Echo_Fallen_Down
2013
An interesting experiment that I wish was shorter than it was. More than a game is a story that makes jokes about videogame history and for some reason takes itself serious enough to have a frustrating final boss.
By the way, those jokes at the beginning are very diverse as to which games refers but the second half of the game it gets stuck on Final Fantasy 7 which just denotes that it was longer than it needed to be
By the way, those jokes at the beginning are very diverse as to which games refers but the second half of the game it gets stuck on Final Fantasy 7 which just denotes that it was longer than it needed to be
2014
The art style is visually amazing, puzzles in general were okay but I had to use the book of answers with 2 of them. The message it's trying to give builds slowly and smoothly but its conclusion feels somewhat unsatisfying (bc those guys are still out there) but overall is a good and short game....
Oh right, 90% of the achievements are there either to track the general progress of players or some dumb task that the world won't react except for the "Morse code" one. So, don't pay attention to them if you have a limited time to play it (like me :p and ended mastering it)
Oh right, 90% of the achievements are there either to track the general progress of players or some dumb task that the world won't react except for the "Morse code" one. So, don't pay attention to them if you have a limited time to play it (like me :p and ended mastering it)
2021
So, here it is, a “Sonic” guy made by nintendo who is an assist trophy in Smash. And his game is good? Well, kinda
First of all, the graphics and sound are pretty good, but that comes with unstable frames in the old models of the console. Dialogues are sometimes good or bad (mostly regular) and the controls get an improve from previous entries.
The game quickly becomes repetitive, even though a new enemy is added each level. His target audience is not fully defined and ends up giving a weird feeling. It could be better if it was just the racing part or if it had more development time.
At the end the game is “ok”. If you had better games to play, then play them before this one
First of all, the graphics and sound are pretty good, but that comes with unstable frames in the old models of the console. Dialogues are sometimes good or bad (mostly regular) and the controls get an improve from previous entries.
The game quickly becomes repetitive, even though a new enemy is added each level. His target audience is not fully defined and ends up giving a weird feeling. It could be better if it was just the racing part or if it had more development time.
At the end the game is “ok”. If you had better games to play, then play them before this one
2003
An Smash game with no ítems, Final Eggstination with a playable fox, an epic story with a surprise character in the last level. Even includes a fully customizable fighter and collectible cards.... But with 3D movement so it can be that good but at least the animations of the sprites and the sound design are AWESOME
2002
So, this one introduced the ability to grip corners and faster movement, but at the cost of a linear story... Well, if I be honest, I always wanted a more elaborate story, with dialogue. But I admit it loses replayability for it. Regardless, it's still a great Metroid with a terrifying atmosphere and one of the most difficult installments
2013
2012
Tiene de los mejores gráficos para la consola y la jugabilidad está bastante bien, pero la historia puede dejarte sin interés. Ese sistema de historia por capítulos si bien fue algo refrescante al inicio se vuelve hasta molesto mientras más veces lo ves, todos intentan venderte una emoción y suspenso que solo se logra ejecutar un par de veces.
Me hubiera gustado ver más intentos de mostrar de lo que era capaz la consola con este tipo de juegos pero nadie más se atrevió, una pena
Me hubiera gustado ver más intentos de mostrar de lo que era capaz la consola con este tipo de juegos pero nadie más se atrevió, una pena