que tem que ser feito rapidamente, para que seu boneco não morra, e você tenha que recomeçar do ultimo checkpoint. O jogo é muito bom, gráficos, músicas, jogabilidade, etc.
O jogo possui ate que uma história ''interessante'', eu diria, mas nada muito cabuloso.

Sua platina é bem fácil (recomendo um guia).

jogo durou mais q um minuto

quero meu dinheiro de volta

Minit is a really nice indie surprise. It's a lot like any Zelda 2D game, with the main gimmick being that you die after a minute, but you do get to keep the items you had and knowledge to go faster through the game. So when you really think about it it's like a diet version of Majora's Mask. You can finish it in an hour or two and get the platinum in a couple more, I'm glad to say it was fun through and through

Um jogo de 60 segundos me satisfez por mais de 3 horas

A cute, well-built adventure game based on a gimmick that doesn't overstay its welcome, with a surprisingly great soundtrack. The 1-bit graphics can be a bit harsh, depending on your screen/visual sensitivity.

Expect to spend 2-4 hours on a playthrough, which doesn't have much replay value. It's usually listed for $10, which is a fair price for spending an afternoon on an adorable indie gem... but when it goes on sale, I can't recommend it enough.

Very fun and short game, got the platinum in 2 days which was also very fun. The gimmick is better than I expected it to be, definetly play this if its cheap enough

Unique main mechanic makes for a very interesting experience. Recommend for indie enjoyers

REALLY well designed game. Felt rewarded for solving the puzzles, even if some where a bit of a reach.

This is another "why not" Game Pass game, and that sorta ended up how I felt about it at the end. I saw the last half of this game played on a livestream maaaany months ago, probably around the time it came out, and was always mildly interested, but nearly enough to pay real muns for it. I'm pretty glad I held out, at this point, because while Minit is neat, the kind of experience it offers isn't something I think I'll get as much mileage out of as a similarly short game like Blazing Chrome. It took me like 50 minutes to beat, and that's knowing nothing about the first half of the game.

Minit is the story of a little blob thing who one day finds a sword on the beach but it's CURSED, and will kill you in one minute! Your goal is to break the curse in a series of minute-long runs where you die at the end and respawn at your home. You can find other homes to respawn in as well as teleporters linking them as you go through the game, but the world map is still fairly small. The most limiting factor is obviously the minute-long death countdown. It's a simple adventure game with very little combat (although there is some) and is more about enjoying the quirky characters in the world and solving puzzles than any kind of action.

There's quite a fair bit of hidden stuff to find in the game, and even though I was looking, I only found 63% of it, according to the end-game counter, so you could theoretically spend a fair bit of time replaying or just straight up playing the game looking for all the secret coins and heart containers lying around. There's also a challenge mode you unlock when you beat the game once that makes it so you only have FORTY seconds instead of sixty, which I have to imagine makes the game a fair bit harder, but that wasn't something I was really interested in.

The presentation is fine, but nothing to write home about. It's a charming monochrome pixelated style with fairly minimal use of music. The game runs and controls fine on the Xbone, not that I'd have any reason to assume it isn't. The writing is minimalistic, as you can't exactly spend much time talking to people when you only have 60 seconds to live, and characters will even auto-talk to you just by walking up to them. Amusingly enough, you can actually stab every character in the game, and they'll all react in some way as well, which is fun. There's a very lighthearted way to the way the game is written though. My favorite is when there's a guy who talks realllllly slowly, and you basically need to spend your entire "life" listening to them talk so you can hear the secret they say at the end XD

Verdict: Hesitantly Recommended. Minit isn't a bad game, but it's a very particular kind of game. It's a very particular kind of game that you may well enjoy well enough, but I think relatively few people are going to enjoy Minit enough to feel justified paying the $10 it goes for on the Switch eShop (for example). If you have kids who are just getting into games, this would be something great to play together, or if you're really into adventure games and want something a little bit different you will probably quite enjoy Minit. With everything that $10 can buy you, I think Minit doesn't do quite enough to stand out from the indie crowd. Personally, I'm glad I got it effectively for free through Game Pass, because I did not feel that I got $10 worth of enjoyment out of Minit despite relatively enjoying the time I did spend with it.

Super charming adventure game that only takes roughly 2 hours to beat if you aren’t trying to find all the collectibles. The visuals, sound design, writing, and music all come together to create a lovely little experience, but the short length left me wanting a little more.

Don't waste time reading this review, now you only have 56 seconds remaining!

Short, fun, cute. Original mechanic explored right. Left me wanting more.

Cute little action adventure game that clearly hankers back to classic 2D Zelda. Not a challenging game by any means, but the one minute (minit, huh) timer adds a little spice to it. It has a surprising amount of secrets and collectables to compensate fora less than one hour main quest. It got me feel directionless at times, but I guess that's the Zelda 1 experience this game aims at.

Hey! This did not take a minit.

A lovely and quick game that I enjoyed every second of. Want to go back and get some of the additional achievements for funsies!


Dropeado. El concepto está majo, vidas de 60s en las que tienes que hacer todo lo que puedas para desbloquear nuevos caminos y objetos en la aventura, pero a partir de cierto numero de repeticiones se hace un poco bola. Aun asi está majete, la estética mola mucho y es bastante cortito.

Demorou 473 minutos mais do que prometido.

When you mix 2D Zelda with The Outer Wilds (or half minute hero) you get Minit. Lots of fun for a quick game you can beat in an hour or two. Artstyle is very simple. Get it on sale.

Every 60 seconds a minute passes, together we can stop this