Reviews from

in the past


He sufrido mucho jugando a este juego. Los niveles de escapar a contrarreloj se me han hecho ultra difíciles. La historia me hizo llorar.
Es buen juego, bugs aparte pero Dios, muy difícil para lo torpe que yo soy.
Me siento hasta orgullosa de haber sido capaz de acabarlo

This is an okay Metroidvania. Praise is heaped upon it's art style but it strikes me as sort of generic. Controls great but the combat stinks and I thought some of the checkpointing was pretty frustrating

Ori and the Blind Forest is absolutely beautiful – the art is like a watercolor painting come to life, and the music is so emotional. The platforming is super tight and challenging, and the story is surprisingly touching. Be warned: it's also pretty tough, and some boss fights had me pulling my hair out. But if you're up for a challenge and love gorgeous games that feel like a work of art, Ori is a must-play.

emozionante, particolare, bello

Pretty damn good, this was actually my introduction to the metroidvania genre and all in all I think it was a pretty good introduction to what is now my favourite genre.


Eu joguei esse depois de ja ter zerado o Will of the WIsps, entao eu estraguei a experiencia desse por ficar comparando com um jogo que é claramente muito superior, mas mesmo assim é uma experiencia muito boa.

Visualmente precioso, con una gran banda sonora y, en general, un metroidvania bien pensado, aunque flojea en algunos niveles.

Eu fico meio dividido com Ori.
Eu gostei muito desse jogo, toda a jogabilidade é gostosa, a história é intrigante e tem como centro o tema de mãe e filho, e nem preciso falar do estilo de arte que é lindo demais.
Porém a dificuldade, que até me impressionei, me incomodou. Por mais que o jogo seja muito bom de se jogar, existem algumas partes nele que você acaba se irritando por morrer pra mesma pedra caindo na sua cabeça.
Mesmo sendo um dificuldade baixa, ela irrita por ser uma coisa que facilmente você passaria, te fazendo se sentir burro.
Porém, ótimo jogo.

Absolutely stunning piece of art, feels like running around in a painting with a wonderful soundtrack.

mundo lindo e mecanicas que se encaixam todas perfeitamente, experiencia divertida dimais

Ori é uma aventura linda. A jornada é tranquila e muito divertida, o mundo é bem natural, vivo e muito bem ligado, a ambientação é absurda e a estética é linda. A gameplay é tranquila e a história envolvente, tornando Ori uma obra bem marcante

Comecei a jogar por recomendação de um amigo e, depois de zerar, posso ter a certeza que foi a maior declaração de amor.
Foi meu primeiro metroidvania da vida e ele conseguiu me prender mais do que Hollow Knight. Admito, o gênero não é pra mim, mas, a experiência que eu tive com Ori foi avassaladora.
Os gráficos perfeitos, a história é emocionante mesmo com tantas poucas falas, afinal, o objetivo aqui é contar ela MOSTRANDO e fizeram isso de forma perfeita.
Pretendo jogar o segundo jogo!

Visivamente e tecnicamente di alto livello. Storia godibile accompagnata da una musica impattante e un'alta giocabilità.

Eu que sempre dropei jogos de plataforma, esse não consegui dropar.

Bunito, alguns problemas pra enxergar os projéteis, faltou um pouco de cuidado nesse quesito, porém no geral é uma experiência muito boa, e gostosinha, boa pra relaxar.

Really like it but I wish the combat was faster

a definição suprema de

"gráficos: 🔥🔥🔥🔥🔥🔥🔥🔥

level design: 🤮🤮🤮🤮🤮🤮"

I bought it because I craved a game like Hollow Knight, but it failed to fill that void. This game was enjoyable and I felt I would love it if I played it, but it wasn't what I was looking for at the time.

Nonostante il genere, l’ho amato.

