7 reviews liked by AvgJoe


Second, complete, and final ending.

I am deeply moved by the sheer narrative power.

I will pre-order the next one so hard.

Citizen Sleeper is easily one of the best games that I’ve had the pleasure of playing this year. It’s an incredibly good game with some amazing writing and a cast of really interesting characters. I love the game quite a bit. I have absolutely zero complaints about the game, and it’s pretty much perfect in my eyes. I can’t recommend the game highly enough.

Good story, good art, good visuals
I really liked the dice system in this game, no matter your luck or the number in the dice you can always use it for something useful, even a 1 can save you from starving in the right places, while the 5 a 6 always come in handy for some story missions or some actions that you really dont want to screw up
Also while I dont think this game is difficult, you can always feel the fear of not knowing if you will have the resources to survive another day, either money or time, so simple things like finding some scrap or gaining energy while doing certain actions make you feel relieve of knowing you can survive an extra day without having to buy rations or some expensive medicine, even as you upgrade your character and find the best strategy to survive, you can still feel this sensation as you wonder if you will have enought time to find a solution to your problem, or even if the solution you have been spending most of your time is really a good one or you should spend your limited time pursuing another one
If I had to pick one not great thing about the game, I would say that maybe it could really use more places where you could spend money, as sometimes it can be frustrating having to wait 6+ days for a store with an specific item to be available while the clock is ticking, and one time I was starving without any actions left, and despite having the money to afford some food, the only places I could buy from where unavalible for story reasons. Still I feel like those are isolated cases more than a regular problem and should not discourage anyone from playing this amazing game

The atmosphere, worldbuilding, and characters almost instantly sucked me into this game. I think I completed it in just one or two days, and that has nothing to do with its length. The largest issue with this game is the die system, which begins to come undone toward the end of the game as you run out of objectives to accomplish. Aside from that issue, it’s a deeply impactful experience and I can’t wait for the sequel.

A beautiful rendition of what it might be like to carve up spaceships for a horrible corporate boss. The art style is delicious, the zero gravity breaker simulation is super immersive, and the story is good fun.

game looks nice and is just mindless ship breaking, does get a bit tedious but after the story picks up it does get better

Fucking amazing. It is powerwashing simulator but better. it is powerwashing simulator with a story and a world and a fuck ton more effort. It is the perfect simulator game: by far the best depiction of manual labor in a video game I've seen