AlphaOne2
Deceptively replayable despite how old it is. I think what helps is that it's one of the faster pace Dragon Quest games, briskly moving from one town to the next dungeon. There's still lots of grinding like any old RPG, but never to an unreasonable degree. Perfect phone game too, weird astetics and static enemies aside (even Gameboy had animated enemies).
Have a soft spot for VII as my first Dragon Quest game. Probably would not be as kind if that weren't the case as this arguably one of the most flawed games in the series, but there's also no other Dragon Quest games that have this kind of scale even compared to VIII or XI. Know what your getting into before playing it.
2019
Determined to beat it with no guides, the fact that I haven't beaten much of it's content says a lot.
EDIT: Many months later... yeah I concede. This puts too much pressure on my weak, mushy brain. Won't go back to it, but not because I thought it was bad by any means. Please try it if you have any interest in puzzle games, I was simply too weak.
EDIT: Many months later... yeah I concede. This puts too much pressure on my weak, mushy brain. Won't go back to it, but not because I thought it was bad by any means. Please try it if you have any interest in puzzle games, I was simply too weak.
2019
First boomer shooter I ever played. Hadn't had much experience with other shooters before playing it but I really loved the look all the weapons the player at their disposal. Took a while to get use to its fast movement compared to other FPSs I played (Fallout) but once I got the hang of it then it got really fun. Weaving around and over projectiles was exhilarating while shooting shrunken planents at alien monstrosities. All the weapons had a clear use but I rarely felt there was only one weapon for the job and that it allowed me to come up with my own strategies on the fly. No weapon was useless or outclassed in any way, with the starting melee weapon being viable even when you still had ammo for your other weapons, especially when utilizing soul mode. It's also a beautiful game in its own low poly way, and I really wish my computer was capable of running it with ray tracing. In terms of complaints, the only notable ones are some annoying platforming in that factory world with the gears, and soul mode with the mace (which is an amazing weapon) on the base difficulty can kill all but the final boss in literal seconds making it for quite the anticlimax but hopefully higher difficulties don't have that issue. An easy recommendation.
My favorite game. I loved it on the PS2 but playing Final Mix for the first time was an incredible experience. Some of the best bosses in any game and with how cheap you can get this via the collections it almost feels like stealing. Favorite moment was finally beating the hardest boss during a flood, though it was akward after I screamed "YES!" while cross legged on the couch above an inch of water.