Cyadical
61 reviews liked by Cyadical
One Chance
2010
Insaniquarium Deluxe
2004
Insaniquarium Deluxe
2004
LEGO Worlds
2017
I've mentioned this in videos before but to me, there's this special aura to pre-David Production JoJo content, be it official or fan made, either because it represents a time before the cultural zeitgeist that the series would later become or because you wouldn't see some of the more experimental adaptations nowadays when everything has to be homogenized to fit in with the main adaptation. The 1998 Capcom fighter Heritage for the Future stands as a shining example of this mystic aura, through both the game itself and through fan content related to it and in particular, the legendary Road Roller Combo video and the memes surrounding it, which was many people's first exposure to the series, including myself. I'm not an expert on fighting games and the horror stories I've heard surrounding the game's community deter me from learning it on a deeper level so I'm not going to say anything about the standard fighting game gameplay beyond attacks feeling good and Pet Shop being funny. But between stuff like the overall aesthetic as exemplified by the loading screens' cool high quality manga panels, the roster's various deep cuts for characters, and the single player story mode's creative ways of representing arcs that wouldn't necessarily translate to traditional fighting game gameplay, Heritage for the Future has an undeniable charm.
Candy Crush Saga
2012
Cooking Mama
2006
unlimited definitely beats out super in the graphics department. as always, the sense of humour is on point and the experience is very charming. additionally, it benefits from having an actual narrative with a definitive end goal. while this narrative is simple, it's an effective little piece of motivation for you to complete the numerous puzzles the game throws at you. and that's where our problems begin.
unlimited suffers a lot from mind-numbingly repetitive missions for a game as long as it is. there's a really strong imbalance between the smaller levels you complete for full starites being far too easy and the minor tasks you need to complete for starite shards being far too cryptic.
unlimited suffers a lot from mind-numbingly repetitive missions for a game as long as it is. there's a really strong imbalance between the smaller levels you complete for full starites being far too easy and the minor tasks you need to complete for starite shards being far too cryptic.