God this game sucks so much. It is one of the worst games I've ever played.

There are ZERO redeeming qualities on this game. The only positive thing I can say about it is that it functions on some level.

Completely forgotten game

I remember this was one of the launch titles and I got it in 2013 at launch. Played it with my family, and uh yeah, it was a disappointment lol. We never had the 360, so we never experienced the sham that was the Kinect, I believe Fighter Within was my true first time playing a Kinect game.

This game has a cast of forgettable characters, forgettable stages, I can't even remember the music or if there even was music.

The actual fighting, the actual game, sucks. And it's not even entirely it's fault, the blame can be placed on the Kinect sucking. Game play devolves into two people standing in front of their tv and swinging their arms around like a psycho. It's just shiet.

This game has been completely forgotten by just about everyone, even mostly me. I wonder if when I'm old I'll somehow see this game and have no fucking idea what it is lol.

The launch of the Xbox One had some ROUGH games man.

Game sucks.

Starts off pretty fun in the tournament then just becomes a side scroller with bad platforming and nonstop enemy spam. The best way to describe this game is obnoxious.

Multi-player is probably fun but this sucks.

Platinumed on PS5

Yep, It's Tekken.

This is Tekken at its most technical, I mean seriously the amount of moves and combos is just nuts. Out of all the modern fighting games, I think this is the one I play the most.

The roster is kinda wack honestly, not really my thing. This could just be nostalgia talking, but I've preferred rosters from many of the previous games and I'm not really a big fan of these new characters. Also, some of the classic characters are DLC? that's some scummy shit man. Overall, a pretty mid roster.

I don't really need to tell you about the actual gameplay, there's not much to say. It is again, the most technical Tekken, it's the most advanced and polished one. Everything is fluid and perfected.

The aesthetic of this game is ok, not really my kinda thing but it gets the job done. Also with the soundtrack, it's ok but just not really my style. Not a big fan.

Now discussing the story, it's pretty decent. I played through it all on the 5 star difficulty, and it's not that hard until the final boss, which I don't want to really spoil but fuck man that final boss is so hard, and it's just kinda balls. Giving your boss super armor does not make for a good final fight. Back to the story, it's like the overall story is confusing but the specific bit of the story in 7 is easy to understand and follow. It goes by pretty fast and pushes the story forward, and of course leaves an opening for Tekken 8. One thing though, kinda disappointing there's no tournament in this one, but it is what it is.

Highly recommend this game, it's kinda your only option for a modern Tekken, unless you've got a PS3 or 360 and want to go boot up Tag Tournament 2 or 6.

3rd best Tekken game ever made in my opinion.

As everyone already knows, this game fucking sucks.

Luckily I didn't buy this game, as after playing the beta I saw that this was not gonna be good. The person I'm file sharing with did however, so I've gotten full access to the game, played on PS5.

I've always been a big battlefield guy, always preferred it over COD or Halo, until BFV lol. But this is way worse than BFV, this game is missing a lot of features that the majority of past BF games have had.

I mean we're talking no scorecards, no changing
teams, no changing squads, no 5 man squads, no consistent servers (though there are in portal) HUGE lack of gun variety, seriously BF4 had more guns than 2042 and Portal combined AT LAUNCH.

The game is an unfinished half-baked mess, missing a boatload of features, all neatly put in a reddit post somewhere, you can find it if you want.

Also a huge issue is in the core game itself; it doesn't know what it wants to be. Getting rid of the class system and replacing it with a hero system was terrible, classes are core to what makes Battlefield Battlefield. It's been speculated and rumored BF2042 was originally made as a battle royale, but they scrapped that and had to make an actual battlefield game from it within 18 months. And I believe it. The hero system doesn't really work well at all in conquest lol, also only two game modes not including portal? what a joke. The hero system allows for more micro transactions (skins for each hero), I think this is also a big reason why they made this change.

The maps are all horrendously large and don't promote infantry game play, I mean seriously if you're infantry you're dying a lot in this game. None of the maps are very innovative or creative, just bland whatever type maps. Also destruction is very minimal, Bad Company 2 had more destruction for fucks sake.

With the introduction of 128 player matches (doubling the player count of past games) This makes the game extremely laggy! Servers will constantly struggle to support this many players and you will constantly experience this "rubber-band" effect. And idk if this is because of lag, but the hit registration is broken.

I could go on for days about how much this game fucking sucks, but I don't really have to, everyone else already has and you get the point.

Game sucks, don't buy it and support such shitty launches.

A Super Mid Party

The game is Mario Party. it's serviceable and I've had fun with it with friends. But I bought it for $60, and this game is not worth $60, it's got a lack of content.

