I honestly kinda find it sad that all this effort and talent went in to what is just an exact copy of Doom. A literal Doom clone. It's well-made and technically flawless, but is this really the limit of the devs desire, imagination and artistic vision? Like, imagine how good it would be if this dev put all their talent and knowledge to a game striving to be at least 10% original.

Reviewed on Nov 22, 2023


8 Comments


6 months ago

Of course it's not their limit, its not like this is the only game there are ever going to make.

6 months ago

Even if it is, it is most assuredly not the only piece of art that they have ever made in their life.

6 months ago

That's kinda what i am saying, i want whatever these devs do next to make me eat my words.

6 months ago

Also it's only a Doom clone by the most expansive definition. It has more guns, more enemies, checkpoints, a map screen, jumping... There are a LOT of Doom clones out there but "an exact copy of Doom" this is not.

6 months ago

I would disagree with you there. Something like Modern Warfare is a Doom clone by the most expansive definition (IE: First-Person Shooter).

Obviously there are differences and additions, but at it's core it has the same theme as Doom, most of the enemies and guns are the same as Doom or roughly fit the same archetypes. To use the nice word, it's a blatant homage to it. And that's automatically a bad thing, and i don't believe it is done cynically, but the key to a good homage is to add just enough of your own spice and i think Prodeus fails at that.

6 months ago

did you like typo "automatically a bad thing"

6 months ago

Yes, forgot the not.

6 months ago

okay thats what i was thinking, cause i was like "broooo, nooooo" then the rest of the context wasnt adding up but i figured you forgot "not"