Masterpiece. Sometimes I truly couldn't tell if it was a cat... or bread.

8.5/10

Blew my mind back in 2011. Can't wait for GPT-4 Akinator in 2023 that will be able to guess my address, credit card information and tell me my future.

[The following has nothing to do with my skill, I promise]

-Remove Hwoarang

This is my 4th most played title on the Wii U.. How did this happen.

Had always seen this game on YouTube when looking for music from other games.
Any game that adds interactivity to listening to music is always fun to me. This is definitely a more chill music game compared to other more rhythmic ones.

If Windows 11 came with this game pre-installed then perhaps I'd actually update.

Gameplay
The highlight of this Xenoblade entry. In the endgame you are given so many options to create your own builds, it's actually quite daunting. The game doesn't do a particularly fantastic job of teaching any of its intricacies, so I had help from friends who taught me about good builds and what things like colour combos were. Once I got the hang of it, initiating Overdrive, chaining certain arts together, doing aerial combos were some of the most fun I've had out of a Xenoblade game's combat system. One annoying thing though are the huge (B) prompts that can interrupt gameplay, and the trouble is they're vital as its one of the best ways to regain health 😑
As for the Skells, they're okay. Flying and just the general feel of them is super fun, that's true. However, in battle these Skells feel so slow and "eh". Given that I had a grasp of Overdrive long before getting Skells, I would often just leave my Skell to take on enemies on foot. The one thing about Skells is that you can create a build using Disk Bombs that'll result in you annihilating enemies in seconds, or even less. That's goofy and helps with high level monsters but yet again not as fun as on-foot combat.
One other aspect of this game I'm not a big fan of is how grindy it becomes late-game. Need money? Grind enemies. Need affinity? Grind enemies. Need resources? Grind enemies. Want to just buy the resources? Use Reward Tickets. How do you get those? Grind enemies...

Visuals
I forgot how good this game looks, especially for a Wii U game. The environments look stunning, as has become expected of the series. I agree with the criticism I've read that characters' faces look plastic and stiff to move, meaning they aren't as expressive as they can be. But honestly that's the only thing I can think of at the moment, otherwise this is a great looking game.

Music
Having vocals in the battle theme when first playing years ago was a surprise but it's something I've grown to really enjoy. However, unfortunately you very rarely hear any battle theme outside of the "Wier fliegen" when you get a full grasp of Overdrive gameplay; it becomes so much better and more fun to use Overdrive on enemies that you'll never hear the regular enemy and boss themes. "Wir fliegen" is an amazing track, but it does make it monotonous. Otherwise Hiroyuki Sawano's music fits amazingly and it's all bangers (yes, I even find the NLA themes kinda charming now).

Story
Sadly the one thing this game lacks, that all the other games on the Xenoblade series are known for. This is more than made up for by this game's gameplay, exploration and surprisingly very interesting and entertaining side quests. Seriously, some of the stories in these side quests are so much fun and are worthy of replacing even one or two of the main story's chapters. Back to the main story though, it's very stripped down and basic. The plot twist pertaining to mims caught me off-guard when I first played the game in 2015, and the revelations towards the end are fascinating; the lore behind Xenoblade X's world is also a highlight. It's simply a shame it goes nowhere and is merely a shell of itself, knowing that MSI had a major change of plans midway through development is written all over its final story. I only wish they were more confident in their initial plan for the game and created both these amazing gameplay elements and an amazing story that would be up there with the other games. Had they achieved that this very well could've been my favourite of the series.

Conclusion
While its story is average to perhaps below average, it fills these gaps with plenty of other aspects that are even better than the games that came after it. It's super ebpic 😎 (I only hope it isn't left to rot on the Wii U, I hope it comes back in some form at some point).

2014

I like to pretend I understand what I'm doing and not swiping aimlessly.

Numbers go together and become the big numbers.

Why. Can't. I. Beat. The. Last. Level. >:(

The game that casually brought out the darker side of every kid who played it. A true commentary on the human condition.

"My first Minecraft world from early 2011 is older than some people alive today" becomes a less funny fact with each passing year.

Gameplay/Controls 🎮
The parkour is obviously the best part, feels great to dash around, climb ledges and fences, and roll after a long fall.
The combat I had trouble with at times, struggling to get the timing when disarming a certain enemy type as the game requires you to defeat them. I reckon it would be nice if these segments were designed in a way to either be beaten through combat or clever escape sequences.

Visuals/Style 🎨
Although I watched playthroughs of this when it released but never played it until now, the aesthetic of the game takes me back to 2008 and I love it. The setting paired with the music has a great futuristic vibe and the animated cutscenes are really charming. Gives me Spider-Man Animated Series from 2003 vibes somehow.

Music 🎹
Love the soundtrack 🎵🎵 Again the futuristic vibes and also the 2000s nostalgia. Can't stop listening to the ending theme "Still Alive" 🎵

Conclusion
Overall I really enjoyed this and would love to find more games with this kind of gameplay if there are any (I'll have to check out Catalyst eventually). Only thing was combat being a bit iffy but I just sucked at it so I won't have that ruin my opinion of the game :D 👍

Better than The Complete Saga for one reason:
-Hover Chair Yoda-

Yoda walk in Original Trilogy and TCS is yucky and slow.
Also nostalgic af so