A fairly decent character roster, but nothing really exciting or cool, just the standard and expected roster for any Mario related game, and a handful of lesser known or just smaller unique characters, like common enemies are playable, thank god Diddy's here at least. Just a solid plain roster. That's a common theme of this game, everything just seems kinda plain. Though I do enjoy the idea of each character having their own dice, and luckily characters I usually play have good dices lol.

The biggest issue of the entire game comes here: only four boards in the entire game. I mean that is a laughably small amount of boards, the first Mario Party for the Nintendo64 had double that. The maps are solid no doubt, but they seem to lack a certain charm to it, it feels kinda soulless and empty idk why. But the lack of maps is the major issue to this game.

I like a lot of the game modes and they have cool ideas with the joycon but I find myself bored of the games and they get stale relatively fast.

The raft mode is kinda nonsense, most the bonus modes are, but at least it's content right. I guess it is worth this is the first real Mario Party on the go, but who's gonna drop an hour- two hours out and about.

Online play is only available for mini games and not actual games, and it's just like why? it makes no sense really. I feel like a fucking board game would be the easiest game to add online for. Just a bizarre choice to not include full online, but the true way to experience Mario Party is with friends in real life of course, so, not the end of the world.

Overall not the worst game, it's a competent Mario Party game that checks off a handful of boxes, but with a complete lack of content is gets stale fast. And the game overall just feels like it has a lack of soul. All these problems are amplified when seeing the new Mario Party Superstars, which is basically better than this game in just about every single way. I have not played this new game but it seems to me Super Mario Party is rendered obsolete by it. Definitely not worth the $60 dollars I spent, I'd say this is worth like $30 bucks.

Yeah, serviceable, but you're now probably better off playing other entries in the series.

There are two reviews here, the first one is my first attempt at the game on "challenging" difficulty, I abandoned the game 3/4ths of the way through, the second review is my second attempt where I complete the game on "regular" difficulty. On the first playthrough I gave it a 1.5/5, on the second playthrough I give it a 2/5

FIRST REVIEW/PLAYTHROUGH:
A classic "boomer shooter", one of the more talked about titles.

I played this game on challenging. and holy shit is it challenging, but not in the right way. older games are always very unforgiving and hard, but Soldier of Fortune is just filled with jank and straight up bullshit. You will find yourself repeatedly getting sniped by enemies that are out of your view distance, You will find yourself walking around a corner or opening a door and literally the frame you do this a sniper has killed you. Enemies sometimes miss like storm troopers while other times having perfect aim and not missing a shot. Enemies will completely blend into the environment, especially when further away. Their accuracy does not change depending on how far away they are.

The character movement is somewhat slippery and not all that precise.

Now, most the guns are really awesome. The shotgun feels really great to use, but level design mostly punishes you for using it, as it will go from close quarters to long range back and forth with every step you take, so I found myself having to use the SMGs most of the time. The Uzi and SMG are both really fun to use, and feel good. The sniper is terrible and doesn't flow with the rest of the game at all. The first pistol is dogshit but the ripoff Deagle is really good, but can feel inaccurate, maybe that's just me being bad. I didn't even get to the point where I used Machine guns or anything like that, as this game has just frustrated me with all the janky bullshit. There is a lot of trial and error as well.

The game itself looks really good, characters look interesting and so does the map aesthetics, and the sound is superb. This seems like the type of game that I'd love, but I'm sick of opening a door and getting shot one frame later. Also the turrets and tanks are ridiculously strong. I didn't try a lower difficulty, so I don't know how those fair. If you play this, I strongly advise not playing on challenging, as you will die a lot, with 90% of the deaths not being your fault.

SECOND REVIEW/PLAYTHROUGH:

Ok so, nearly a year later or something, I watch a youtube video where the guy just jerks off about how great this game is, so I say man, maybe the game just sucks on challenging, so I decide to playthrough it on regular, and I fully completed it.

It's not the worst shooter in the world, it's just completely average. The gun models and sounds are fucking awesome, the gore and all that is great, but the gameplay itself is just average.

So I found on challenging I'm just constantly dying from cheap deaths and getting shot by enemies I can't even see, here I found I died only a handful of times, most of my deaths being in the final level. It's fucking LEAGUES easier just one difficulty down. I think it's too easy here, but at least it feels like the game was made with this difficulty level in mind.

The biggest challenge now is just getting through the fucking levels, and this is my biggest problem with the game: the level design is shit. I feel like most levels was just me aimlessly wandering around hallways and rooms that all looked identical until I finally found where I was supposed to go. The worst offender of this is the factory level where you have to find and turn 4 little knobs around a massive factory, shit's just annoying.

BTW the machine gun is easily the best gun in the game, as everything else either doesn't get enough ammo or is weaker.

Overall this is just an average FPS campaign, nothing special here really, John Mullens is a cool character and there's some awesome stuff in here, but it's just not that fun. Average game I say.

