an overall improvement over the first one on the gameplay and presentation aspects, the combat is more faster and exciting, the lightsaber attacks and combos just has more weight to them, using the Force powers is still pretty cool, the gameplay still feels entertaining and dynamic thanks to the technology that the game runs.

the presentation and polish is also miles better, the visuals on the first Force Unleashed were already dated even by 2008 standards but this is definitely better game in terms of graphics and audio, it's more defined and extravagant overall. the same goes to the polish, the animations are better and the jankiness got drastically reduced. the game still runs at 30 FPS on the PC version and trying to fix this brings issues with the physics but I felt it was less apparent than the first game.

unfortunely the story is even worse than the first game and it has less content going on, the writer had just 3 weeks to write this whole game and it shows, it's clear that they had no clue on how they should continue Starkiller's story, the first game just felt more conclusive in regards to his character arc, some of the cutscenes are also cringe inducing. the whole thing is also painfully short even more so than the first game, I finished the whole thing in one sitting and the amount of extras doesn't do any favors if we are talking about replayabliity.

overall an solid and fun game in terms of gameplay, the production values got bigger too, I think if they had more time during development this game would "redeem" this franchise, it's an shame that the third game got canned after Disney bought Lucasarts.

I get it now, harrowing atmosphere and sound design that gets to your skin, excellent story, phenomenal soundtrack, the gameplay didn't feel dated at all (especially when using the 2D control scheme) and worked really well.

maybe there was an abundance of resources and ammo throughout the game which made enemy encounters no feel that dangerous anymore especially during the later stages of the campaign and also the fact that James can essentially insta-kill anyone if you make him kick enemies that are downed which trivializes a lot of encounters but nonetheless an fantastic experience, if you are into classic survival horror and psychological stories this game is an must-play.

continued the level of excellence of the predecessor, even more harrowing atmosphere and sound-design (some of the scares are brilliant), Heather is a great lead, the gameplay has some new additions with the blocking/dodging mechanics and more varied weapon animations, the visuals are impressive for the PS2 especially when the character models and faces are concerned, this came out 2 years after Silent Hill 2 and Team Silent/Konami managed to step up their game even more.

I felt that the pacing and some of the narrative aspects were inferior to Silent Hill 2 though and that game is still my favorite but nonetheless an excellent survival horror game, these games are all very unique.