Reviews from

in the past


A good where you jumped up and escalation, good when you play with friends

Did not click with me at all

Jogo não me prendeu até onde joguei, muito monótono

Got up to mission 5 and gave up due to boredom. Dead Island was more enjoyable to be honest.

my friend from school gaslit me into believing there were sharks in the water


Parkur mekaniği oturmamış ve zombiler normal modde iken bile ölmüyorlar.Silah kullanımı da berbat.Görevler sıkıcı.İlgi çekici bir karakteri yok ama co-op olarak zevkli.

Imagine if Mirror’s Edge had hordes of zombies. Fun little surprise of a game.

Techland just knows what they are doing when it comes to the Dying Light series. DL is such a fun, scary and interesting game that it kept me fully gripped for all the nearly 30 hours of playtime. Can't recommend enough.

This is dead island but with mirrors edge mechanics that cant even live up to how enjoyable mirrors edge was even though it was made in 2008…thank you techland.

это очень хорошая игрушка.... добрая... мы втроем проходили есть видео

best parkour game there is

Un AAA de ubisoft pero no de ubisoft con zombies, combate mal (a propósito), y sistema de parkour interesante aunque muy servicial. Lo malo de este juego es la viñeta que se pone cuando estás cansado de correr (todo el tiempo) y literalmente me marea. Es el único juego con el que me pasa.

Que joguinho enjoado, cansei de ficar fazendo parkour em primeira pessoa de um lado pro outro

Really good zombie game the strong points of the game are the possibility of climbing and jumping everywhere

I'm told that the DLC is where this game really comes into it's own. For what it's worth I did enjoy it, but the game has some seriously bad systems that really go out of their way to ruin the game. I knew I was in trouble when the first zombie I fought almost fully degraded a pipe I was using. The weapon durability is just absurdly low. Towards the end of the game you get a sword from a museum and it broke after one zombie.

The game is also just way too long, which is most open world games. And I just generally found it quite frustrating. Maybe it would have been better if I had played it multiplayer.

A friend of mine told me the skill tree was rebalanced after The Following released so that you don't get good until the super high levels. Again I can't confirm that, but it really felt like it.

I can see why people like this game but it was just a slog.

imagine making a game about freerunning and its still boring

Fun FPS zombie horror with a forgettable story that doesn't matter, cause who gives a fuck about that when I can upgrade my tire iron to do +3 more damage after I get jumpscared 28 times on this night raid

El sistema del parkour es casi perfecto. Las misiones principales y secundarias son bastantes entretenidas. Suma puntos que se pueda jugar cooperativo en linea con amigos. ¿Algo malo? La historia principal es bastante corta.

O cara que pensou nesse jogo é um gênio, Parkour e Zombies simplesmente que combinação perfeita, a história e muito boa, gameplay divina, o único problema é que no começo/meio do jogo as nossas armas ou estão quase quebrando ou as armas estão sem munição e a gente não tem recursos pra consertar, mas existe aquele bug pra ter qualquer coisa infinito que pode perder a graça do jogo pra alguns pessoas, mas vai de cada um.

esse jogo seria um ótimo hack 'n' slash de parkour, mas todos os elementos de aaa e de rpg americano são insuportáveis. o jogo é bonito para a época, mas é ambientado em um universo extremamente esquecível, com uma história bizarra de ruim.

I'm slogging through this one with some friends so my opinion may change.
But so far:
Slop story with brutally bland writing. Enemies are numerous and tanky, or rather, my hits feel completely meaningless against even the basic fodder zombies. Which could be cool, if combat was disincentivized, yet it seems to be core to the experience (an entire combat skill tree, forced combat sequences, etc). Parkour is kinda cool but mostly boils down to being able to ledge grab...
An inventory of boring crap feeding into a patchy crafting system (why does everything take a few seconds to make!?), plus poorly made progression systems (level up! skill trees! except skills are locked behind arbitrary level walls, so like, your actual build variety is nil). And the world is maybe the most forgettable I've ever encountered.
Yikes!

Also the keyboard keybinds are utterly terrible

Main menu music goes so hard.

Amazing movement and great and emotional story


It was rly guud, I liked the men

It has one of the best gameplay of all time