Reviews from

in the past


Feels even better than an authentic Sonic game

Levels with many routes so you won't ever be lost or have a hard time going forward. The physics and speed can be tricky to learn, intended for people determined to understand it so it's hard for casual players to enjoy fully. Lives too scarce/hidden for the type of players that need them. Recommended to play with the manual camera and built-in 3D model mod.

I fucking LOVE this game. The gameplay is hard to master but so satisfying when you know where you are going. The graphics are JUST what I want from a Classic Sonic game. This is one of the best Sonic fan games AND best fan game of all time. Mods make this game so replayable, trying out wild characters is so fun. Please give this game a try, even if the control scheme is weird sometimes.

(knux) muy bueno pero sabe sacarme de mis casillas al final

This game is a wildly different take on 3D Sonic and I think I like it more than the Adventure take on it? By no means it is flawless: the controls can feel a bit slippery and wonky, bosses are a bit of a chore and I hate levels where the design expects you to do a lot of precision platforming with tiny error margins and insta death (I think the the Desert and Volcano zones sucks due to this), but when this game is good it is GREAT!

Simply loved most of its levels, and the final one (Egg Rock Zone) was AMAZING, a great mix of challenging but fun level design and good music. I had a blast playing it with Sonic and Tails (gotta cheese the bullshit parts) and am probably going to replay it with the other characters.

A fantastic 3D Sonic fangame that feels professional. The stage layouts are fantastic for the most part, it's an excellent translation of the design language from the Genesis games to 3D, something the main Sonic series never managed to accomplish. The unorthodox engine choice too gives the game an incredibly distinct feeling, I don't feel like there will ever be a game that feels like SRB2. I hope the future updates only make the game better!


default levels are really great even without getting into the mod support

Sega hired that man but this time he has a fetish for ice physics

SEGA, hire this man to the 200th degree

A 3D Sonic game that somehow kind of worked? And I had a lot of fun with it? This should be impossible! Sonic Robo Blast 2 feels like what 3D Sonic's first step into 3D should of been instead of flopping around with ideas that never truly worked out. It feels and plays like a good classic Sonic game despite it being in 3D, an accomplishment that Sega has yet to achieve.

Some of the bosses and levels are very difficult and frustrating. I remember one part of Arid Canyon Zone Act 1 where I couldn't figure out how to progress the level and I ended up going a different path that made me repeat progress I already completed. At the very least, it feels great once you complete a ridiculously hard boss like Castle Eggman Act 3.

I haven't played as the other characters yet, but Sonic feels very slippery. Even though this does create momentum and speed, it makes platforming very difficult.

Even though so much of it was aggravating, I still loved it, and I have yet to try any of the custom levels or characters. This game is only for the skilldest of gamers like me.

Very unique take on 3D Sonic. I enjoy the artstyle and the gameplay quite a bit.

Le meilleur fangame Sonic sans aucune compétition

This game makes me sad, because there's so much good stuff here but the level design and controls feel like they're constantly at odds with each other. The great presentation can't save the consistently annoying level design and obnoxious boss fights. All of this time and effort for a game that the developer can't even sell, and isn't even particularly fun. To give credit where it's due, the kart-racing spinoff is great.

An insanely ambitious attempt to adapt 2D style Sonic level design and game flow to a 3D engine and it... it works? Somehow? A small team of rotating volunteers over the course of 20 years sorta kinda cracked the code on how to make a 3D Sonic game that feels like the 2D ones?

Play it if you're a Sonic fan. Hell, play it if you aren't. It's a Sonic game that runs on a modified Doom engine. And you can beat it in an afternoon. Don't miss it.

If Doom and SA1 made sweet, passionate love to each other, this would be the result. The controls certainly take some getting used to so the first playthrough can be a bit frustrating. But eventually, they will start to click and once they do you'll discover an incredibly speedy 3D platformer with gallons of love and care seeping out at every seam.
When it's actually finished (please don't be a silk song situation) this will be on par with Mania. And the best part: IT'S FREE!