2001

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This game is as bad as the show, but with less enjoyable sex appeal. The Story is that A woman who has to be a bodyguard goes off to defend a clients from possibly being killed, one client blackmailed a relative of the mob, and you have to fight them off, this story is bland, and done in an uninteresting way. The Characters are nothing more than their roles in the game, except for the main character whose body is the closest thing to enjoyment you will get in this game, the voice acting is awful, and during some moments doesn't even qualify as acting, that's how bad it can get at times. The Graphics are awful, slow, and bland, they look like they were made on donations. The Gameplay has you press buttons press the right buttons to fight enemies, and shoot well standing still, with another character, this is all their is to the game, and they are just what they are, there is nothing else to them, but stiff controls, fighting enemies that are trying to kill a client of yours, except when you arrive they stop trying to kill him and shoot at you from inside the house where 1 of them could just kill the client and go away, but there is no effort in the level design. The Music outside of the basic but not copyrighted sound effects are not always there, and repetitive after a while. VIP is only to be played by VHP, Very Horny Perverts.

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This game has nothing to do with the movie and it still feels different than what they could imagine. The Story is that Jake and Elwood get trapped inside a Magic Jukebox and have to escape, it's randomly thought out and anyone could name a better one. The Graphics aren't bad for a NES game, but the color scheme doesn't fit Blues Brothers, that's the fault of the Story of this game, but the problem is still there. The Gameplay will have your picked brother platforming from one side of the screen to a jukebox collecting CDs to throw at enemies and avoiding hazards, the controls feel very slippery like you could fall off of anything, enemies are random and have no point of being what they are, you try to escape the jukebox by touching another jukebox confusing you probably, CDs can appear at the end of levels that won't have you use them in the next cause they take them away from you, you have to be exact when grabbing a chain to climb and these odd choices make this game feel bad even without the fact it has nothing to do with the movie. The Blues Brothers game is the worst thing to do with Blues Brothers... until the release of Blues Brothers 2000.

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This game is awful result of making a game tie in for a film so bad it didn't make much at the Box Office. The Story is that you play a kid that goes around causing mayhem around a Themepark, the idea could be good for a game, but you'll see why that idea was destroyed. The Graphics are alright, but they don't look appealing. The Gameplay has you slowly move around to beat up some mascots and guards and until the screen lets you move to the next attraction, the punch is built up, so it's slightly delayed, you will need to know that if you decide to end the game fast, if you don't you can use a small punch to build up points and the enemies won't go down for a number of hits. The next game has you destroy falling glass, even though the baby dropping them is already causing enough damage, which means you doing damage to them won't change anything, first stage happens afterwards before each of the 5 attractions, and all attractions and paths to them have time limits that take you the beginning of the last path you played. The other attractions have you beating up employees dressed up as pirates, after this the vendors and guard dogs try and stop you, before you enter a staff storeroom where you beat up more staff to get to the end and the final stage is the same as the last, but with robot staff and a final boss, it ends with the park being destroyed, despite the fact that they only destroyed robot staff and some glass items, the only way this could have been good is if they crafted creative and fun ways to literally destroy the every part of the Theme Park, but no they decided to follow the movie instead, which isn't good if it's bad. The Music is just the same few beats over and over again and makes the stages annoying. Sounds don't do anything outside of being recognizable. The Bebe's kids game is disaster that destroys expectations before anyone could even think of how a Theme Park destroying game could work.

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This game is a joke that will make you die without laughter. There is no Storyline just complete the 4 stages and that's it, this would only work if this game had amazing gameplay. The Graphics are not the worst, but they don't make anything look great. The Gameplay is disastrous, you move very stiffly around the rooms, the jumps are delayed, and you will need it because the protagonist trips over everything, even though he can go downstairs, if he walks from a drawbridge off onto the path he falls over and if his feet are still on the drawbridge you will have to do it again, you need to feel exact when going up and down stairs, and jumping on ropes needs to be perfectly timed if your slightly early or late you fall and either get hurt or die, if you get hit a few times you die, which is too easy because you have to gradually turn your aim around instead of having it aimed instantly, and when you kill enemies, they will respawn after a while, there's also a way forward in a where you have to walk to the dragon to get into a new room. The Music is just the iconic Dracula music by Bach, repeated the whole time. Sounds are terribly recorded especially the 1 of the enemy types that sound like kids making fun of you. This game makes you wonder why not everyone could be a game designer, when this anomaly exists.

