3 reviews liked by Miilexthemii


I have a newfound respect for mountain climbers after playing this game. Fucked up what they go through

Kinda disappointing.

The moveset here for me is the only thing really keeping me from calling this a bad game, it all controls pretty well and feels great.

the game other than that does nothing for me, it's hard to care about any of the characters for me, they don't really change or stick with me to create any sort of emotion, especially in the final boss I wanted to laugh, but they never sort of created that much of a connection. almost all of the guys told me to get lost by the end of their chapters why should I care about them helping me now? why would they do that sort of thing?

My biggest issue is the levels themselves though, they feel big and open, begging to be explored, but the actual missions for the hourglass feel small and linear. Nothing ever motivated me to explore, other than that I should for more hourglasses. Except the Alpine skylines, but that level is so disjointed and TOO big. Chapter 2 was my favorite because it actually benefited from the linear missions and made more small linear areas, it was tons of fun, but that was the only chapter I really enjoyed.

None of the mechanics ever feel to fleshed out either, I only ever felt the need to use 2 badges (the Hookshot and magnet). and the games combat never gets experimental with it or more advanced.


Also I don't like the look of the game that much, I know it tries to have that same charm as the N64/GameCube look but it falls flat for me, I don't like how people's facial features are 2d and floating of their face it doesn't look that appealing.

I hope there's a sequel or another game that this studio makes that can further these mechanics or make them a bit better designed because as is, this game is sort of bleh to me. Good music and controls, but that's it for me.

Isnt it weird that the Best Gamecube Game wasnt Even on the Gamecube?