Pros:

Fluid Combat and Stable Performance: Experience seamless transitions between moves and enjoy smooth gameplay on both PS5 and PS4, with a consistent 60 fps. Technical enhancements, including improved graphics and reduced loading times, enhance immersion and polish.

Cons:

Opening Momentum: While the game starts with a thrilling cutscene, it struggles to maintain the same level of excitement throughout the experience.

Boss Encounter Disappointment: Boss encounters in 'God of War III Remastered' disappoint overall. Helios and Hermes are missed opportunities, and encounters with Poseidon and Leviathan feel out of place and underwhelming. Additionally, battles against Scorpion and Cerberus, while challenging, often become more annoying than enjoyable.

Difficulty Balancing: Certain sections, particularly in Chaos mode, suffer from unbalanced difficulty spikes, leading to frustration and encouraging gameplay styles focused solely on efficiency.

Simplistic Puzzles: Puzzles lack complexity and fail to offer significant mental challenges, serving as mere breaks in combat.

Repetitive Combat Mechanics: Combat can feel monotonous due to reliance on button-mashing, QTE events, and simple enemy patterns. The inclusion of an upgrade that auto-wins QTE events underscores the need for a more dynamic combat system.

Extended Labyrinth Section: The labyrinth feels overly long and tedious, disrupting pacing and testing players' patience.

Missed Opportunity with Titans: The potential for deeper exploration of Titans as allies or adversaries is overlooked, representing a missed opportunity for narrative and gameplay depth.

Unskippable Cutscenes: The presence of unskippable cutscenes disrupts player pacing and leads to frustration during repeated playthroughs.

Lack of New Game Plus: The absence of a New Game Plus mode and the need to recollect items in a new playthrough may detract from the action experience, though this can be mitigated by utilizing a 100% save file.

Comparison to Other Titles: "God of War III Remastered" falls short compared to other titles in the series, lacking the balanced narrative and gameplay of "God of War II" and the improved mechanics of "Ascension." Additionally, the absence of a strong narrative in "God of War III" is a missed opportunity, making it feel more like a glorified tech demo.

I cannot recommend this anymore, due to the devs getting layed off and it in an incomplete state. this game has no future. so the rating is based off how the game was in its launch. one of the most fun fighting games i've played.

StepMania and osu are better, the point to this is the visual charm and characters that can be modded in.
it can be button mashy but all I can add to that sentiment is that the game is better when not taken seriously. game is dying but already has a lot of content.

The base game is not worth mentioning, the mods are where its at.
some may not like the songs don't have lyrics, but that can be modded in too

The scoring system can still be exploited by doing really repetitive actions and it isn't much better than turtles in time scoring....

You should be playing turtles in time first, I see this more as extra content.

Go play the old games, don't give this publisher/developer your money.
Battlefront 2004 and 05 cost 10$ a piece.

check steam guides, install some mods and forget this garbage ever existed

think I played through this 5 times and hyperstone heist twice.
Really enjoyable experience, but I remember it being really easy, with the exception of the slash boss fight.
while it's not straight up better than shredders revenge it's faster and more fluid to play and doesn't have dumb movement inertia. Also takes about 50 minutes to complete

I'd recommend Raphael since he has the fastest walk speed

warning
this has a broken scoring system


its mid. Its alright to play in local co-op with your kids, but only if you get all the collectibles.... is it worth it if you're a star fox fan? not at all.


Ratchet gladiator or deadlocked in america
is a tps shooter where ratchet has to fight to the death to earn his freedom in a far away region of the galaxy that wasn't expanded upon.

The sidekicks aren't a real replacement for clank, but I didn't absolutely hate them. Ratchets other allies don't get used much, they are just there. The other heroes that get mentioned in this game are only used for skins and it's disappointing.

the concept is exciting at first but mid way through it falls flat and just becomes another ratchet saves the day thing and it loses its appeal.

the game has a lot replayability if trying to max out all the weapons, but some weapons are better than others and u can go through the whole game only using them.

The villian is kinda forgettable, Vox is just another soulless business man and has nothing over Dr. nefarious who ironically has a cameo at the end.

the commentary can be really annoying. I think this game would be better without the tropes and edgy aesthetic. The maps and soundtrack are passable but nothing special. the draw distance on one of the maps is really bad but that might be a 1 off example.

it has online multiplayer if you don't mind the tps camera angles.

I just feel like this game is overrated after playing through it 3 times, it doesn't hold up as well as the other games like up your arsenal, going commando, and tools of destruction. It's ok for mindless fun if you just want to shoot things and feel cool while doing it, but since almost every ratchet and clank game includes a gladiator section this isn't a must play.

This review was written before the game released

I personally think this killed the 3d hero shooter genre
1. ham-fisted comp scene with no single player content at all
2. overbearing and annoying characters
3. Cheap and spammy attacks that make you question your sanity
4. Very toxic community like every hero based game
5. Miserable solo que experience that no-one should go through

solid game but if you played any other 3d mario you're not missing much

better off playing ultimate, shielding spam and bayonetta killed this game

Fun at the time, comp scene is dead now. game would be better without the 3v3(1x1x1x1x1x1) mode and stuck to 1v1 or 2v2

the tank mini game was fun but outside of that don't bother.

Just get it for the tank mini game or download a fangame like it online which would be the better option.

Fun singleplayer and achievements let down by an inferior pvp experience to other entries to the genre

really boring with unsatisfying modes. the combat can be mastered within 2 hours because dueling is just soft reading jabs and kicks and regaining stamina by countering. Combat can feel floaty and archers ruin the large scale modes. this suffers from being overly casual and if you want a comp melee slasher the only option you have is mordhau. boring at launch and boring a year after, wish I've gotten a refund.