3614 reviews liked by LavenzaVantas


Never played but obligated to give it a 10/10 because of how much enjoyment I get from joining a new MegaTen server, making a joke about how Persona 3 was the first Persona game, turning notifications on my phone, and then shoving it up my ass

I think this game is Castlevania's sci-fi equivalent in terms of impact and there's a reason the term Metroidvania is a portmanteau of the two games. Much like with Vlad's castle, you work your way through the depths of planet Zebes, exploring in a free-form way similar to the original Zelda and Vampire Killer. The music and stark visuals help to highlight the feel of isolation and danger, and even the weapons and item upgrades act as tools to explore further. Just like with Castlevania, I have issues with the precision of the controls which can be frustrating at times, and the exploration can get tedious at times, but the achievements here far outweigh the niggles.

Metroid back in the day was something else entirely. It was mysterious, the world felt huge, and finding all the power-ups gave this awesome sense of progression. That ending reveal blew my mind, too! Sure, the graphics are dated now, but the core gameplay holds up remarkably well if you're into that old-school challenge and exploration.

This adventure captures nostalgia with iconic boss battles but suffers from repetitive exploration. It’s a survival horror experience in disguise, lacking maps and resources, yet its cursed charm is undeniable. Though hindered by dated gameplay, its influence on the genre is unmistakable.

The online discourse for this game is baffling. If I'd listened to the current consensus, then I would have avoided all but a handful of NES games, because they're apparently unfun, dated junk.

I decided to give the original Metroid a shot anyway, and I'm floored. This game is spectacular. Some of the music tracks are among the best I've ever heard. The atmosphere is as thick as butter. The world is enormous and labyrinthian. I felt a sense of vertigo uncovering side passage after side passage in areas I'd previously explored, realizing the map was at least double the size than I'd previously thought.

People are playing this game wrong. Don't use a guide, just read the manual. Be frustrated, and learn the game. This isn't a walk in the park. This is an expedition to a hostile alien fortress.

I might be a masochist because i actually really like NEStroid despite it being quite disliked by the community.
I mean yeah it really does not hold up well, but beneath all of the jank, there is some great non-linear exploration focused fun to be had.

Shoutout to all the kids from '86 losing their minds over trying to figure out where to go in the game.

good game, i played on a pc port called metroid planets that fixes some of the big problems with the og like no map, no saves, and respawning with 30hp regardless of how many energy tanks u got. It's cool how such an overlooked game was so fun and breezy when the kinks are ironed out. Should u play this over zero mission? uh prob not, but its still worth playing 100%.

This game has secrets and it has balls. I almost fell off my chair when some random little room hidden behind a bombable square got me the goddamn screw attack when i was expecting a missile tank at most. Its also very vast and feels like enemy territory, with traps and cool stuff. I beat it in just under 3 hours so ya give it an afternoon, what do u have to lose? 3 hours? thats nothing.

it’s insane how each entry in this series just keeps getting better and better. this game tells an utterly massive story, with so many different plot threads that all somehow come together perfectly to create my favorite ending so far. Yakuza 5 is a story about what it means to pursue a dream, what it means to pass on that dream, and what it means not to give up. presented absolutely beautifully, somehow we’ve reached new heights in a series that already soars to those of the highest sky scrapers. I couldn’t begin to organize all of my thoughts on this game— it’s one of the biggest i’ve played in my life. It’s worth every second of it though, there really isn’t a truly bad moment here. the best iteration of the combat so far in the series, and as mentioned, an absolutely wonderful story. I have no further notes… it was kino

an impressive study on what makes yakuza tick. crosses a line that the other ps3 titles wouldn’t dare to even tread near. each character is pushed to their absolute limits, placing them under a stern spotlight that shakes the audience’s hearts incessantly. its length is often criticized but realistically demonstrates what a pure, fully thought-out yakuza experience looks like. every part is given their own respective time to shine in full.

where yakuza 5 succeeds is not in the grandiose scope of its overarching narrative (though i do like it better than the previous two titles), rather in the intimate character moments - kiryu’s stoicism against mayumi’s passion, saejima intently conversing with his cellmate recluses, park & haruka’s heart-to-hearts, shinada clashing with familiar faces from yesteryear - the series’ writing is at its peak here. there’s some real thought provoking analysis on each of our protagonists. truly feels like the whole team gave it their all in coordinating the entire experience to insure it felt balanced and emotionally rousing. this is the ultimate blend of every strength this series holds. and fortunately it doesn’t feature a climax that puts the entire narrative’s quality into question.

some other positives i can’t highlight enough would be the gameplay and sheer scope of everything. the combat is some of the most fun i’ve had since 2; i especially enjoy the frequent brawls filled with massive clusters of enemies. i thought they were formidable tests of your skills, almost feeling like a musou at points with how it demands precise spacial awareness to minimize damage taken. wandering around the new and old recontextualized cities in the new engine was just as immersive as it was for me when i sank into 1 & 2’s thick metropolises. something about them here feels more polished than in 3 or 4.

nothing gets left out, nothing is undercooked, and most importantly everything is impactful. i absolutely love the finale and how it wraps up everyone’s characters. kiryu’s final moments are some bone-chilling stuff. yakuza 5 is the quintessential embodiment of what this series stands for.