5 reviews liked by Arkobe


very very well designed puzzles the game.
just difficult enough to make you feel really smart while also being easy enough where you are never taking that long on a single puzzle.
hats off to the level designers truly some genius stuff here

ridiculously smart puzzler that feels perfectly balanced the entire way through. presents the player with its core concept and gets the absolute most out of it. loved this one

One day my team is like prime Barca 08/09 and the other day they’re arsenal against Southampton i cant fucking take it bruh every single stupid goal conceded feels like a gunshot to the chest and dont get me started on gabriel jesus that nigga misses every single chance he gets when hes two meter in front of an open goal that stupid bushy browed dickhead fuck this game and fuck pep you stinky bald headed bastard fuck you for stealing camavinga from me YOU DONT LIKE BLACK PEOPLE EVERBODY KNOWS IT weird spanish cunt and fuck psg stop twerking for odegaard you weirdos

Story is kinda bland and I hate how frequently it interrupts the gameplay but other than that I don’t have many problems with superhot. It’s got a fun gimmick and is pretty replayable.

One of the most stilted dungeon crawlers I've ever played, the entire right stick going unused for the transformations while being shoehorned into needing to combo between them to damage any enemies in the first place is mind boggling. Why does it feel like they optimized the game for the SNES pad but put so much extra bullshit on top of that? Why limit basic movement to 8 directions and attacks to 4? It feels needlesly limiting and, to draw comparisons, even Hammerwatch which is going for a far more traditional approach like Gauntlet lets you do 360 analog movement if you wish.

It's like they missed the memo entirely about what makes games like Hammerwatch fun. Shoving a million forms and upgrades in my face with the illusion of freedom and specialization while telling me to use them like RPS to get rid of invulnerability layers on the enemies is a slog.

Game looks like an above average Newgrounds game which is to say at most serviceable, none of the attacks feel weighty and they kind of remind me of the few criticisms I have for Castle Crashers but amplified threefold. Also gorilla warfare copypasta as an unironic quest in 2022 lmfaooo if I wanted lolquirky writing I'd play Borderlands.

The online co-op is serviceable at best but I really really wish they'd have figured out how to do something other than just doing an input buffer delay. I don't care if there's minor visual glitches here and there, please just do rollback or similar lol

TLDR
Potentially good, the groundwork is there, but feels utterly insincere and like walking around with a pebble in your shoe. At least it's on GamePass amirite?