It has 3 games. Played because of nostalgia. Nothing really interesting about it. Second game is OK casual game.

It actually felt similar to reading SH novel, because famous detective was several steps ahead of me and Watson. Puzzles were stimulating and it looks very good for 2012. Maybe experience wasn't very smooth, because it is somewhat inflexible, but I just used solution a few times.

Based, underrated detective game. Respects time period and players intelligence. I only played C&P before and I would rank them about equal. Cases still rely heavily on red herrings and unreal coincidences, but I have faith that logic is intact. You just need to pay attention. Not everything is put into your journal. I suggest writing down your own notes, because fun factor relies heavily on putting it all together yourself. Unfortunately it ends abruptly. One second you are finishing 3rd case, and the next you are seeing end credits after underwhelming finale.

I have mixed feelings. I feel like it would work better if they just gave you isometric view and control over robots. Mechanics that made sense in Subnautica, here only add lots of legwork and headache. That doesn't feel like big scale terraforming.

Banned in Germany and New Zealand, therefore you should play it.

2022

I always found slot machines extremely dumb, but only as I got older I started to think gaming might be dumb too.
What if everything is pointless and you should just make as many babies as you can and die?

Worth playing for aesthetics, level design, and old school unapologetic humor.
There could be more enemy variety. Most of them are fast hitscan and low health. This discourages from using slower more powerful weapons and that isn't offset by scarcity of ammo. If you don't want to die to an ambush, then keep your super shotgun ready.

Also known as tutorial for Spelunky 2

Couldn't get into it. It aged poorly and on top of that crashed million times deleting my progress. I'll try with the remake, if they deliver.

I can get behind the opinion that acting and story is well made, but lets not buy into popular opinion that old games didn't have compelling story and Kratos was just violent brute. People praising walking and talking sims really just don't like video games.
Combat is button mashing and waiting for cooldowns. Hard difficulty makes it even more tedious, by giving enemies stupid ammount of health. GoW camera is another fail and idk where to even start with that.
Puzzles are insulting and boil down to throwing axe at colored circle.
Just make GoW3 and Ascention work on PC, because I am not interested in Ragnarok at all.

I have a soft spot for this game, because I played it at ripe age of 10. Very funny polish dubbing, popularity mechanic, economy, sieges. It aged well and is seemingly far superior to lets say Age of Empires. But there is something. Usually, becoming good at the game adds more satisfaction. But with Stronghold you'll discover how unbalanced and buggy it is. However, it's absolute blast for noobs! Especially versus friends.

Its an upgrade over older souls games in every way. After beating it very thouroughly I went back to DS3 and it's ruined just like rdr2 ruined the witcher 3

Gothic 2.5 - new map, new story.
We got lots of quality of life mechanics/patches you would expect from new game, but not necessarily from mod:
I've never felt stuck with dozens of quests I didn't know how to finish, which admittedly was the case with G2. There are quests at every corner, but just don't run around collecting them. If you complete them one at a time, you likely won't even have to use extremely well done journal.
You get separate learning points from leveling and from items. Overall less buggy and mechanics are well explained.
What keeps this gem from fame is lack of english dub. I vouch for polish dub and you should try it over silent dialogues.

It was cool while it lasted. Which wasn't long