377 Reviews liked by King_Yoshi


I want to like Radiant Dawn more than I do, but I just can't. The game rubs me in all the wrong ways. I suppose my biggest gripe with it is Radiant Dawn's lack of identity.
Take a look at the box art. There is the protagonist/lord of the game - Micaiah - and her childhood friend as well as a fellow Dawn Brigade member - Sothe. Naturally, one would think that those two (and by extension other Dawn Brigade members) are the central characters to the story. But that's not what happens. The game takes a dozen chapters to introduce those characters, only to shelve them immediately and switch focus to Greil Mercenaries. Dawn Brigade spends most of their game playing second fiddle to Ike and co. saving the world in what can only be described as a true final chapter of Path of Radiance.
Another side effect of that bait-and-switch is you get essentially two games worth of playable characters crammed into one, but the availability of some of them is so bad, that they are essentially unusable. I feel bad for people who liked Tormod in Path of Radiance, because in this game he shows only for couple of chapters before the end.
The worst part is the game is actually really solid gameplay-wise. If only it was its own thing and not a glorified add-on to PoR.

Intelligent Systems spinning a roulette wheel to determine whether the next RD map will have a well crafted unique challenge and an interesting follow up to the story ideas presented in PoR or a boring slog rout map where the interesting story and themes are undercut

I’ve been playing this game nonstop for two weeks, constantly thinking about how I want to get my thoughts out on this one. Radiant Dawn gets a fair amount of distaste these days because of what it does wrong, and it’s totally fair, but I can’t get myself to dislike this game even with the myriad of problems.
For every stupid thing RD does, it does three other things that are pure genius. The sheer scale of everything makes this the largest and most ambitious FE game to date, even outdoing Genealogy of the Holy War. There’s a huge amount of map variety, with objectives and units constantly changing to help tell the story. It’s far from being a boring FE game because the game never stops mixing things up every chapter or so. While it can be very hectic both in gameplay and story, I can’t help but admire what was done here. Every single map, even the ones I disliked, made me go “wow, that was a neat concept for a map and it feels unique compared to everything else so far!” The gameplay-story integration is also up there with the Jugdral titles, especially the finale of part 3 which is one of my favorite maps in the whole series. When in tandem with the fantastic Tellius mechanics such as shove/rescue and BEXP it also creates an immensely fun gameplay experience.
The story is mixed overall and i think PoR had a more solidly constructed narrative, but RD has a lot of interesting concepts and plot threads that are thrown around, and when combined with the ludonarrative aspects of the gameplay, makes it super engaging. There’s definitely a lot of “huh” moments closer to the end, though, and the final part is a really odd curveball after the very dense political drama the rest of the game was, but the themes it uses are probably the best use of said themes in the entire series.
I dunno man, I adore Radiant Dawn. There’s like 800 problems you could pick at with this game and I still wouldn’t give a shit. It’s the quintessential Fire Emblem game in my eyes, it has something for really any fan of the series. Maybe not the whole package will jive with someone, but I think you’ll get at least one section of the game that appeals to your tastes. Radiant Dawn is messy, ambitious, and maybe tries to bite off more than it can chew. But at the same time, I almost wouldn’t have it any other way.

i know someone who owns sonic jam and they are known for being an owner of sonic jam

this is literally the funniest game of all time nothing sends me into a laughing fit more often and harder than playing jank ass games held together with tape with my friends in a discord call and seeing them break apart in the stupidest ways

The fact that the final boss has a second phase where the most boring song you've heard in your life plays, whereas the first phase is the one with the wicked vocal insert song, should stand as the single worst thing ever done in a video game.

It's not a Sonic hype train if it doesn't end in disappointment

this update finally answers my biggest question
what if sonic frontiers was dogshit?
thank you sonic team!

this is what most people thought frontiers was gonna be like when the gameplay first got shown off but its actually a reality

final boss was pretty cool tho and the music carried pretty hard

This is basically the sonic equivalent of getting hit by a car as soon as you leave the hospital

I'm preemptively giving this 5/5 stars cause I know deep in my boners this is gonna be the second coming of god, step aside Jesus, Sonic's here and he's gonna beat you up call you names and snatch your lunch money, cause we have a new god and his names Sonic The Fucking Hedgehog!

edit, disappointment, just like what my father told me when he found out I was a Sonic fan

Popo and Nana being cut from Smash 4 wasn't actually about technical limitations. Sakurai just finally got around to playing Ice Climber and deleted all their code and assets in a fit of disgusted rage.