Greenbear
2017
2018
2018
This review contains spoilers
Good simulation about managing a steampunk city after a global winter wiped out most of humanity. I liked the harshness of the story and the radial grid of the architecture. However, after playing RimWorld for years I was disappointed by the lack of variance in Frostpunk. You juggle the same 5 resources in every scenario, the scouts have little to do and it's always either fascism or theology.
I hope that Frostpunk 2 will give me more options to explore the world, individualise my city and respond to problems.
I hope that Frostpunk 2 will give me more options to explore the world, individualise my city and respond to problems.
2022
2021
Missing goals, unskippable cutscenes, one-hit-kill attacks, some useless crafting and an utterly barren world that I hated to explore. Both the difficulty setting and the photo mode were nonsense. The game mechanics sometimes made me feel like glued to the ground and at others it catapulted me into the air for dozens of meters, inflicting fall damage and offering a generous opportunity for the enemy to attack me while I'm stunned.
2022
2019
2021
2014
2020
It was promising those first few days. A fun team game inspired by Takeshi's Castle. Quick rounds, silly obstacles, connecting with other players.
And then the cheaters came. No winning against them, so player numbers started to dwindle. After months of enduring games riddled with hackers, the devs finally managed to ban most of them... but at what price? With every update the game became a little shittier. Lesser players meant longer waiting time for a server to group up. Gone was your individual name tag. Focus shifted quickly to the in-game shop and featuring meaningless cameos. Finally, "Fall Guys" became an Epic exclusive, forever bringing shame to their name. What is dead may never die, but hopefully inspires a better successor to come.
And then the cheaters came. No winning against them, so player numbers started to dwindle. After months of enduring games riddled with hackers, the devs finally managed to ban most of them... but at what price? With every update the game became a little shittier. Lesser players meant longer waiting time for a server to group up. Gone was your individual name tag. Focus shifted quickly to the in-game shop and featuring meaningless cameos. Finally, "Fall Guys" became an Epic exclusive, forever bringing shame to their name. What is dead may never die, but hopefully inspires a better successor to come.