9 reviews liked by Khvostik


𝐍𝐨𝐭 𝐲𝐞𝐭 𝐒𝐞𝐫𝐢𝐨𝐮𝐬 𝐒𝐚𝐦 𝟐, 𝐛𝐮𝐭 𝐧𝐨𝐭 𝐒𝐞𝐫𝐢𝐨𝐮𝐬 𝐒𝐚𝐦 𝟏 𝐚𝐧𝐲𝐦𝐨𝐫𝐞,
cutscenes have become humorous, but there are very few of them, the graphics are more cartoony, but not too much,
Only 1 new weapon - laser beam, given at the end,
According to the locations, these are all sorts of mountains and Asian-style temples, at the end - it`s spaceship,
OK, but nothing memorable
The same can be said for the rest of the game.
I did not notice any special specifics for playing on a joystick, except for auto-aim and a slightly larger number of arenas,
Monster designs are bad, unmemorable, there are 2 middle bosses and a very bad final boss, they let you ride the hammer 2 more times,
I, as a fan of the series, completed it, but I do not recommend to others.
/
Ещё не Serious Sam 2, уже не Serious Sam 1,
катсцены стали юморными, но их очень мало, графика более мультяшная, но не слишком,
Только 1 новое оружие - лазерный луч, даётся в конце,
По локациям это всякие горы и храмы азиатского стиля, в конце космический корабль,
Нормально, но ничего запоминающегося,
Тоже самое можно сказать про всю остальную игру,
Никакой особой специфики для игры на джойстике, кроме автоаима и чуть большего количества арен, я не заметил,
Дизайны монстров плохи, незапоминающиеся, есть 2 средних босса и очень плохой финальный босс, 2 раза дают покататься на машинке ещё,
Я, как фанат серии, прошёл, но другим не советую, проходной ширпотреб

A fun alternative history FPS with an emphasis on large open maps, vehicles and semi-sandbox objectives that falls short due to somewhat lacking execution and occasional bizarre design choices.
Most of this game's problems come from its lack of polish, and it could have been a great little gem that was way ahead of its time, but sadly, I can't see Codename Eagle as anything other than a novelty. An interesting and really creative novelty, but a novelty nonetheless.

This review contains spoilers

This is a game about a medieval civilization of quazi-pre-Islamic middle-eastern tribes who's based their entire society on salvaging malfunctioning automatons built as a part of an ancient interdimensional AI mainframe's attempt to repel an invasion of polymorphous non-humanoid aliens from another universe.
If this premise alone didn't sell you on this game already, I don't know what will.

One of the most uninspired and forgettable games I've ever played. In fact, it's so uninspired, I can barely think of anything else to write here.

Surprisingly good for what it is. Would of been even better if had a bit more polish and was released on a more mainstream handheld like the PSP. Best part of the game was exploring Dragonstar city. Also really enjoyed the story and atmosphere. Recommended for hardcore Elder Scrolls fans who are curious about this game.

Played using a N-gage Emulator.

I beat the Mega Dragon in this game. Take that, Might & Magic: Gates to Another World!

Lackluster in any way possible, a fine example of a contemporary soulless AAA experience that blows all of its budget on visual flair, but completely forgets about engaging... anything, really.
But what bothers me the most is the fact that almost all the aspects of cooperative and multiplayer modes are so damn half-baked and buggy.

Y'know what? I was expecting so much worse. People talk about this game like it's a barely functional trashfire that has no redeeming qualities whatsoever. And while it's not a good game by any stretch of the imagination, it's nowhere near that bad. The levels are too long, the combat is overly simple, the writing is pretty bad, and every other aspect of the game can be summed up as just plain "bad". But it's not unplayable. It's not a trashfire. It's not an unmitigated disaster like I was lead to believe it is. It was interesting to see it first hand and now I plan on never thinking about this game ever again.

Even though this game simply oozes with love, it still looks and plays like a good amateur-ish mod, not a full release worth of its money. The gameplay is somewhat worse than the original, general production values are approximately on a level of a mid-to-low-budget game from 2007, and overall jankiness is so persistent it can't be ignored. Total neglect for stuff from Blue Shift and Opposing Force is also noteworthy, not to mention the screwed-up visual design, like Xen being turned into your average alien jungle, or modern-day marines in what's supposed to be an alternative 1990s setting.
Black Mesa isn't worth its price and most of the good things it has are remnants from the original game.
In conclusion, it's a nice try, but still a lot worse than the OG Half-Life, which aged like a fine wine and didn't need a remake in the first place.