note that I've not played the post-game or special world at all yet!

this game is SO close to being peak. I love the unhinged creativity that this game has for the most part. the animations and sound design are so charming, and the level design is amazing as are the physics

but man. some of those badge II levels are goddamn frustrating and shitty honestly. and people weren't kidding about how disappointing those boss fights are! the final one especially was a cool concept for a fight but such a let down from what I had hoped and expected

still though, 2D mario is back baaaaybeeeeeeeeeeee

this is the first fighting game ive been able to get into and ive even learnt inputs in it, something no game could make me do

and more importantly it has brisket <3 and elphelt in it so that almost makes up for how frustrating it can be sometimes xx

still a great time and still very zen like the other 2, with a story i got surprisingly invested in

shame that the last level misses the entire point of hitman despite being a cool concept, and god was it annoying to have to do combat in a game that promotes stealth. mgs moment lol

my favourite of the trilogy. probably my favourite of the series. almost certainly my favourite visual novel of all time.

Shu Takumi masterfully ties up every single plotline and character development together, to make a masterpiece

along with Ghost Trick and GAA, this man just keeps making peak fiction

just a charming delight of a game !!