It's extremely good, but many positions are much less interesting than others, though we hold hope that that could change. The game also suffers from a few bugs that disrupt gameplay.
Classic, obviously, but is really starting to show its age, following many older spiderweb game design choices that have since been abandoned. It's still playable of course, but the remake is better.
An improvement over the original, but has a bunch of minor bugs and major jank that can render large sections of the game a pain or completely trivial if you know how to exploit the extremely unbalanced mental magic spells. It is also showing its age, like the first.
A transitional fossil of a game, it's very fun, but awkward, coming at a weird moment in spiderweb design philosophy. The maps are also very restrictive compared to both earlier and later entries.
Probably the weakest of the geneforge games, this one has a lot of transitional things going on and struggles with a lot of its goals. It's fun, but a lot of it drags while other parts feel too fast.
A little clunky and it's very possible to put yourself into a position where the game isn't really winnable, even on lower difficulties. However, it is nonetheless a good game.
This one is quite good, and greater party member choice (lizard, kitty) does make the game interesting, but this is counterbalanced with the weird way the game is structured. It works though.