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Even the idea of this game alone sucks, let alone how it's executed. The Story is that Shrek decides to throw a picnic for Fiona, but the 3 BLIND mice were somehow able to steal everything, and Shrek has to get it back before Fiona arrives, Not only is the idea stupid, but it doesn't even make sense, Shrek would have caught the mice and had them say where everything is. The Graphics are garbage, you can barely tell what most things are, and stuff that could be a variety of things need more verification. The Gameplay is terrible, you run slowly around collecting items near each other, to do a minigame, that is basic, and in some moments don't make sense, like helping the 3 blind mice out when it's their fault you have to do all this, pushing Snow White off your table, in the middle of your hunt, and going fishing as well. Now I won't complain how the fishing technique Shrek uses is terrible, but what I will complain about is how he slowly pulls the line in even if the fish gets away, and the world is too big for a game with barely anything in it. Even the music is garbage, it's just the menu music whenever music is used, at it doesn't even match what happens in the game, the music sounds depressing, in a game where Shrek looking for picnic supplies. Shrek Treasure Hunt is the worst kind of Shrek game people could jokingly think up, doing nothing but wasting time on the lives of anyone who worked on it.

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This game is average thanks to its goods and Bads
The Idea of this game is that you have to cook meals for Mickey and Minnie, a good idea for a Disney cooking game. The Graphics are bad with too many pixelation, badly designed kitchen with no appealing features and feeling like other people made each part, including a cut out looking tablecloth. Gameplay has you follows recipes the game has made already, also with all the equipment, the creating of this food, makes it feels like you're actually following how to really make these foods, which is a good way to have kids make food with risk of burning the house down. Music is simple and nice, fit the lovely kitchen feel, minus the cheapy looking design. My Disney Kitchen is good teaching game for kids, if you can look past the bad designs.

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This is a terrible Wii game especially compared to the other ones. The Graphics are great as always, no complaints there. The Gameplay has you learn to play instruments on the Wii and play them to make your own tunes, play existing ones or minigames, some people said they have problems with delayed controls, but personally when I played it, I never had that, what the worst thing about the game for me is that the way you control each type of instrument (except for the brass) is terrible as they don't function as how you would actually play them virtually like in Wii Sports, the Pianos move the Mii's hand to a different key even when you're hitting the same place, that goes for the Guitars too, drums require to hit "random" areas to hit the right instrument instead of going from left to right, and the worst is the strings section, you move the remote up and down without changing for different notes, it's random and it won't even make a sound, you have to press the buttons on your nun chuck, THESE DO NOT SIMULATE USING ACTUAL INSTRUMENTS, just have the Mii hit the key based on the motion of your remote and nun chuck, but No they use a system where you can't change the pitch, just when notes are hit, you can make your own Mii band and create records that you can customize which is great, it's a shame it's wasted on this terrible system, there are songs you can choose and unlock too, most of them are public domain songs, for the kids, but there are also some copyrighted ones as well, though these ones mostly need to be unlocked, I don't really mind that much, but i do think they should have thought of a way to get more songs on there, the minigames involve an orchestra game where you pick a song and move your arm to try and match the song, and a minigame where you choose the right pitch or fix the pitch, shame you can't change the pitch elsewhere HUH, hit the bells at the right time, at least they got bells right, but these minigames are actually fun, except for the drums one, again you can't control the pitch or how to hit them. The Music made for the game is actually as great as Wii's music usually is. Sounds are so good their also iconic. Wii Music is a Wii game done badly; I believe it could have actually revolutionized music playing in videogames, but they used a system that only a person that doesn't believe this concept could ever work would create.

