Charming isometric rpg mixed with rt gameplay, the rts in the story is my least favorite but overall still a solid and pretty game of it's type.

Good game watered down by one of the most annoying endings in gaming, not just disappointing but just overall insulting, undermining the rest of the game and series.

It's a very large game, too large, also it requires a little more grinding than I'd want, overall I find the game pretty good but just drags on far too much, like twice it's length too long.

Charming game that is full of good beautiful content, but drags on a little more than I'd want.

Great couch co op game where your skills can interact with the world in creative ways beyond just combat.

As wide as skyrim, as deep as a puddle. Ultimately bad gameplay, weak main story, a lot of boring fetch quests in similar locations, etc makes this game pretty trash.

Great gameplay with skill trees that push is well past souls-likes, fun bosses, and overall just a nice comfort game weirdly for me.

The game feels to drag a little more than the first Nioh and also has worse level design, but also burst counter and yokai abilities are fun asf tbh.

Great gameplay with skill trees that push it well past souls-likes, fun bosses, and overall just a nice comfort game weirdly for me.

You'll be going through a mythologicalized version of Japanese history (the rise of Ieyasu with a bit of personalized story), going through major events and trying to get your guardian spirit back.

Level based so you can replay them on a whim, also very gear based as well, a diablo like loot system that doesn't require too much thinking outside of clearing your inventory of the lesser stuff every once in a while.

Quite a few different types of weapons that each have their own skill tree.

I'd advise you play it with a weapon and also either ninjutsu or onmyo, switching whenever you get your mystic art of said weapon, ninjutsu and onmyo are such important boosts to combat, like sloth (slows enemy hit with it down), or the ninjutsu ability to revive after death.

2017

Great gameplay with skill trees that push is well past souls-likes, fun bosses, and overall just a nice comfort game weirdly for me.