ABcrylic
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Received 5+ likes on a review while featured on the front page
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Created 10+ public lists
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Gained 10+ total review likes
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Found the secret ogre page
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Created a list folder with 5+ lists
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Played 250+ games
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Played 100+ games
Favorite Games
299
Total Games Played
011
Played in 2024
049
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Definitely a nostalgic game for me.
Despite the nostalgia, this game is pretty weird.
Compared to Smash 4 or Ultimate this game feels a bit sluggish mostly thanks to tripping. Tripping is single-handily the worst mechanic ever introduced in a smash game.
I know it was implemented to prevent wave-dashing but it negatively affects this game's movement as it can trigger even when walking. Also that fact that it triggers randomly makes this mechanic annoying for both casual and competitive players.
The realistic artstyle is a unique choice but I think it holds up somewhat well.
Subspace Emissary is a good single player campaign but I do think people oversell the mode. While the cutscenes are cool and the gameplay is solid, it gets repetitve after the novelty of the mode wears off.
Despite the nostalgia, this game is pretty weird.
Compared to Smash 4 or Ultimate this game feels a bit sluggish mostly thanks to tripping. Tripping is single-handily the worst mechanic ever introduced in a smash game.
I know it was implemented to prevent wave-dashing but it negatively affects this game's movement as it can trigger even when walking. Also that fact that it triggers randomly makes this mechanic annoying for both casual and competitive players.
The realistic artstyle is a unique choice but I think it holds up somewhat well.
Subspace Emissary is a good single player campaign but I do think people oversell the mode. While the cutscenes are cool and the gameplay is solid, it gets repetitve after the novelty of the mode wears off.