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This is a terrible skateboarding game. The Story is that there is a skateboarding contest for the whole town for $99, yes this is all the story is, it's terrible and does not require a paycheck to mess up. The Characters you play as are the 4 talking Simpsons, the others are unlocked after cheat codes, I can't find another way to do so. The graphics are not bad for PlayStation 2, but it doesn't give off a good skateboarding atmosphere. The Gameplay has you skate around and finish skating tasks to move to the next level. But the stats when choosing a character only show after a small intro, you have to play the intro again before finding checking another one, this is annoying. Also pressing forward on the analog stick, makes you go forward instead of X, so you can't keep up your speed when turning, not only that but also when going up a track, you can't spin no matter how much you try, despite the intro showing characters doing it, and this is a skateboarding game. You spend time completing tasks for money, to improve your stats, oh and you better make your character easier to use for you, because if you want to play as another character, you have to play the game over again, I know I read those words to, (since I wrote them). There is an arrow that helps point you to the nearest, so that does help you know where to go. The tasks themselves are not bad, but they can be difficult if you are not used to controls. You can grind and go up ramps which are expected from skateboarding games, but controls make them hard too. There is Kent Brockman commentary during you skating and it can be funny. The Music sucks, especially the Simpsons remix. There are extra items for each player like a new costume or certain collectables, but they are not fun to get thanks to the gameplay. Simpsons skateboarding is a badly designed attempt at brining the Simpsons into a new type of genre and should not even be played by die hard skate game lovers.

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This game is 1 I discovered by myself, and thought would be great, but man this was very disappointing. The Concept of the game is that you get to play as any Mario or Sonic character and compete in Olympic games against other characters, great idea for a game and I'm for it. The Graphics are great for the game, not amazing but fit as well as they need to be for the game. The Gameplay is fine as a simple play, but completely downgraded after I realized that there are no tournaments where other characters stats can be saved throughout it, making you see who is doing the best when you play multiple sports, it resets after each one, making other characters feel the same, also you have the option to play as any Mii character you create, which would have included the quality of the game, until I noticed that Mii characters stats are not saved, making you work hard for only memories of your achievements, ruining the potential this game had even more, although the sports were crafted well and work well, the Javelin throw is ruined by delayed timing, so if your perfect at the javelin throw like I was the delay will make you always Foul and lose. The Music is really good and makes you want to play the sports events, and Sounds fit for every event that a kids' Olympics game needs. This is a bad example of doing a kid's sports game with licensed characters and I hope future programmers learn not to make the same mistakes this game did through my review.

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This game is not deserving of being an adaptation of this final Shrek film. The story is the same, but with gameplay events that make it playable instead of just watchable like a movie. The Graphics are bad, both models look made on a cut budget, and the environment looks made on an average budget, it's not impressive to look at. The gameplay has good things and bad things. Combat is alright, it's what you expect from attacking people, you can enjoy the levels since they are like exploring the movie, not greatly but there, and the ability to scare enemies with roars is good. But they keep the story the same in cutscenes about Donkey and Fiona never meeting Shrek, and yet you can play as them like as if their still such close friends that they can function similarly, this makes no sense, doing these tasks multiple times gets boring, and the story in the gameplay without the things that made them interesting in the movie, they just acknowledge it's the movie's story and do nothing to tell it in an interesting way. Music is fine, but nothing that deserves a raise. Shrek Forever After is not an ever after to the game franchise that gamers would want, and instead gave us the movie, told badly.

