Who else farted into the microphone to have Tom emulate the sound of your farting? No? Just me? Okay...

Still pissed that increasing the price of lemonade by only $0.50 made me lose all the customers.

Whoever makes this game thinks he's much edgier than he really is.

As a kid I used to want to break the TV screen open just so I can play with the Winx Club characters. My sister only responded that by doing so I would kill them. We ended up arguing about this but I'm still glad I didn't actually go through with it because I don't think my parents would be very happy with me destroying our giant family TV.

Why is this jumpscare-ridden barely-a-game so popular?

Both love interests sucked. Then again I never had a girlfriend so what do I know?

Not as great as SOMA but I thought it was just as good as the first one. The creeping sense of dread from the first one is replaced with a more physical "terror" which may polarize players but I didn't mind it.

The game starts out as a pretty standard psychological horror game, however it slowly gets better with excellent disorienting atmosphere and great sound design, culminating in a suspenseful yet drawn-out finale.

Probably my favourite Telltale game. Loved the humor and characters.

Really liked the investigative aspect of the gameplay and the story overall was pretty good even if the ending was a bit nonsensical. Also that department store part brought up long repressed memories of my childhood phobia against mannequins so great job.

This game is supremely underrated. The claymation is gorgeous, the gameplay is super fun, and the soundtrack is also wonderful. It's really sad that the developer barely got any credit for this game though because he sold the rights to some corporation.

2022

I'm willing to be a bit more forgiving with the obtuse puzzles and laughable combat when the art design and atmosphere is this fucking jaw-dropping.

I must have completed this game at least ten times as a kid. Weirdly addicting gameplay.

For all its slow pacing and text-heavy interaction, Kentucky Route Zero is a meditative piece of art best enjoyed intermittently (there's a reason why the five acts are released progressively over 7 years), mainly to appreciate its beautiful art design, fantastic atmosphere and score, great writing, and deep characterization.