HELL YEAHHH this shit goes hard. More fun than the first Isaac, and alot fairer too, especially with the addition of seeds! Instead of restarting a run over and over waiting for the right items, all you have to do is get a single one, then input the seed for it on the character select screen.
As I said in my first review, i'm not a big fan of the boring ass pixel art, but thankfully in the options menu you can smooth it out to make it look more like the original. The animation in the ending looks fucking beautiful too, so it's an alright trade off.
In a world where indie developers pump out generic rogue-like after generic rogue-like, TBOI:R really stands out as the king of it's genre. Excited to try out Afterbirth, +, and Repentance!
As I said in my first review, i'm not a big fan of the boring ass pixel art, but thankfully in the options menu you can smooth it out to make it look more like the original. The animation in the ending looks fucking beautiful too, so it's an alright trade off.
In a world where indie developers pump out generic rogue-like after generic rogue-like, TBOI:R really stands out as the king of it's genre. Excited to try out Afterbirth, +, and Repentance!
Welp, I'm many years late to the party but I bought this on a whim and its pretty damn good. Addictive as hell and tons of different items and upgrades to mix and match. But Its hard, like very hard, and that's mainly because its unbearably cheap at times. 1 life, no continues. You get one life bar which can get melted away in seconds if you get a bad RNG room. Also, one of the most frustrating things is the random luck of the pickup. You're somehow expected to remember like 300 items and what they all do, which of course is nearly impossible. Spending hard earned coins on an item at the store only to get a bad pill that completely fucks your run is so annoying. The game needed to be a bit better balanced and less cheap deaths. Its still pretty great, but a game like Hades perfected that balance and difficulty perfectly and its hard to go back to this after that masterpiece.
Pros:
+Addicting. No run ever feels the same thanks to the huge variety of items/upgrades and the synergies between them.
+The game is played like a basic top-down shooter and relies mostly on luck. However, it also offers a great deal of depth when it comes to optimizing your runs and putting luck on your side. In order to succeed, you'll need to know a lot about the game and be very good at decision-making.
Cons:
-The game expects you to learn by trial and error, which is honestly impossible due to how much there is to learn and how obscure everything is presented. Playing with an external guide is mandatory.
+Addicting. No run ever feels the same thanks to the huge variety of items/upgrades and the synergies between them.
+The game is played like a basic top-down shooter and relies mostly on luck. However, it also offers a great deal of depth when it comes to optimizing your runs and putting luck on your side. In order to succeed, you'll need to know a lot about the game and be very good at decision-making.
Cons:
-The game expects you to learn by trial and error, which is honestly impossible due to how much there is to learn and how obscure everything is presented. Playing with an external guide is mandatory.
This is my opinion on all the dlc as well.
Edmund mc donald you little fucker. How dare you drop such a banger of a game with endlessly long playtime, peak gameplay, infinate replayability, mod support and still remain a based game dev?
The only reason it isn't five stars is becaus bob's brain can suck my keeper's balls, connection terminated.
Edmund mc donald you little fucker. How dare you drop such a banger of a game with endlessly long playtime, peak gameplay, infinate replayability, mod support and still remain a based game dev?
The only reason it isn't five stars is becaus bob's brain can suck my keeper's balls, connection terminated.