A bonus note, I feel like I'm fucking crazy for not liking this game. scouring reviews across the internet, everyone fucking loves it and compares it to other FPS greats, and they all talk about how satisfying and fun it is. Its like they saw the shooting but not the levels. This really should be a game I love on paper, but it's just so annoying. I don't understand how someone could love this game, as it's just so insanely flawed. Maybe I still don't understand Soldier of Fortune, but after two playthroughs, I'm done with it and 2 is final.

The best LEGO game ever. One of my most played games as a child, absolutely loved it. Great slapstick humor that has aged well, variation in levels due to just using the star wars films. The character roster is awesome. Though now it may seem dull compared to newer LEGO games, it holds up in some aspects and is a generally good time, not like LEGO games have changed much. The game is just mostly fun.

The main drawback to this game and every LEGO game is that it is ridiculously easy. The game treats you like a brain dead moron and therefore there is little to no challenge, and no consequences for failure. This can make the game stale and boring, but it's got so much charm it holds up mostly. Oddly enough the game play is the weakest aspect of this game and really all LEGO games. I think I give this game and other Lego titles a 3.5 mostly out of nostalgia.

(See all my Star Wars Rankings and reviews on my profile here, the list is titled "Star Wars Ranked.")

Played this on PS5 in Fidelity mode, Platinum'd it on the second hardest difficulty.

This is a pretty damn good 3D action platformer. On a technical and graphical standpoint, this game is phenomenal, the graphics look so beautiful, and the feeling of instantly going from one area to the next was such a neat feeling, really gives you a sense of "this is next gen". All the controls are very fluid, combat is consistent like 90% of the time, and the camera is solid but could be better.

Now, some issues; Most of the worlds weren't all that interesting for me, like they were just OK in terms of aesthetic, memorability, etc. Though, I can't remember ANY of the planet names cause they're just a bit forgettable. My favorite planet being the Pirate one just cause I like that aesthetic. All the places are very beautiful in their own right, but they just feel somewhat uninspired and lacking creativity. Along with this, the music is completely forgettable, I cannot even think of a single song from this game.

The game got pretty old for me towards the end. The combat most notably gets pretty tiring after awhile. I want to say there's like 5-6 primary enemy types, and you've seen them all like halfway through the game. Idk man combat is just pretty simple, linear, and not all that satisfying. There are some difficulty spikes which were nice, but in general, even if you were to play on the hardest difficulty, the game is easy, but yk this is a modern kids game so what do you expect. Combat is clean, easy to control, but just a bit mind-numbing and dull. The combat in this game gives me a very similar feeling of boredom I get from the combat from Insomniacs Spider-Man. It looks exciting, but it really isn't.

This complaint is entirely personal, as anyone else could disagree. I think the story is boring and lame, all the characters are boring and lame, and none of the humor in this is funny. The story is as generic as one could make for this template of game. Rifts open, characters meet with their counterpart from other rift and all team up and work together in harmony. I mean seriously, the 4 main characters are always just loving eachother and it's just dull. The whole bit between Rivet and Kit just feels like I'm watching a movie made for 8 year olds, was clear that'd be resolved, in-fact, the entire story is extremely predictable. The characters and humor feels borderline corporate, like a modern Disney movie but without the Disney charm.

Despite my complaints, this is a pretty solid game that I'd recommend. It does exactly what it wants and offers an enjoyable experience. It's just an average 3D platformer. Just dull at times, and will likely be forgotten to time, I know I'll certainly forget about this game through the years.

Still though, if you just want a simple fun adventure 3D platformer/shooter game this is a good pick.

An absolutely CLASSIC beat em up, definitely a solid game.

But that's all it is. Level design is nearly non-existent, as you fight the same types of enemies over and over, and the enemy has no AI or anything. Combat just gets dull pretty fast, the humor never lands personally. Just kinda get bored of this game pretty fast, nothing to really keep me engaged.

This is also a MUST PLAY with friends, or else you'll get bored even faster.

Just a solid beat em up that gets dull, nothing much going on for me personally.

In my opinion, this is the best game in the Assassins Creed series, and will be probably forever.

I think the weakest aspects of this game is the standard Assassins Creed stuff, y'know, trailing missions, swapping back to a modern first person thing, shitty modern story, just a lot of bogged down stuff typical for the series, I mean the intro takes fucking forever to get through.

But the pirate stuff is excellent, despite the pirate genre being very thin, this is up there with Sea of Thieves and Sid Meier's Pirates! The open world is really fun to explore, the combat both Naval and melee is flashy and fun. and the actual pirate story is entertaining.

Bogged down by the series it's in, yet still manages to be an excellent pirate game.

If you wanna see my rankings as I go through the series, click here.

The name of the game tells you exactly what you're in for.

