Not a fan of Rhythm games as much but the soundtrack and the remixes are on point. The directions are colorful enough to be a cheery game.

Fun little dating sim, visual novel game.

I saw the twitch streamer Dougdoug play this against another twitch streamer and it honestly captured the feeling of arcade games and carnival rides perfectly. From the terrible crane game grip strength to the absurd rng, it truly captured the arcade feel. Good with friends if you are on a budget and can't go out with them to an actual arcade.

Tons of minigames and the aesthetic in each level are wonderfully colored and remastered for the DS.

My first game in the Fire Emblem Series and I was impressed on the strategy and rpg elements they meshed together. Black Eagles all the way,

I liked it butt here's areas where it just seems like there is too much filler content or not enough content

I enjoyed the usual run of the mill campaign a lot, the multiplayer wasn't good but the newish idea of exo suits were fun to use at times.

The best hi-jinx comes when someone in your friend group or party dies in game and you react by giggling like its a sleepover and you don't wanna go to bed.

Have some great memories from the GM Mode and the Story Mode of the game.

Played as the United States and Brazil and it was so much fun to mess with other teams in this game abd get Red-Carded lol.

This game is a 3D traditional platformer from the 90s. Not too much to it. Props for the humor though.

My first kart game since the DS version and I enjoyed the minigames a lot as well as the fact they have maps/characters from other Nintendo IP.

My second persona game played and most recent finish as of 1/18/2021, Persona 4 Golden felt like a boring pain to get through at first but accelerated into a fascinating story as time went on. The main character and the rest of his crew try to solve a string of murders and disappearances in the rural town of Inaba.

After playing this game after playing P5R, I would say this game helped me learn more about Persona Battles and how to tactically use different personas in battle compared to P5R. I got the true ending in the game and was absolutely left satisfied and grateful for having the chance to play this game on PC.

Pros:
Cast of unique characters who each display the will to accept who they truly and to help others in the game.
Side Quests that in return help you get items
Killer Soundtrack
Better Understanding of Persona Battles, ailments, personas themselves than in P5R

Cons:
I played with controller and found it difficult to turn in dungeons because of the camera angles and direction. (this game is 10 years old mind you)
Some of my sneak attacks on shadows wouldn't connect because of some camera angles.

So I originally got this game last year because of Epic Games Store offer in 2020. While I’m usually not good in multiplayer games, I found myself playing above average in the Supremacy mode (bad KDR but had a high amount of points accumulated).

Campaign has glaring flaws from a gameplay standard. There were certain missions where I can easily run around the AI or use less entertaining tactics to easily get through the level. Also there were certain times where the enemy AI would get stuck in a certain animation instead of trying to shoot me and it felt comical just watching it happen in real time.
I’m not the biggest expert on Star Wars Lore so I can’t speak if there is any glaring issues there for the story/multiplayer maps canonically.

If there is something that the game did extremely well with, it’s the impressive looks of the maps/areas. There were times in between missions where I would just admire the background scenery rather than listening to what the character’s dialogue was about.

If you find this game on sale and just want to play/mess around as famous star wars characters and you do not care about the campaign at all, than I would recommend it.

So I avoided this game all throughout my life and finally decided to play it as part of a server event and while I did find the game to have some entertaining elements and creative sandbox elements, this game is uninteresting to me. I can’t see myself playing this for 50-100 hours and constantly crafting stuff or fighting monsters to get a good enjoyment out of this. As for playing the game with others, well the game at this point has just been treated as something you play for like a week or two and never pick up again.

Another good, constructive way I can describe my perspective towards Minecraft is that (from what I’ve been told through others) it’s the same perspective my friends had for Pokemon. They tried to get into Pokemon later in their life (picture late teen years) and they just don’t see the interest or lasting appeal for the series whether they tried the classic pokemon games or the current pokemon games. I understand that same tone from playing Minecraft for the first time this year.

Great concept but just not for me.