Review EN/PTBR
The world really is a small place
A very interesting dlc that delivers exactly that extra tidbit of lore material for the next games
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O mundo realmente é um lugar pequeno
Uma dlc muito interessante que entrega exatamente aquele petisco a mais no material de lore pros próximos jogos.
The world really is a small place
A very interesting dlc that delivers exactly that extra tidbit of lore material for the next games
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O mundo realmente é um lugar pequeno
Uma dlc muito interessante que entrega exatamente aquele petisco a mais no material de lore pros próximos jogos.
This review contains spoilers
Não vou dizer que a experiência foi ruim, pois estaria sendo injusto, mas definitivamente foi decepcionante. Esperava mais.
Foi diferente do que tivemos na primeira temporada, algo mais rápido e direto ao ponto. E talvez foi exatamente esse "imediatismo" nos objetivos, que custou uma imersão maior.
Sabendo pela segunda temporada, que só Bonnie seria aproveitada, essa DLC ficou pior ainda.
Foi diferente do que tivemos na primeira temporada, algo mais rápido e direto ao ponto. E talvez foi exatamente esse "imediatismo" nos objetivos, que custou uma imersão maior.
Sabendo pela segunda temporada, que só Bonnie seria aproveitada, essa DLC ficou pior ainda.
Why? It seemed like this was suppose to be HEAVILY apart of season 2 and it was more just easter eggs other than Bonnie but 400 days is really not mentioned at all.
Likable characters that we never see again I guess the concept of this game was fun trying to get everyone to come with you depending on what choices you make it's just you think this leads into something HUGE and then it doesn't.
Liked what I played just truly disappointed that nothing came out of it.
Likable characters that we never see again I guess the concept of this game was fun trying to get everyone to come with you depending on what choices you make it's just you think this leads into something HUGE and then it doesn't.
Liked what I played just truly disappointed that nothing came out of it.
*Jugado en Xbox One
Obviamente no está a la altura de lo que es el juego principal, pero está bien para enterarte un poco sobre otros personajes y de la vids fuera del grupo principal.
Estos episodios son divertidos y vienen gratis con el juego principal así que recomendaría jugarlos si te ha gustado el juego.
Obviamente no está a la altura de lo que es el juego principal, pero está bien para enterarte un poco sobre otros personajes y de la vids fuera del grupo principal.
Estos episodios son divertidos y vienen gratis con el juego principal así que recomendaría jugarlos si te ha gustado el juego.
It's alright for what it is. It's too short and fast-moving for you to develop any kind of emotional investment or connection with the characters, but it does have some interesting ideas - the game revolving around a location rather than a character, each story tying into one another in some way, the potential callbacks to Season 1 (such as the possibility of running into Carley or Doug's body in Russell's story), the glimpse at different points in the post-apocalyptic timeline including the very first moments of the breakout, etc.
However, I'd go as far as to say the DLC was sold on false pretenses - I recall TellTale promoting it by claiming your choices would heavily impact Season 2, and that the characters' stories would serve as prologues to pivotal people in the sequel. This is really only true for a single character (who happened to be my least favourite), and even then the effects are utterly irrelevant. The rest pop up for a second each in one episode of Season 2, if they're lucky they get a throwaway line of useless dialogue for the sake of it, and then they disappear forever.
It does have some neat protagonists, though, and it does pretty well at making each story feel unique and distinct in tone and concept. My personal favourites to play through were probably Vince's and Russell's, though Wyatt's dynamic with Eddie really brought his up.
It's 100% skippable without missing anything, but if you have the Definitive Edition and it's included anyway, it's worth giving it a shot for the sake of it.
Favourite Male Character: Vince
Favourite Female Character: Stephanie
First Character I Liked: Vince
Favourite Character Design: Vince
Favourite Moment: I thought the shootout with Russell and Nate vs. the diner inhabitants was pretty fun
Least Favourite Character: Bonnie
However, I'd go as far as to say the DLC was sold on false pretenses - I recall TellTale promoting it by claiming your choices would heavily impact Season 2, and that the characters' stories would serve as prologues to pivotal people in the sequel. This is really only true for a single character (who happened to be my least favourite), and even then the effects are utterly irrelevant. The rest pop up for a second each in one episode of Season 2, if they're lucky they get a throwaway line of useless dialogue for the sake of it, and then they disappear forever.
It does have some neat protagonists, though, and it does pretty well at making each story feel unique and distinct in tone and concept. My personal favourites to play through were probably Vince's and Russell's, though Wyatt's dynamic with Eddie really brought his up.
