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MagneticBurn finished Sorcer Striker
Raizing's first game tows the line between the literalism and weight of 4th gen art production with the maximalism, polish and particles of the coming 5th gen of shooters. The shmup loop is nothing special but the use of space and physical presence that all the enemies have in the game's world is something you rarely see in shmups - crowds tossing non-lethal crap at you during a boss rush, enemies that slam giant marble columns across the broad side of your ship, airborne fighters that buckle and lose altitude as you destroy their jets, just to name a few. This is a standard of visual design I want to see much, MUCH more of in the indie space.

9 hrs ago


9 hrs ago




1 day ago



MagneticBurn finished The Legend of Valkyrie
Twitter informed me it's her birthday, so I guess I had to play the game. Think I made a mistake by playing it on PC-E, I had fun with the simple slash-mashing but there's a lot of issues with the visuals and hitboxes that I doubt were in the arcade.

2 days ago


2 days ago



4 days ago


MagneticBurn commented on DoctorIssa's review of Star Soldier: Vanishing Earth
Glad you liked it! Tho as far as I'm aware, this and the demo game in dezaemon 3d are the only traditional shmups on N64 :/ wish there were more

4 days ago




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