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This game is great fun to play, despite its look. The Story takes place after the movie and is an alternate timeline to see what might have happened had Tony Montana not died at the end of the film, this is a clever way to let people have fun with the open world without being restricted by the movie. The Characters from the movie also sound either just like their counterparts or just great impersonations through their voice acting, the new characters are also great, they feel they fit in this world and have 3 dimensional personalities despite them not being in the game much. The Graphics are the worst thing in this game, their bad, models look unrecognizable outside of Tony himself, there like almost no textures to parts of things, the environment has a good color scheme. The Controls are a bit stiff and don't feel natural like the GTA games or the Godfather game do, when shooting people, the screen tells you where they were shot, and there is satisfactory in shooting enemies, but there isn't an auto aim. The gameplay is the best part of the game, you go around building your empire again and kill rival gang leaders, you can buy drugs with a timing game that determine the amount you can haggle between buying and selling, you can use this for intimidating people, you can do a mission for the current owner of a business, and they will let you buy their establishments, so you can make money doing nothing while a manager takes care of it for you, you can pay for extra security for each one including your mansion, you can do gang wars and take territory from other gangs, they can also attack your establishments, damage will cause you to have to buy the damages, if you make money illegally you take it to the bank to have it laundered, interest rates are effected by the dame mechanic as the drugs minigame, and be careful when you commit crimes, because you have to pay off any heat you have, or it will never go away and not only will random cops and gangsters will come after you, but the price to pay the heat away gets bigger as the game goes on, the drug mechanic comes back if you have to fast talk a cop too, this helps with heat a bit, and, you can buy exotics, furniture and garages to deliver imports around the city and even getting balls improves peoples respect for you too. All these are really fun and get you into the Scarface world. The Music choices when you're driving are copyrighted tracks, which just like GTA are great songs and fit a different type of atmosphere you can come across in the game. Scarface: The World Is Yours can be your if you like great gangster games and can look past bad graphics to bring you a great time, and satisfaction to the Scarface fans.

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This game is a masterpiece of storytelling. The Story is amazing, you play as Lee, a convict who ends up in a zombie apocalypse and tries to protect a little girl called Clementine from it, trying to delay her finding out that here parents are most likely dead, the story alone is amazing, but the way it was told makes it the experience it is. The Characters are great, all 3 Dimensional and even those that don't get much time feel like they would have if they were alive for longer. The Graphics are amazing, eye catching, stylistic and fit the living comic book style they were going for, since this storyline in canon in the Comic book timeline, NOT in the TV show. The Multiple choices are great and really make the playthrough more tense when you don't know what would happen if you made other choices, now the only problem I have with the choices is that they don't make big changes, the one you save will die in episode 3 the same way, saving or dropping one character or not will go back to the same story either way right before the ending, and the other choices only affect the moments, except for the choices that affect your relationship with Kenny that don't come back until right before the end of episode 4, and a multiple choice game that doesn't have many ending, is hard to give 5 stars to, but if they could just do that, this game would have been 5 stars. The Gameplay has you exploring the environment clicking on stuff to either advance the story or give a bit of insight in the world, speaking with survivors to know them more, and dialogue options that you can choose to pick, there are 5 big choices in each episode and a few sprinkled in the game, the movement of character can be a bit stiff, and firing a sniper rifle in episode 3 can be stiff too, but they are not enough to take anything away from the game. Voice acting in this game is great, and well portrays the characters, except for 1 a moment or 2 with Duck. The Music is beautiful, makes every scene better like the best music can do. Sounds are don't distract but help to story and feel real. The first walking dead game by Telltales is a game that everyone who loves well written stories should play before they die.

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This sequel is the best ace attorney game. The story is the best, the stakes, flashbacks and events to certain characters are well intriguing and never fail at feeling like it can't get better than this, the emotional moments are never better that ends the trilogy off in a completely for filling way. The cases range from great at worst and best of the best at best, the first case is a perfect way to establish the best villain of the franchise and how similar the protagonists' struggles are with a mystery that is interesting and made better by the characters around it, the second case is a very interesting case with a shocking twist halfway through it, the third case has a different beginning that also intrigues you throughout the whole case with a mystery who's characters make it more interesting, there are a few suspicion of disbelief moments like how the culprit controls the trial and how they did what they did in the beginning without anyone noticing, but it's great outside of that, the fourth case is the best short case in the franchise its setting and defendant are super interesting and well written with a twist ending that will shock you, and the final case is the best one of them all, setting mysterious and most interesting location, mystery is the most interesting, emotional moments tear jerking, events written perfectly for the story and a masterpiece of a story. The characters are all fit and work, even some that might annoy you help the story be what it is, that any other kind of character couldn't do instead and care for them, the villain of the overall game is the best that these stories can craft lead to satisfying moments you love. Gameplay and style are the same as the last, and that's all it needed, and some new animated moments combined with the music in these games perfect the moments they create. This is the best ending the characters, creators and players could have ever prayed for.

