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Cocoon
Cocoon

Nov 10

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WIP: 29/03 Finised Act 1
quite enjoyable so far. combat is pretty simple yet entertaining, getting some nice combos and taking advantage of scenarios with team members. I definitely wish you could fine-tune how you party auto-battles though, the options provided are quite limited which often leads to team-members doing things you did not want, and having every party-member follow orders makes combat feel too slow IMO. e.g. I wish i could make veronica always buff her MM before sending off attacks, or I wish I could make Serena prioritise doing buffs when she doesn't need to heal anyone, instead of just doing a pointless wand attack that only ever seems to wake up an enemy Erik has just put to sleep lol.

Story is quite generic but its entertain and engaging enough. Plenty of cliches but its still endearing, I do wish the party interacted with each other a little more, e.g. when you arrive in Gondolia and Veronica / Serena immediately side with Sylvano to go waste time, fun stuff like that but I think the party expands too quickly for anyone to properly develop so far...

WIP: 21/04
Really enjoying the story much more in Act II so far, does make me wish there was more character development in Act I BUT still really enjoy seeing the party members develop and change and be given purpose n shit. Combat becomes much more entertaining with crazier abilities being added to almost everyone. At this point Erik still feels a little lame to play with, his schtick of "apply debuff, apply clone buff, do big attack, repeat" is pretty repetitive and at this point that's all he can do, he has basically no other abilities.

Overall really great. Story is leagues more interesting than Halo CE, higher stakes now that Earth is envolves and Cortana is left in danger, the added perspective of the Arbiter is really ahead of its time for 2004 and its elevated by Blur's amazing new cutscenes that are the definitive way to experience this story. Some of the weapon balancing is quite bad though, maybe moreso than in CE. most weapons that you can dual-wield are basically useless, and the AR finds a way to be even worse than in CE too.

Overall great game that holds up well. there are some annoyingly harsh spots you can find yourself in during Heroic difficulty depending on what guns and grenades you have on you at that time but action is still punchy, and story is still very entertaining.