I'm gonna preface this by saying that I've never played the original Monkey Ball games so I have no real frame of reference.

That being said, I had a good amount of fun with this game! It was cool to be able to check out this franchise in some form, even if this particular game leaves a lot to be desired for seasoned fans of the series.

However, it is BAFFLING that none of the minigames have any sort of online support. I get that RGG is busy with maintaining the Yakuza/Like a Dragon franchise, but I'm surprised that there's never been any sort of post-launch patch.

Pretty solid game overall. This game can get pretty hectic if you have a few friends, but there's just enough to do to keep the game from devolving into pure chaos.

Pretty enjoyable game with some rough edges. The gunplay leaves a lot to be desired, but the hand-to-hand combat feels pretty good! I found the story to be enjoyable too! I think a proper sequel could really fix a lot of the rough edges this game has, but it is INCREDIBLY unlikely that Square Enix is gonna wanna touch this IP again in the future unfortunately.

Really fantastic game! The original campaign is super solid, but the additional ones for King Knight, Plague Knight, and Specter Knight add a good bit of variety while also giving a lot of love to these characters.

I've got a real soft spot for this game, but man it's got a lot of issues. This little flash game had an infamous memory leak issue that made longer play sessions a nightmare. Not to mention it also had a bit of a power creep issue that discouraged more unique play styles.

Despite that, I found this game weirdly addictive back in the day. Even when Kabam owned it and refused to do anything with it, I still found myself playing it almost daily. I don't think this is a particularly great game, but it's super nostalgic for me.

I used to obsess over the original flash version as a kid, but the game focuses way too heavily on having high DPS items. It makes the notion of creating unique and interesting sets for different play styles heavily discouraged.

It's also weirdly buggy with frequent resets being required to deal with loading issues. The amount of times I've had to completely stop what I was doing because it would randomly decide to force me into an infinite loading bug still shock me to this day.

An unfortunately bland experience. The game devolves into exploring the same grey-walled dungeons over and over with very little meaningful variation.

Get a good group together and this game will be an absolute blast to play!

The world generation leaves a lot to be desired, but I think the game's pretty fun with the right group.

Honestly, most of my enjoyment from this game as from Stamper being an awesome narrator. The game itself is just okay, though.

Super cute and relaxing game. It's nice to boot up and just chill on. This game could really use a co-op mode, though.

Short n sweet. Pretty cute game with some fun movement once you get the hang of it. The puzzles leave a bit to be desired but I'm also not sure how I'd design them myself.

The way they use props to decorate scenes in this game ended up kinda getting in the way of some puzzles. I will say this game is gorgeous at some points, though. That aside, it's not a bad interpretation for what happened between Portal 1 and 2.

Massive improvements over Undertale in.. just about every way in my opinion. Chapter 1 is okay but I loooove Chapter 2. Can't wait to see more of this game in the future!

Really solid. It's a really good unofficial prequel for Undertale. All the characters they introduced are so much fun and the animations they have give everything so much life. There's so much passion oozing from this game that I can't help but love it.