This game, while not perfect, is a masterpiece. I kinda hated the crafting system but it makes sense, and the main story is just kinda in the background and is kinda bare bones, but this is first and foremost an adventure game. And I'd say this is one of the best adventure games ever, possibly the best. I'm not even a Zelda fan, but the pure atmosphere and sense of adventure is phenomenal, it completely immersed me in the world. This game is bustling with creativity and charisma. It oozes charm. Filled with content, so much to explore and discover.

Just a blast. A must play.

A pretty good stealth game, which was excellent for 2002.

It has aged somewhat poorly, the combat is kinda bad, enemies can spot you and shoot you through walls, the lighting is sometimes inconsistent and you can get spotted or shot at despite being completely in the dark, crouched and not moving.

Though frustrating at times, it is still a well made and detailed game, I'd say this has more detail than games in 2021.

The story is also pretty generic and not interesting, your usual Russia/China bad, don't let them nuke the US.

Overall a good game and worth playing if you're into the stealth genre, but to the average gamer I'd say they probably wouldn't enjoy it much. Oh final bit, the PC controls are really weird, and you can't even creak doors on it.

Best Mario Kart ever

I played this game nonstop as a kid, the news of having to go to Kindergarten sucked as it meant I couldn't play Mario Kart Wii as much. I was a fucking wizard, no one, not even my dad, could even contest me in Mario Kart. I was a god amongst men. Now in MK8 Online, I still have prowess but people know such advanced tactics that they're able to beat me (fucking gold mario players)

I recently went and replayed through the entire game (unlocking everything) on the Dolphin Emulator, I used an Xbox One controller and mapped it as a gamecube controller, It worked very well.

This game has the best roster in any Mario Kart game EASILY. Not all these stupid variations of Mario or Peach or something, but a bunch of fan favorites. The inclusion of Funky Kong was just a bonus, and Diddy Kong is a must have in Mario Kart. Seriously why the fuck is Diddy not in MK8? Rosalina was a great addition, you have more abstract characters like Birdo. It seems most Mario Games from the Wii era had the best rosters.

The track selection is very solid, though Baby Park is noticeably absent, and unfortunately Dino Dino Jungle is also missing. Still, the track list is expansive and great, featuring 8 whole Cups, which is a lot. Koopa Capes is my favorite map. Also Wii has the best Rainbow Road 100%.

Also to note, the graphics in this game look great, everything is so aesthetically pleasing and has so much charm to it. This also applies to the music.

I think the game plays much tighter than Double Dash, and is therefore less chaotic. But this game is way harder than Double Dash. The AI fucking hates you, they're all out to get you. on 150 cc and mirror, the AI is gonna hit you like a million times, you could be speed running the map and you bump into a corner once, and it's all over. Shits rough.

This is just the best Mario Kart in almost every aspect for me. If you struggle with the controls, plug in a classic or game cube controller, or if you're emulating like me use any controller. It works great.

A must play game.

Played on a PS2 Fat

Now, I am not a racing fan. The only racing games I've really played was Mario Kart and Forza and I'm good at Mario Kart, but I literally couldn't win a race online in Forza. I've hardly played any realistic racing games is what I'm saying, and while I know Gran Turismo is like kinda a mix of simulation and arcade it's realistic for me. Just wanna let you guys know I know very little in this genre.

I really enjoyed this game. I was super frustrated at first, as I couldn't win any races and I didn't understand how literally any of the mechanics worked. But I slowly learned and learned, I started passing the licenses easily and winning races. The learning curve is truly masterful, really feels good to finally understand how to do a sharp turn. It's also notable even after learning how to win, races are still thrilling and fun. I never lost that sense of intensity.

The car selection is huge, especially for a PS1 game. I know the second game is even larger but I haven't played anything else in the series yet. All the cars are cool and feel different. There are like 5 sections of different types of vehicles I think, and each is like a completely different planet. Even changing between cars that are the same type is a noticeable difference. I'm not a car guy at all, but the cars in this game are pretty cool as well. Modding your cars is also a nice feature and adds depth.

I just wanna talk about the soundtrack for a second, the soundtrack is fucking killer. Literally almost every song is fucking great, really makes you wanna race. Even the menu music is super good, and how every dealership has their own unique music, and all of them sound great. I love this soundtrack.

I only played the traditional mode, where you start out with some cash and buy a shitty car, then build your way up through gaining licenses and winning cups. It has a great flow to it and is a lot of simple fun.

The maps were somewhat simple cause y'know, there's only so much they can possibly do, yet somehow each map feels distinct and you'll know every map by heart after some time playing. This game also looks great for a PS1 game, one of the best graphically I've seen.

All in all, Gran Turismo is a legendary racing game and has a lot to offer, it's aged quite well I think and I'd highly recommend it. Play it.