CMike
BACKER
2019
2019
2018
2018
1999
2019
2020
The level design is claustrophobic to the point that it made roaming the halls of Hogwarts a chore that I was eager to bypass as quickly as possible, a problem since the game asks you to march across the school grounds between every mission.
The spells do add an additional layer of complexity to the gameplay, but swapping between and casting them is extremely clunky.
Like most Lego games, it was never really a challenge to the point that these issues became very frustrating, but this feels like a poor effort all the same.
The spells do add an additional layer of complexity to the gameplay, but swapping between and casting them is extremely clunky.
Like most Lego games, it was never really a challenge to the point that these issues became very frustrating, but this feels like a poor effort all the same.
2018
2017
2018