It has a decent story and presentation, if a bit overlong.

For all its slow pacing and text-heavy interaction, Kentucky Route Zero is a meditative piece of art best enjoyed intermittently (there's a reason why the five acts are released progressively over 7 years), mainly to appreciate its beautiful art design, fantastic atmosphere and score, great writing, and deep characterization.

Not bad by any means and I was never bored while playing it, but the gameplay is relatively uninspired and none of the scares genuinely terrify me. Disturbing backstory though.

So lame I can't even finish it. There are no monsters here.