I have 100%d this game and as such have been given the ultimate honor and that is BEING THE GRINCH, I AM THE GRINCH.
First level is cute enough and quickly devolves into nonsense, love those classic Grinchy locations like the Who summer camp and the Who dump! I love those grinchy abilities such as the Grinchcopter! Thank you Grinch! Grinch!!!!! Grinch!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
First level is cute enough and quickly devolves into nonsense, love those classic Grinchy locations like the Who summer camp and the Who dump! I love those grinchy abilities such as the Grinchcopter! Thank you Grinch! Grinch!!!!! Grinch!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Fairly unique/ahead of its time as far as game structure goes. Went in assuming it would be a spyro-esque type collectathon and instead got a list of "untitled goose game" type tasks to figure out how to do. The whole game is just The Grinch going around playing youtuber pranks (committing property crimes). More collectathon than puzzler but the varied missions kept the game interesting, which is great 'cuz even as a big collectathon fan, that side of the game is pretty dull. Imagine if the notes in Banjo-Kazooie needed to be jumped on to collect, and occasionally you have to ground pound them instead...And imagine if instead of 900 notes across 9 levels it was 3,000 across 4. Not great.
But I did like finding enough blueprints to invent stuff like high jump or the grinch copter, letting me jump to the top of people's houses so I could drop beehives into their chimneys. The blueprints being so important is both cool but also a potential pain point as you need to find all of them. Definitely a chance you'll get yourself locked out of doing anything until you find that one blueprint that eludes you.
Generally not great, and there's times where it's not suuuper clear you can interact with some things. But I don't think it overstayed its welcome. I did a 100% run and an any% run. Thought it was cool that you only have to do a certain number of the level's tasks to unlock the next area, so it's relatively open ended for how you tackle each level. The 3,000 collectibles I mentioned before are actually not required at all, they only unlock quick bonus levels/minigames. So ultimately this game leans into its strengths more than its weaknesses. It's got some pretty hot music too.
But I did like finding enough blueprints to invent stuff like high jump or the grinch copter, letting me jump to the top of people's houses so I could drop beehives into their chimneys. The blueprints being so important is both cool but also a potential pain point as you need to find all of them. Definitely a chance you'll get yourself locked out of doing anything until you find that one blueprint that eludes you.
Generally not great, and there's times where it's not suuuper clear you can interact with some things. But I don't think it overstayed its welcome. I did a 100% run and an any% run. Thought it was cool that you only have to do a certain number of the level's tasks to unlock the next area, so it's relatively open ended for how you tackle each level. The 3,000 collectibles I mentioned before are actually not required at all, they only unlock quick bonus levels/minigames. So ultimately this game leans into its strengths more than its weaknesses. It's got some pretty hot music too.
I got this when I was like 14 because the case said that it could be 2 players, which turned out to be a misprint. I abandoned it after the broken Slime Shooter controls led me to break my controller in a fit of rage. After revisiting it and dealing with the janky controls and lack of intuitive collectables I can now say that after completing this game my reward was a motorcycle racing game where the Grinch wears a leather jacket, which of course was only single player