I played this game with my dad: I won’t forget this game.

9/10

Man………. This game is such a complicated one; it gets a hard time due to no one’s fault but its own. That being said, what the game became; what it turned into was nothing short of amazing: I wish we could have seen more. The multiplayer was massive, with various heroes, units and vehicles and the game looked beautiful it was truly magical. To tell a story, I had been playing the game since launch but understand my my friends stopped playing the game after a while bedside of the initial lack of content and lot boxes but I stuck with it hoping for a change. Change this scale rarely happens in gaming: but it did. After waiting for a year I too was almost ready to give up but then I saw the announcement of Grievous and new context planned and slowly, one by one, my friends started coming back and when conquest came out we played for about a month straight: it’s a memory I will never forget. The campaign loses points for being predictable and rushed though.

7/10

A short but really fun sequel. Also, for it’s time I remember the graphics being amazing - I can’t say that I don’t understand the criticism but I still found the story, gameplay and voice acting amazing: I just wanted more of it.

8.5/10

The gameplay, voice acting and level of power are everything I wanted in a Star Wars game. I played the game on the Wii and it was probably the first time I interacted with ‘Quick Time Events’ and shaking the remote which was really engaging the time - i heard that the Xbox version was better but I can only attest to my own experience. The characterisation is also one of the game’s strongest points with Sam Witwer doing an amazing job as convincing you - the player - at his conflicting internal state between the Light and Dark. This is supported by Ram Kota, the goat, bringing together an unforgettable Star Wars experience.

5/10

Lego Batman but worse. It has a lot more to do but a lot less heart in level design and settings.

7.5/10

Lego Batman but better.

7/10

Childhood memories the videogame. I actually have a weird attachment to this game - although it isn’t my favourite game from my childhood it fills me with nostalgia as not only as the first Lego-game I owned but also because I have very profound memories playing this game at my friends house while his mother was really sick. I know that sounds morbid but the ability for a game to make him forget about what was happening in the real world and give me my friend back for a bit by escaping into the world of Lego Batman sticks with me to this day, even if I was just along for the ride. Thank you Lego Batman.

8/10

I have regularly replayed this game but never to completion. The levels and bosses are fun, especially the music ones, I just never find myself compelled to fully complete it. I love the ability to pick various characters and appreciate the wide variety of locals, it is honestly up there with some of my favourite platforming games. Also, for some reasons this game gives me same vibe as Donkey Kong: Country Returns (one of my favourite platformers) probably due to the variety of said locals and strong, fast-paced, gameplay. Overall a very solid game.

9/10

A classic 16-bit platformer in modern clothing. This game has it all: a great soundtrack (bops), great level design, great character design, great visuals, a cheesy but fun story and to top it off additional campaigns which are particularly fun. Spectre of Torment has a particularly tragic but amazing story that surpasses the base game. Overall the presentation of this game is second to none, and a true nostalgic platformer that I would recommend to new and old players.



Good game and a piece of pop culture.

10/10

I have replayed this game more times than I can remember and that says a lot about a game for me. It is definitely in part due to the fact that I used to play it once every year with my mate when I went round for a sleepover but damn did I have fun exploring all the 9 different areas with their own gimmicks and themes. The gameplay is very solid and even the minecarting which I would usually hate in other games was fun here. This is definitely one of my favourite platformers and games of all time with precious memories that I’ll cherish forever.


I remember nothing other than the fact that I am pretty sure this game has 10 aliens to play as which previous games did not. That alone makes this game peak!

5/10

Another Ben 10 video game. The Vilgax final boss was shit, my ass kept dying to him when I was younger in that narrow arena… that’s about it.

5/10

Nostalgia helps this game a lot for me. I remember enjoying the Kevin sections a lot but again in a series called Ben 10 I expect to play as 10 aliens even if it’s a limited form like a super/special move or for a specific boss fight only. But honestly I don’t really have much to say about this game - it has a story and the mechanics aren’t bad but if you didn’t play this when you were young it has nothing really memorable about it even as a Ben 10 fan.

7/1”

Great visuals and story - the world stands distinctly in between the Tsukihime and Fate Universe while utilising elements from both to create one of my favourite visual novels with a focus on magic. Aoko and Soujiro are great protagonists and never let the pacing feel stale.

The music is also amazing - if you don’t know any of the tracks listen to “Five” on YouTube and you’ll be blown away.

My only critique with the game is that I think parts of the middle section can feel a bit drawn out and I find the side characters outside of Alice (although I guess she is a main character) largely one note and uninteresting - making the school and menial elements of the narrative very boring as I wait for the detailed magic system and descriptions to take prescience which I find infinitely more interesting.

Overall, if you like visual novels you’ll love it, if you like theme you’ll like it, if you’re indifferent it will probably have a strong start and hook but then teeter off, and if you don’t like them this game won’t change your opinion on them. It isn’t a groudnbraking title that revolutionises the genre like Fate or danganronpa arguably did but it is a refinement of the formula which is a credit to the visual novel medium.