The Rainbow Road from this game might be the worst course in the entire series and I'm tired of pretending that it isn't.

Bad even for an endless mobile runner. I wish the LittleBigPlanet brand got more respect than this.

A hauntingly raw portrayal of someone living with crippling OCD. A Little to the Left is matched only by the greats such as Yumi Nikki and Silent Hill 2 when it comes to presenting the horrifying workings of someone's mind... Wait, this game does that completely accidentally? The game is attempting to be cosy although its presentation of obsessive organisation as a good thing prevents it from achieving that?
Look, A Little to the Left is nice to look at and some of the puzzles are good. The problem is the game is ignorant of its own potential. When you're playing it, you truly do feel like you're inhabiting someone with severe OCD which is being presented as nothing but a healthy little quirk instead of something that a lot of people suffer with every day. The fact that some of the puzzle solutions seem to make no sense doesn’t help the matter. Yeah, you can’t see the pattern in this screen but trust me it’s there. You just need to be the developer to see it.
This is a weird reading of the game I get it. I’m not trying to “cancel” it or anything. It’s not some attack on the OCD community. It’s a game that in my opinion fails at its cosy goals and comes across as a stressful weirdly disturbing piece.

This is one of the only games I can genuinely say changed me as a person. My favourite game of all time and I can't imagine it ever being surpassed.

It's Blackjack but with presentation somehow bad even by Atari 2600 standards.

If someone brought this for me as a birthday present I would have ended it all right there and then.

This game actually makes me feel sick.

2018

I feel dirty buying this game for a quick platinum. After getting the platinum in Inscryption (an actually rewarding game to 100%) I wanted another quick platinum. I regret doing it. The joy of getting a platinum if mastering a game you love. It isn't buying a worthless tile sliding puzzle game that feels like it was made in a day.

I studied game development at University. I know how difficult games are to make so I have a rule of never calling game developers lazy. Even the worse games take a lot of time to make. Slyde seems like the exception to this rule. The developers clearly were lazy with this one and they know it. It's a game that has one purpose. To get you a digital trophy.

It’s just Overwatch with worse presentation, more predatory monetisation, and a couple of new heroes and maps. It's good because Overwatch 1 is good. All the new additions are decent at best and awful at worst. I'll give it a good score because it’s a good game but in the same way that a rerelease of a good game is by default good as long as it doesn't ruin the experience which Overwatch 2 for the most part doesn't do.

Look the DLC by itself is just uninteresting. Yep they got most of the Bad Batch characters feeling accurate enough just with added muteness. What's interesting is how this perfectly highlights what the true goal of the DLC for this game was. Corporate synergy.

The fact that we have Bad Batch DLC instead of Clone Wars DLC highlights that the main goal of the DLC was to get people watching the currently airing Star Wars projects and little else. Just going through the DLC highlights this. Bad Batch and The Mandalorian are currently airing. Rogue One is getting a spin-off and Solo could always still lead to stuff down the line. It's weird. I don't even think downloads were the biggest concern with the DLC here as there are other Star Wars projects that would have been more popular as DLC (Clone Wars and Rebels). It genuinely seems that advertising the latest projects came ahead of actually selling DLC which I guess makes sense in a making more money down the road kind of way.

This feels like the most unnecessary piece of Skywalker Saga DLC. It's the pack that feels most like it was just ripped out of the base game and sold to us separately. Whilst this might not be true it really does feel like it. If it really was created as DLC though it honestly might be even more baffling. Who sets out to create seven DLC packs based on Star Wars and bases one on troopers? What about a Clone Wars or Rebels pack? An extended universe pack? Anything other than this.

Pokemon Puzzle League is an interesting game to give a score. The game is fun because Tetris Attack / Panel de Pon is fun. The thing is that's the only thing good about this game. The UI is that of a 2000s flash game, the soundtrack is composed of terrible renditions of the Pokemon anime music, and progression through the single-player campaign is even ruined by the fact that you can't reach the end on anything but hard mode. If this game invented Panel de Pon and was the only way to play it then this game would get more of a pass and at the end of the day, the gameplay would supersede the terrible way this game is presented. But it isn't the only way to play Panel de Pon so what does this game actually have to offer. Giving this game a good score would feel like giving every match-three game on the app store a good score because the concept of match-three games is solid. This is a bad version of a good game. Now I'm going to go play a version of Panel de Pon that doesn't feature Ash screaming every two seconds.

Two of the best games of all time, hampered slightly by a couple of technical hiccups.

This game gave me blue balls. It brought me back into my favourite video game series of all time for around thirty minutes just to spit me out before I was finished. Still great though.

Surprisingly wholesome and that credits song is a bop.