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This is a good sequel to the first game, but not always. The Story is that Clementine ends up being alone in the apocalypse and has to learn to survive by herself or with others she finds, this story is a good one, but with a number of writing issues. Namely characters that behave a certain way to Clem in chapter 1 change completely in chapter 2, also chapter 4 itself is very unbalanced with no direction to where the stories going next until the end of it, and the big conflict at the end of chapter 5 has nothing to do with the beginning of the game, although this one isn't a problem, I just thought I would mention it for you to know. The Characters range from likeable and want to see survive to hateable, Pete has bad moments but isn't bad overall, Luke is not likeable in his first scene, but is completely likeable after that, Sarah can be annoying, but the moments with her and Clem are sweet, and Alvin in very caring, but Rebecca can be hateable with her attitude towards us, Nick can be mean to people and an idiot who you don't want to be around and Carlos feels like he switches personalities, and never acknowledges the way he behaved before, Carver's a good villain, but Arvo is feels like a complete hate sink who ambushes you, hates you for fighting back by killing his girlfriend who he ordered to kill you, the 400 days characters are wasted on cameos except for Bonnie who, and Mike become very hateable at the end of episode 5, Jane is a selfish brat who tries to solve problems in stupid ways and criticizes people for going against them, the characters 1 returning character meet are fine though. The Graphics are as good, if not slightly improved from the first game. Gameplay is the same as last time, but less moments to know these characters. The Voice acting is great, and fit each character, even minor ones well. The Choices are slightly more verified than the last game since, certain characters fates change completely in this one, but there are even more moments that you feel should change things completely and don't, the worst ones is when Sarah who you made a pact with, in episode 2 has that plot stopped in episode 4 by having her die randomly without any closure to that story, there are times when you think the story should conclude a certain way, but they never do that, this is the worst thing in the game. The Music is still beautiful as always, and the Sounds are the same as last time too. Walking dead season 2 is a good sequel that continues the storyline we know and love, but could have been a lot better.

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This game makes me wish even more that they didn't cancel the original thunderbirds that was supposed to be made. The Idea of the game is that you play 9 levels where you have to use the thunderbirds to save the day, each mission adds 1 extra task to do as the game goes on, but there is no personality to any of this outside of including a cutscene with a thunderbird being used at the beginning of each level. The Graphics are excrement, they look they were cut out of a CG picture book and glued to move on each page/screen. The Gameplay is limited to have you shoot planes and pick up people from thunderbird 1, carry objects to destinations with thunderbird 2, play asteroids with thunderbirds 3 + 4. The World is terrible, mostly fields with few skyscrapers next to each other and called a city with no life, you don't see the people thunderbird 1 picks up, you just see a giant platform that they should be on, the rescue missions don't have many options, and the repetitive way you do them shockingly makes them REPETATIVE. There's isn't even any voice acting to improve the personality of the game. You also can't raise the altitude and play in an upper head view so you can't easily know which terrains will hit what your carrying, so it's best to stay to the lowest one, and the colors of the place to grab objects and the place to put them on the map feel reverse to me, red X is where to grab the items, and the green circle is where to put them. The Life in these missions is so bad, that sometimes the mission text doesn't match the missions you do, 1 text said that you have to block off a bridge after an explosion happened on it, and they couldn't even animate an explosion effect on the bridge, this is high school dropout lazy. Also, some objections tell you to shoot down enemy planes, yet there are also enemy planes outside of these missions you could find and shoot down for points that are no different from the other ones, and the stupidest gameplay of all is that when you get a game over, the thunderbird you're controlling crashes to the ground even if you didn't crash the thunderbird yourself or run out of fuel, it's like the pilot just committed suicide for failing the mission, also the other thunderbirds don't show to commit suicide when you lose, since you can only have 1 at a time, but by that logic if that is the case, then does that mean every thunderbird would commit suicide if they fail a mission, they is not a safe mind set to have when you have to go around saving THE ENTIRE WORLD. The Music is not bad, the menu thunderbird's theme is fun to listen to, and the game music fits the tone of the game. Sounds are nothing special, in fact, they feel like way inferior sounds to the show sometimes, so that hurts the attempt at making this game good even more. The Thunderbirds game shouldn't have been made unless it could be given to better developers, and if there were none available, don't make it at all.