I love the visuals, music and the characters/story are mostly great. But. I had basically no fun with this game. The exploration felt samey, the combat was god awful, the areas just felt like segments with an occasional checkpoint. The platforming itself felt so mid to me, like it's not bad but never felt like it fully explored what it could do.

Storywise I was really disappointed with how instantaneous the ending is, like it was feeling like oh shit things are happening and then suddenly, bam, game's over.

I really wanted to enjoy this game but I just couldn't, it felt like something that had a lot of good ideas but just couldn't execute any of them amazingly. Wanna try Ori 2 and hopefully I like that more.

need to finish but great art and cute

This was the first ever game I beat. Like legitimately from start to finish, understanding the story and everything, and what a first game it was. From the opening to the presentation, I love every little bit of this game. I think a little bit of a hot take, but I actually like the “boss fights” in this game.
So I revisited it now to see what my thoughts are after I have more of an appreciation for the medium in general. I’ll try not to make this too much of a nostalgia trip, but this game mean so much to me.

OST
Holy ***. What an amazing soundtrack. Perfect for studying and amazing vibes. Every song is appropriate for the setting and mood. The composer, I think, is a genius.

Gameplay
I think this really works. It’s an amazing metroidvania with beautiful settings and the smoothes animations I’ve ever seen. Moving around in this game feels so good and fluid. The pacing of abilities was great and made you feel powerful, but still left you wanting more. I know people have gripes with the combat, saying it’s too simple. I adore this combat. It’s not the focus for sure, and it does just feel like a place holder, but that’s not why I’m here. The “boss fights” are an interesting thing. The game has a combat system, but the boss fights are, “the environment is getting f*
*ed and you need to split.” You just run. Light spoilers, but the first boss fight is a location is being flooded with water and you need to get out as fast as you can, and that’s with all 3 of the “bosses” I know people bump up against that, but I ABSOLUTELY love that about the game. I think it’s an interesting take on the formula and super tense. The flooding tree will always be ingrained in my mind forever.

Ability’s
I’ll just point out the ones I have a conversation about.
wall climb is useful, but feels a little awkward.
Dash is the radest **** ever. It’s so satisfying down to the sound it makes. I use it so much just because it feels so dang good it rocket off enemies.
Double jump is so valuable. Again, everything the game does is so satisfying.
The ground pound makes you feel like a powerhouse every time you used it.
The feather is a plot point so not a lot of great uses there, but still feels good to glide everywhere.
Wall climb is kinda forgettable. By the time I got it, I was so used to doing the wall jump that I just never used the wall climb unless I was using the next ability.
TheabilityItotallyforgotthenameofbutyou
knowwhatI’mtalkingaboutifyouplayedthe
game. You cling onto a wall then you point the character away from it, then you launch off the wall with incredible power. This also works on the ground to launch in the air.
The ability’s are the bread and butter of this game in my opinion. I just can’t get over all of this game.

Story
I got so emotional at the end of the game. The story’s nothing huge, but if you’re invested, it is all worth it. This was the game the woke me up and I was like, “whoa! Games can be this?!”

Setting
The art is the best. I feel like I’m playing a landscape painting. The settings in this game are amazing and unforgettable. I love them all EXCEPT FOR THE FREAKING MISTY WOODS PLACE. SCREW THAT PLACE! But other then that, this is one of my favorite worlds.

All in all, this game rocks. Moon studios is amazing and I super can’t wait for No rest for the wicked to come out.

imagine making some areas non-revisitable in a METROIDVANIA game, idc if it gets fixed in definitive it is still a major flaw in game's core design


Probably my favourite game ever, beautiful visually incredible music tho its biggest flaw is the combat system which can be a bit slow and uninteresting at times

Beautiful mechanically and visually.

Un plataformas diferente de los que he jugado (Super Mario, Kirby, Wario, etc...)
Buena movilidad, se siente fluido
Niveles entretenidos
Graficos bonitos
La historia no me acuerdo jaja (era un poquito triste)

Best part of this was the music.
Just play hollow knight