CozartMonopoly
A mech/robot fighter is definitely something I always wanted more of, pleasantly surprised to see this here after trying . Visuals are great and the gameplay is very competent but I imagine a lot of this game deals with matchups and counters more than I could understand from a sole playthrough. Shamelessly reversed gameplay for this one just to see the plot progression.
1998
1997
this is better than metal slug games for me on the simple premise I can move in more directions than you could as a 2D side scroller so in theory I have a better sense of avoiding attacks (I died a lot nontheless). visually pretty good and it was a decently lengthed game. twin stick controls would probably feel great in this game
2000
1992
I think out of all the arcade racing games I played from youth till now, this game gets the title of probably being the most satisfying one of the bunch to play(for the time being as I write this review). game runs smooth so it doesn't feel choppy and an eyesore turning corners and trying to look at the track up ahead. this game mechanically is solid enough to probably have passed for an early rendition of racing simulation but keeping itself arcade and fast pace enough to where you won't feel bored doing simple circuit racing. had a great time playing manual and learning how to properly downshift and turn. even if I'm not getting top 5 placements in sessions for the time being I'm still gonna try to come back to get proficient
1983
2002
1995
1992