Fun PC version of the board game Clue. The character designs, art direction, voices, and sound design work well at giving this game a sense of atmosphere. The only thing that kind of sucks is that if you're playing local multiplayer, you basically have to ask the other people to look away from the screen when it's not their turn, so they don't see your clues.

I'm reading some of the negative reviews on here and I feel like I played a completely different game than y'all? I went through two routes on here, Mat and Brian, and intend to go back and do more later. I found the writing to be very charming and funny, and the core gimmick of everyone being a single parent to be an interesting dynamic between the characters.

I really like how all the different characters explore their own theme, such as Brian's toxic competitiveness or Mat's social anxiety. If you're going to play this game I would go in expecting to deal with things more along these lines, rather than expecting the game to tackle the myriad of ways homophobia effects gay men in the real world. The game sets itself in a sort of unrealistic but optimistic fantasy, in which you can be gay or trans and find love free of discrimination, and it's one of the things I liked about it.

I think taking the extra step from "this game doesn't portray anything too specific to gay culture" to "this is actively one of the most homophobic games I've played" is an extremely exaggerative critique. I do see the argument that it could be viewed as erasure, and I'm not trying to invalidate anyone for whom that's a deal breaker. However, due to how well I thought it did at dealing with the things it did choose to focus on, as well as laughing out loud at multiple points during my playthroughs, I loved this game overall. I look forward to playing more of this in the future.

Mat is the dreamiest daddy, and I have a band called the Skammunist Manifesto!

Famously one of the worst games of all time, has anyone ever gotten past those rings?

Battle Royale Pac-Man with the ghost trains from Championship Edition, super fun! Only one of these I've gotten 1st in so far.

My 2nd favorite Mario Kart after 8 due to good item balance and how much I played it as a kid. If you're used to the new ones the physics will seem outdated to you, but it's also the most newcomer friendly entry in the series. It doesn't have the difficulty of the first game, and the drifting mechanics are there, but by no means do you need to be reliant on them.

I wish I was better at Super Mario Bros. because the high level play in this game is insane. Shame that it was limited release.

The platonic ideal of a puzzle game.

I haven't played any of the other games in the series, but there's something about this one that looks much more arcadey. Loved playing this when I was younger, and looking at the colorful graphics still makes me nostalgic. Would love to go back and play this again.

I said hey! What a wonderful kind of day! Where we can learn to work and play! And get along with each other!

This has a bit of a learning curve to the controls but once you get the hang of it this game is rad as hell. Challenging but fair, awesome pixel art and dope boss battles. Had to abandon it at stage 20 because that's about where my skill level ends, but definitely worth checking out. Should mention that I played this on easy, you gotta be some kind of gaming master to do this on hard.

Decent tennis game with some nice SNES era pixel art and animation, but nothing to write home about.

The proto-God of War in that it's another franchise reboot that really wants to be a Naughty Dog game but fails in some key ways. In fact, this game wants to be two Naughty Dog games simultaneously. In it's attempt to have both the high energy adventurous spirit of Uncharted, and also the dark survivalism of The Last of Us, it confuses the tone of both its gameplay and its narrative.

The game starts off with a shipwreck as Lara and crew are trapped on an island. As an origin story for the character, the player is inexperienced and must scavenge and find ways to survive a harsh wilderness. Eventually you run into some guys who capture you and eventually this leads to your first time killing another person. Lara is traumatized by this event for all of 30 seconds, before the cutscene is over and she then proceeds to ruthlessly murder every single person on this island without batting an eye.

This is where the game turns into Uncharted and the previous survival elements are rarely if ever seen again. And as an Uncharted game, it isn't even particularly great. Yes, the shooting and the platforming all feel up to par with Uncharted. However, none of the scenarios Lara is put in gave me any thrills I hadn't already previously experienced in Uncharted. And as Lara is doing all of this Uncharted stuff, the visual language of the game, particularly in the cutscenes, are still trying to tell me it's a dark and gritty survival game, but the game itself want me to be thrilled like I'm watching an Indiana Jones movie.

As for the titular Tombs that are being Raided, even the puzzles in this game are dumbed down from previous entries. The one thing this game could've tried to do to give itself its own sense of identity is gone now. Instead we have optional tombs that offer no challenge whatsoever. Overall, I'd give this muddled game a hard pass and just replay one of the Uncharted or The Last of Us games, depending on the kind of experience you're looking for.

The pretty cowboy game makes me want to go camping.

World of Final Fantasy fills the desires of a very specific niche, which is people who both enjoy chibi style humor, and also have played every main series Final Fantasy game. Luckily for me, it's a niche I fit into. This game had me laughing out loud at multiple points, and it was fun going through the story and seeing which classic Final Fantasy character and setting I would run into next.

The combat is also really fun, It's like Pokemon but with classic Final Fantasy monsters. You have to stack 2 of them with your main character being the 3rd in the stack, and you can transform your character from regular form to chibi form depending on what you want. The ability to speed up the battles is also a breath of fresh air in a turn based combat game, making what used to feel like a grind feel quick and fun.

If you're craving a Final Fantasy crossover game, skip Dissidia and play this instead. Tons of stuff to fill your nostalgia craving, and the two new main characters are a joy if you like that kind of humor. This is legitimately one of my favorite Final Fantasy games now.