LilliaLuna
Bio
a bit too obsessed with time travel
a bit too obsessed with time travel
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
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Gained 3+ followers
Favorite Games
097
Total Games Played
000
Played in 2024
019
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The story jumps so fast and all over the place that you never have time to understand what's going on before it ends. They cut out the entire ending chapter of the original DS version to completely gloss over it in 2 paragraphs of text and rob the story of any sense of cohesion. I also found a lot of the levels very tedious and repetitive, and it might just be my nunchuk but it felt like it was impossible to select the tools positioned at 45 degree angles half the time. The base mechanics are solid enough and I'm glad this game crawled so Trauma Team could learn to run but I am never touching this again lmao
This is the Ocarina of Time of turn-based RPGs. I can see how it was absolutely mind-blowing back in 2003 but 20 years later it's just a pretty solid game and others in the series have improved upon its systems. I found this to be nowhere near as difficult as people make it out to be (I did play on normal difficulty) - there were some tricky segments but nothing unmanageable with the right buffs/debuffs. They fixed the beast/dragon eye spam, so that might be part of it? The story was underwhelming even in the TDE to me but this is a game focused on combat, not narrative. If you're here for that you'll have a blast.
The Switch version tended to lag during boss cutscenes (especially the fiends) and some attack animations, but it doesn't affect the gameplay at all. If that bothers you, though, go for the PC or PS4/5 version. I hear they have less of that.
The Switch version tended to lag during boss cutscenes (especially the fiends) and some attack animations, but it doesn't affect the gameplay at all. If that bothers you, though, go for the PC or PS4/5 version. I hear they have less of that.