Ah, Harry, o menino que sobreviveu! O bruxo que viveu entre os trouxas, aqueles pobres coitados sem um pingo de magia. Que jogo, que jogo!
Confesso que, acostumado com jogos que nos seguram pela mão, apontando objetivos e oferecendo checkpoints convenientes após cada tropeço, este jogo é diferente. Ele não dá colher de chá. O espírito aqui é “apenas faça”. E eu, sinceramente, aprecio essa abordagem.
Nessas missões, precisão nos controles é crucial. Você pode passar horas tentando superá-las, ou até mesmo se perder na busca por completar tudo à perfeição. E acredite, isso pode ser estressante. Mas também é divertido. Após tanto esforço, o jogo recompensa. E, para os curiosos, há segredos escondidos em cantos inesperados. Minha porcentagem de conclusão ficou em 97%, mesmo depois de derrotar Você-Sabe-Quem. Afinal, para atingir os cem por cento, é preciso coletar todas as figurinhas de sapos de chocolate – e para isso, é necessário encontrar os feijõezinhos de todos os sabores. Alguns desses feijões estão em lugares tão específicos que, se você não estiver atento, vai perdê-los e sua porcentagem nunca chegará ao topo.
Agora, com o conhecimento do jogo e a determinação de um verdadeiro bruxo, partirei para uma nova jornada em busca dos 100%! Flipendo! 🔮🧙♂️
Confesso que, acostumado com jogos que nos seguram pela mão, apontando objetivos e oferecendo checkpoints convenientes após cada tropeço, este jogo é diferente. Ele não dá colher de chá. O espírito aqui é “apenas faça”. E eu, sinceramente, aprecio essa abordagem.
Nessas missões, precisão nos controles é crucial. Você pode passar horas tentando superá-las, ou até mesmo se perder na busca por completar tudo à perfeição. E acredite, isso pode ser estressante. Mas também é divertido. Após tanto esforço, o jogo recompensa. E, para os curiosos, há segredos escondidos em cantos inesperados. Minha porcentagem de conclusão ficou em 97%, mesmo depois de derrotar Você-Sabe-Quem. Afinal, para atingir os cem por cento, é preciso coletar todas as figurinhas de sapos de chocolate – e para isso, é necessário encontrar os feijõezinhos de todos os sabores. Alguns desses feijões estão em lugares tão específicos que, se você não estiver atento, vai perdê-los e sua porcentagem nunca chegará ao topo.
Agora, com o conhecimento do jogo e a determinação de um verdadeiro bruxo, partirei para uma nova jornada em busca dos 100%! Flipendo! 🔮🧙♂️
wr why would a sophisticated individual such as yourself be playing shitty licensed ps1 games? interesting question. anyway I only ever made it to the mandatory broom flying section and gave tf up never made it further. I've never read a harry potter book or watched a movie so this is the only thing I know about this kid
Bem, vou separar por categoria a avaliação:
Grafico:
SInceramente, é um pouco bizarro o modelo dos personagens, mas considerando a limitação do console, digo que é ok
Gameplay:
Flipendo!, catar jujubas, parkour e "genius" para aprender magias...
A parte de colecionar as cartas dos magos eu até agora não consegui identificar como pegar todas...
A parte de gringots é quase impossível você pegar todos os itens sem repetir várias e várias vezes
O quadribol é bacana apesar de simples
História:
Segue boa parte a história do filme/livro, tendo algumas adaptações para criar obstáculos para a gameplay
Grafico:
SInceramente, é um pouco bizarro o modelo dos personagens, mas considerando a limitação do console, digo que é ok
Gameplay:
Flipendo!, catar jujubas, parkour e "genius" para aprender magias...
A parte de colecionar as cartas dos magos eu até agora não consegui identificar como pegar todas...
A parte de gringots é quase impossível você pegar todos os itens sem repetir várias e várias vezes
O quadribol é bacana apesar de simples
História:
Segue boa parte a história do filme/livro, tendo algumas adaptações para criar obstáculos para a gameplay
The Philopher's Stone.
A childhood favorite of mine. The atmosphere is great and they did a fine job to combine elements from the books and the movies. I remember this game much harder playing it as a kid. Especially those levels on the Diagon Alley at Gringotts and one involving peacock are still ass and over the top hard and annoying. Most of the levels are still fun to play and got a good mix between puzzle solving and free roaming.
Harry himself is pretty shallow. Ron and Hermione aren't all that fleshed out but still ok. PS1 Hagrid is legendary. The score is terrific. Flying on a broomstick is meh.
8/10 golden snitches.
Make sure to check out my review of The Philopher's Stone on letterboxd: https://letterboxd.com/xgmanx/film/harry-potter-and-the-philosophers-stone/
A childhood favorite of mine. The atmosphere is great and they did a fine job to combine elements from the books and the movies. I remember this game much harder playing it as a kid. Especially those levels on the Diagon Alley at Gringotts and one involving peacock are still ass and over the top hard and annoying. Most of the levels are still fun to play and got a good mix between puzzle solving and free roaming.
Harry himself is pretty shallow. Ron and Hermione aren't all that fleshed out but still ok. PS1 Hagrid is legendary. The score is terrific. Flying on a broomstick is meh.
8/10 golden snitches.
Make sure to check out my review of The Philopher's Stone on letterboxd: https://letterboxd.com/xgmanx/film/harry-potter-and-the-philosophers-stone/
Opened this game for 3 minutes, like a mere appetizer before the main course, and then decided to close it, while relishing the dulcet tones of Tom MacDonald's musings on the contemporary music scene. It's almost poetic how the two experiences paralleled.
