Damn near perfect. On a personal level, this is my favorite game of all time, but when taking a step back I can't help but notice a few flaws. Not all the shrines are fun or fair, the dungeons don't scale and yet have varying difficulties, you have to grind dragon materials for late-game armor (IMO there should never be grinding in a Zelda game), and it's just a damn shame that an otherwise gorgeous game can't hit 1080p and struggles at 30 fps.

Otherwise, though, this is the best open-world game ever made. I doubt anyone needs to hear this at this point, but this game is filled to brim with content. Everywhere you go there is something to do. The main quest has iconic and loveable characters, the music is incredible, the combat is fast-paced and exciting, and the climbing mechanic is possibly the greatest design innovation Nintendo has ever pulled off.

(I haven't done a genocide run)

Not like anyone needs to hear an Undertale take but every element of this game comes together to bring what I truly believe is a perfect experience. Depending on if you spare or kill your enemies, you're either going to be playing an RPG or a Bullet Hell. Choose bullet hell. It's incredibly inventive and decently challenging. But what really makes it perfect is the way the themes and bullet hell gameplay come together to reinforce each other. If you're ok with taking this path, the gameplay directly reflects the themes of forgiveness, shame, and yeah also the power of friendship.