It's 100% skippable without missing anything, but if you have the Definitive Edition and it's included anyway, it's worth giving it a shot for the sake of it.
Favourite Male Character: Vince
Favourite Female Character: Stephanie
First Character I Liked: Vince
Favourite Character Design: Vince
Favourite Moment: I thought the shootout with Russell and Nate vs. the diner inhabitants was pretty fun
Least Favourite Character: Bonnie
It's definetely not that bad but it has no ending. Unless I find something out in season 2. Right now I feel it's uselessness in the story as a DLC. We'll see tho. I liked the individual parts of everybody's story, pretty cool. Wasn't afraid risking with risky choices since I haven't had the strong connection with the characters.
A cool DLC for an unbelievable game.
400 Days is a collection of short, well-made stories, all with some interesting characters. The gameplay is identical to the base game, and the stories are just as immersive. However, I can't help but feel that nobody would ever notice if this DLC was erased from history. I enjoyed my time with it, but it just doesn't add anything special to the series. I won't complain about more TWD content, though!
Overall, 400 Days is pretty much just more of The Walking Dead, just not as powerful and impactful as the base game. I still had a lot of fun, and I think it's a worthy DLC to pick up while playing through the first season. - 🕖
400 Days is a collection of short, well-made stories, all with some interesting characters. The gameplay is identical to the base game, and the stories are just as immersive. However, I can't help but feel that nobody would ever notice if this DLC was erased from history. I enjoyed my time with it, but it just doesn't add anything special to the series. I won't complain about more TWD content, though!
Overall, 400 Days is pretty much just more of The Walking Dead, just not as powerful and impactful as the base game. I still had a lot of fun, and I think it's a worthy DLC to pick up while playing through the first season. - 🕖
This review contains spoilers
I really wanted this DLC to be special. It is very entertaining, and introduces great new characters, but I was disappointed with how they were used in season two. Or rather, how little they were used. Some of the characters stories were intriguing but I wanted to see how that played into Clementine's story going further and you get so little of that.
Good piece of DLC for The Walking Dead.
Telltale Games are well known for creating great story based games in which the objective is not to murder every soul in sight, collect some hidden treasure or set the fastest time, no, its all about telling a story and letting you decide how that story will end.
Because the focus here is based one hundred percent on the story, I will not say anything about it. This is something you need to experience for yourself.
You collect different items that you can/must later use to progress. The game is on rail and apart from some mini games and puzzles, it plays itself forward, after the right choice or response has been given. It gives the feeling of an old school point and click game.
The game can end early when making the wrong decision, in which you need to start over. The whole ending and which characters still live and which dies is entirely up to you. Based on your conversation with characters and your actions, it will dramatically impact the outcome. For this reason, you can play the game over again multiple times, and get many different endings.
The Walking Dead from Telltales looks beautiful and makes good use of the cell shading graphics. The sounds and music are nice and fits the game well.
The biggest strong point of this game is the connection that you establish with the characters and especially, the main character. You get really attached to them. You cannot stop playing because you want to know what is going to happen next.
The 400 days DLC was also a really nice piece of extra story. I enjoyed it immensely. Although the plot here was a little less stunning than the main game. Nevertheless, it played just as fine as the original story.
Definitely recommend this experience to anyone.
Telltale Games are well known for creating great story based games in which the objective is not to murder every soul in sight, collect some hidden treasure or set the fastest time, no, its all about telling a story and letting you decide how that story will end.
Because the focus here is based one hundred percent on the story, I will not say anything about it. This is something you need to experience for yourself.
You collect different items that you can/must later use to progress. The game is on rail and apart from some mini games and puzzles, it plays itself forward, after the right choice or response has been given. It gives the feeling of an old school point and click game.
The game can end early when making the wrong decision, in which you need to start over. The whole ending and which characters still live and which dies is entirely up to you. Based on your conversation with characters and your actions, it will dramatically impact the outcome. For this reason, you can play the game over again multiple times, and get many different endings.
The Walking Dead from Telltales looks beautiful and makes good use of the cell shading graphics. The sounds and music are nice and fits the game well.
The biggest strong point of this game is the connection that you establish with the characters and especially, the main character. You get really attached to them. You cannot stop playing because you want to know what is going to happen next.
The 400 days DLC was also a really nice piece of extra story. I enjoyed it immensely. Although the plot here was a little less stunning than the main game. Nevertheless, it played just as fine as the original story.
Definitely recommend this experience to anyone.