It was a stark contrast to the relentless mashing needed for Alessi's push, and honestly, it felt like a soothing balm. A stark departure from the training needed for Gun Girl, the game made me appreciate the simplicity of Alessi's unstoppable power.
Harry Potter and the Sorcerer's Stone offers a magical world that leaves much to be desired when compared to the pushing prowess of Alessi. In the world of JoJo's Bizarre Adventure, the antics of the wizards at Hogwarts appear rather quaint. While Alessi's push commands attention and leaves hands mangled, Harry's wand-waving actions might make you yearn for the magic of Melty Blood or the wizardry of Final Fantasy XIV.
In the end, the magic of Alessi's push remains unrivaled, and any game lacking the force and power of this maneuver pales in comparison. To truly feel the energy of the ultimate gaming experience, you'd have to put JoJo's Bizarre Adventure side by side with Harry Potter, and the result is just as predictable as an intense Alessi ditto match: one stands victorious while the other is merely a fleeting flicker in the dark.
Score: 3/10 for the Sorcerer's Stone. Alessi's push, however, deserves nothing less than ∞/10.
It was a stark contrast to the relentless mashing needed for Alessi's push, and honestly, it felt like a soothing balm. A stark departure from the training needed for Gun Girl, the game made me appreciate the simplicity of Alessi's unstoppable power.
Harry Potter and the Sorcerer's Stone offers a magical world that leaves much to be desired when compared to the pushing prowess of Alessi. In the world of JoJo's Bizarre Adventure, the antics of the wizards at Hogwarts appear rather quaint. While Alessi's push commands attention and leaves hands mangled, Harry's wand-waving actions might make you yearn for the magic of Melty Blood or the wizardry of Final Fantasy XIV.
In the end, the magic of Alessi's push remains unrivaled, and any game lacking the force and power of this maneuver pales in comparison. To truly feel the energy of the ultimate gaming experience, you'd have to put JoJo's Bizarre Adventure side by side with Harry Potter, and the result is just as predictable as an intense Alessi ditto match: one stands victorious while the other is merely a fleeting flicker in the dark.
Score: 3/10 for the Sorcerer's Stone. Alessi's push, however, deserves nothing less than ∞/10.
One of the most popular games coming from the PS1 era. Not so much due to its gameplay (even though some challenges control like trash) but more so for its blocky and heavily compressed graphics that made each character look like prototype Roblox models. They look blockier than the Lego adaptation that came many years after, how did they do that?. Even with some of the frustration it can carry a lot of nostalgia since it adapts the books with some fonds cutscenes, charming narrator and classcial soundtrack.
PS: Screw Gringotts.
PS: Screw Gringotts.
This review contains spoilers
This is not as good as nostalgic fans call it. The Story is the same as the movie, but they tone parts of it away to make room for gameplay, and although the story is hurt by that, it does give off more quality towards the gameplay, but I do question why Harry didn't tell anyone about the masked figure in the dungeons during Potions class. The Characters are the same as the movies, and Peeves from the books is in it too, although without big moments that defined them as characters for gameplay which I mentioned before, although the dialogue is generic, and the voice acting doesn't feel like it has any heart in their performances to increase the whimsical atmosphere this game needs. The Graphics are awful, models are too pixelated to make appealing figures, and some don't even look finished with their little details, backgrounds look alright. The Gameplay has you go around Hogwarts sometimes to explore, while mostly following 1 path to the next event, which would be good if Hogwarts was fun to traverse around, but this is the least interesting Hogwarts I can traverse in, places look too similar, you can cast spells from your wand, but learning them comes at a simple press the correct buttons minigame, and the spell doesn't come out the moment you cast it, causing you to miss moving targets from it, jumps are too slippery in this game to land carefully where you want to normally, collectables beans are nice to give to Fred and George for passages, but wizard cards are not interesting when you can't collect all 101 cards that exist, and feel random, why can you get house points for doing things that no one saw you do?
there was a chase section with Peeves, yet he can fly into walls along with the item he took from you,
there was also a jump across tiles over lava section that is pointless when players with enough health can run through the lava on the other side without dying, why is the Gringotts floor slippery? it doesn't even have a point to gameplay either, I know this is a kids game, but why couldn't they explain how each chess piece works, instead of changing the rules so anyone could understand? and why is the invisibility cloak only work for a certain amount of time after you touch 1 in your path? The Music is great, fits whimsical atmosphere of Harry Potter extraordinary, but the music barely ever comes up, making traversing through parts of the castle even more boring.
there was a chase section with Peeves, yet he can fly into walls along with the item he took from you,
there was also a jump across tiles over lava section that is pointless when players with enough health can run through the lava on the other side without dying, why is the Gringotts floor slippery? it doesn't even have a point to gameplay either, I know this is a kids game, but why couldn't they explain how each chess piece works, instead of changing the rules so anyone could understand? and why is the invisibility cloak only work for a certain amount of time after you touch 1 in your path? The Music is great, fits whimsical atmosphere of Harry Potter extraordinary, but the music barely ever comes up, making traversing through parts of the castle even more boring.
Known as Harry Potter and the Philosopher's Stone in the UK.
Classic game from my childhood that holds up decently well. It felt pretty magical (pardon the pun) to be able to explore Hogwarts and discover its secrets myself. The main focus was platforming and action, but they varied its simple formula enough to keep it fresh. Some of the minigames were pretty bullshit though I concede.
Classic game from my childhood that holds up decently well. It felt pretty magical (pardon the pun) to be able to explore Hogwarts and discover its secrets myself. The main focus was platforming and action, but they varied its simple formula enough to keep it fresh. Some of the minigames were pretty bullshit though I concede.