I once surveyed a Discord server I frequent to see if people actually play this game. Only two people actually played it, despite what sponsors lead you to believe.

I then compared it to friends of mine who had seen the 1988 film Alice. Around 24 or so have seen the film.

A surreal 1988 Czechoslovak film is waaay more popular than an overpromoted microtransaction-laden game.

Before I go, I just wanna give a shoutout to Sponsorblock, an actual godsend if you wanna skip those annoying sponsors on YouTube.

The frozen store brand plain cheese pizza that you find at Aldi for 50p of video games.

While it has an interesting premise, it is severely let down by muddy graphics and an unfair mission progression system (even if you finish the objective, you still fail if, say, you took too long or lost too many of your lives).

Nothing special, just another minigame collection.

You can't even get the game to work, not even on a VM, that's cause the game relies on an absolute OS clusterfuck: the menus run on Windows but the game is MS-DOS.

When you do actually manage to run it, you are treated to a woefully outdated game (using the Build engine in 1998, the year of Half-Life, is like trying to release Pong to compete with modern open-world games) with braindead AI. The soundtrack is the only saving grace, and even then it's because it's laughable as hell.

This shit made me laugh, but in all seriousness, fuck PETA. Fuck those pet-killing, Steve Irwin-slandering bastards.

Badass stuff here. Awesomely fluid animation, a good difficulty curve (until the ending), four playable characters, delightful carnage, a killer soundtrack and you can get fat in it. It would be a perfect game if it wasn't for the final mission being an endless wave of aliens and a final boss made of Nintendium.

Easiest set to get on RetroAchievements lmao

This sounds like a game you'd see in the GTA universe

Please give me a whole tray of peas.

I do love the theme on this.

On the 20th of April, 1999, Eric Harris and Dylan Klebold massacred 12 students and one teacher in Columbine High School in Colorado, before turning their guns against themselves. The aftermath sparked a moral panic against not only United States gun culture, but also media deemed as violent, such as video games like Doom and movies like Natural Born Killers.

One of the lesser-known targets of moral panic was the website Newgrounds, then best known for the Club a Seal and Assassin games. Tom Fulp, after recieving several angry emails blaming Newgrounds and other websites for distributing offensive content, was inspired to make a game about a kid fighting against school shooters.

The game is a simple point-and-click adventure game with shooting sections. It is very reflective of the Columbine massacre, as the villains of the game are goths, a subculture falsely blamed (alongside Marilyn Manson, which the killers actually hated) for the massacre.

It was certainly a technologically impressive Flash game for 1999 (a full-fledged point-and-click adventure written before ActionScript) and made Newgrounds a force to be reckoned with on the Internet, but it has not aged well at all. The artstyle is pretty bad, the gameplay is simplistic and it tries too hard to be edgy at times. Overall, it's best seen as a historical curiosity in the history of Newgrounds, and I think I've played remakes of this game that have aged better.

The controls absolutely suck (I loathe "the buttons move the camera" controls) and the framerate blows but it was how I first played this masterpiece so I'm giving it a 5/5.

This game is nothing more than an activity centre.

If there's any game I would argue has aged horribly, it's this.