Alright, 13 hours in, I'm calling it quits.

This game just makes me sad honestly. It has a really great setup with an interesting premise. The first chapter is interesting and engaging, the world is legitimately beautiful and the map is awesome. The past couple of years all these Ubisoft games have had insanely good maps, I just wish the actual gameplay was better. I want to see a better game on this map.

Ok so, first things first, this isn't even an assassins creed game, idk why they even bother calling it that. This doesn't bother me, as I never really cared about that, my favorite game in the franchise is Black Flag and I just pretended to be a pirate more than an assassin. But not only is it not AC in story, it isn't AC in gameplay. They've given us the ability to crouch which is cool I guess, but every other stealth mechanic is completely half-baked and neutered. They clearly didn't care about stealth when making this game, as you are basically required to engage in open combat 80% of the time. This is due to two things: a lack of stealth mechanics such as blending into the crowd, smoke bombs, etc. And the leveling system. This leveling system makes a lot of enemies impossible to assassinate, only injure, which of course leads to open combat. So uh, yeah, this isn't an Assassins Creed game.

So, you'll be forced into combat the huge majority of the game, how is it? The combat feels weirdly floaty and unsatisfying. Everything feels look and it's difficult to gage distances, both for you trying to hit someone and trying to avoid their attacks. The combat is really easy though, as you can just dodge out of everything, and health yourself whenever you get hit, but if an enemy is too many levels above you, it's basically impossible to kill them as it will take fucking ages. Even enemies your level take forever to kill, and this makes combat feel like a chore. It takes 5 minutes to kill fucking anyone, and the combat is NOT deep enough to sustain this length. It's legitimately boring combat.

Alright, I'll talk about the level system. It kills this entire game. The grind for leveling up is fucking ludicrous. It makes the entire game feel like a grind. In 13 hours of gameplay I've just constantly grinding quests and locations, yet I'm only level 17, the max is 99. The whole world levels up around you, always basically being at your level or above your level, so leveling up isn't even satisfying. In most open world games as you progress you feel stronger and stronger, here I feel exactly as strong as I did at the start of the game, which is quite weak. Honest, if this had the mechanics of Black Flag it would be my favorite game of the series, but this RPG bullshit just pads out the game and makes it an insufferable grind.

This is a beautiful Greek open world game with pretty fun ship combat and mediocre on-foot combat/stealth all locked behind a terrible rpg system designed to waste your time and make you buy time-savers. Really unfortunate, I really wish this game was better, as I'd 100% love it if it weren't for the rpg level system. in a world where I could just throw money at all the time savers this would be a decent game, but that's not this world. Oh and man, I didn't even talk about all the copy-and-paste content, lol.

Pretty neat little multiplayer expansion, just feels a little too void and messy, also the grind is too much for my taste. It's OK!

Just more of the base game, it feels like getting another zone. The new little mini-games and interactions are fun, the new armors and other gears you get are pretty cool too. Really like this one, this is a prime example of what an expansion should be. Adding more to the game, while also adding sprinkles of new stuff.

Meh, pretty obsolete game, just doesn't bring anything to the table.

In my opinion, any fighting game that only has a d-pad and 2 buttons is doomed to fail unless it's very movement based, and Karate Champ has extremely stiff and slow movement.

It's just a clunky silly little game. The levels are interesting to look at but change literally nothing, there's no music for matches either, which makes the game feel more boring.

Idk, just not much here.

This game was literally a scam.

It is exactly what is promises, and you can't fault it for that. Just wish more effort was put in, but honestly I bought this just for the steam emojis.

Completed on Medium difficulty.

As much as I want to give this game a higher review, I cannot justify giving it any higher than a 2.5 star. This is all due to the level design.

The level design is legitimately some of the most asinine shit I've ever seen in a video game. It is absurdly cryptic and confusing, almost every level is plagued with really unclear puzzles and huge sprawling layouts that are completely unhuman and really make no sense. I mean you go through bases that make legitimately no sense, I don't understand how these stormtroopers even navigate these places. Every level has a massive scope to it, it feels more like a sandbox than a level, everything is just placed at seemingly random, there are countless rooms that serve literally no purpose. It's insane.

It is really unfortunate that the level design is so horrendous, because there's so much good in this game. The movement is awesome, powers? Awesome. Gunplay? Awesome. Cutscenes? Awesome. Story? Awesome. Sounds, aesthetics, etc. There's so much awesome stuff here, but by god the level design just ruins it all.

Also, the lightsaber could be stronger, and the blocking is extremely finicky and inconsistent. You could be staring a man dead into his soul and Kyle Katarn just won't block his strike.

Also, Dash Rendar > Kyle Katarn TBH

It's quite similar to its predecessor in that the abysmal level design ruins everything else, but it's still way more fun and cool than the first, and I actually finished it all the way through so, that says something.

Oh one more thing, this game would be an actual nightmare, a straight up .5 out of 5 if it weren't for the quicksaving feature, so thank goodness for that. Levels can be insanely long.

(See all my Star Wars Rankings and reviews on my profile here, the list is titled "Star Wars Ranked.")

Played on PC, at medium difficulty, capped at 30 FPS

Dude honestly this game is a lot of fun!

So let me start off by saying, this game will probably not be a 4 star for you, it might not even be a 3 star for you, but I just found this game to be a lot of fun and enjoyed it despite all its flaws.

So to start off, the biggest flaw is the controls. It controls like straight up shit, it is some of the most asinine controls I've ever encountered, but you can still kinda get used to them. One thing you can never get used to is the camera though, it's just really fucking bad. Typical early 3D game with horrendous camera.

Next flaw is the enemy placement: it's cheap. Enemies will literally be on every door or corner and they will shoot you the first frame they appear on your screen, hell sometimes they'll just shoot you through the wall.

Some levels can be relentless, there are pretty huge difficulty spikes sometimes and it can be quite painful. There's one level halfway through the game that takes legitimately 30+ minutes to get through, then you must fight Boba Fett, who has two phases. If you run out of the 4 lives you're given, you have to start all the way back. Most other levels aren't that long though so it's not that bad, it's just this level in particular was annoying.

So, if you can look past the control/camera/difficulty flaws, it's a really fun game. In terms of diverse gameplay it's like a prototype for future Sony exclusives if that makes sense. You can be flying and shooting, whilst cabling AT-ATs, then running and gunning, platforming, on a speeder bike, controlling a ship turret, tons of unique boss fights, there's just so much action packed into its 5 hour run time. All the levels are extremely unique and awesome as well.

Continuing on with that, the aesthetics of this game are so awesome, just really charming. This is the peak of gritty Star Wars aesthetics. Combining this with the legendary Star Wars music we all know while adding some new music that also goes hard as fuck, it's a game you can't help but be charmed by.

This game 100% deserves a remake, so far this is the best Star Wars adventure game I've played. I haven't even mentioned the story and characters but they're all awesome as well, and there's even a novel and comic books that tie into the story.

If you can get pasts its glaring flaws, you'll find a really fun Star Wars adventure. I can't imagine how hard this would be on Hard or Jedi difficulties, so if you're anything like me stick to medium.

(See all my Star Wars Rankings and reviews on my profile here, the list is titled "Star Wars Ranked.")