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MiraMiraOTW commented on MiraMiraOTW's review of Honkai: Star Rail - Then Wake to Weep
@Lemonstrade Honestly, I can't take potshots at gacha games anymore given that a lot of other games (like Fortnite) do infinitely more egregious shit under the banner of "uhm well akshually it's just COSMETICS". I feel endlessly less exploited playing this and GBF than I did playing any live service game over the last 4 years.

5 hrs ago


MiraMiraOTW finished Honkai: Star Rail - Then Wake to Weep
Not gonna properly review this story arc until Penacony has concluded because I don't want to pull the trigger too early, but man... Fucked up how HSR is the most I've enjoyed a game in this style since Dragon Quest XI.

Yeah, gacha game, I know, but I've been playing JRPGs since I was old enough to read and hold a controller and it feels like every big JRPG developer just gave up trying around 2010.

Yet here's HSR with cool boss fights, endlessly engaging iterations on its mechanics, great intersection of gameplay/story, Tingyun and solid writing that isn't rehashing JRPG writing tropes from uh... The 90s.

Penacony rocks, dude. I hope this statement doesn't age like shit.

10/10 I wish Black Swan would call me 'darling'.

16 hrs ago



MiraMiraOTW commented on MiraMiraOTW's review of Signalis
@curse I've played, read and watched a lot of good Lovecraft adaptations so I'm hyper-sensitive to how bad Signalis references are. Granted you can say that about everything Signalis references; it's tailor-made to piss me in particular off and it doesn't even have the decency to get horny with the eroguro either. I wish they'd reference concepts I know nothing about so I can at least pretend it's artful and not Newgrounds Flash Game levels of yoinking.

AitD 2008 is such a batshit game. Words do not do it justice.

21 hrs ago




MiraMiraOTW commented on theia's review of Fallout 4
I ate McDonald's in a hot car yesterday and this review was at the forefront at my mind the entire time.

The comparison is so apt.

1 day ago




MiraMiraOTW finished Destroy All Humans! 2: Reprobed
I'm so used to remakes/remasters trying to put a full face of makeup on a pig that I'm actually really glad this game still fucking sucks in all the ways it did when I was a little Mira.

For better or worse, this is just lipstick on the pig. Yeah it looks prettier so it can be sold to single-cell entities that refuse games that look older than 2018, but it's ultimately Destroy All Humans 2 at its core.

It still has that same awful sense of humor, using one of three jokes: Haha weed! Haha sex! Haha cold war! Rinse, repeat, try not to cringe at the racial stereotypes in the Japan level, hope you liked Austin Powers and alarming levels of barefaced misogyny.

It still plays like ass, having floaty and impactless combat where your best option for 99% of the game's runtime is the Disintegrator. Missions are, once again, either total cakewalks or annoying gimmicks with a lot of pointless "go from A to B" that makes GTAV look restrained.

And, naturally, the hollow open levels have returned. If you've ever had a craving for empty open spaces with nothing in them but missions and the odd collectable, DAH2R is a lovely portal that lets you experience them but from the PS2 era.

There are some bits that're better; on the whole it handles a lot more smoothly, they cut that one transphobic mission (mercifully) and a lot of the QoL improvements were ported over from the last remake. Plus, despite what I said up above about the missions, some (not all) were made less irritating from their PS2 incarnation.

...But you're still playing Destroy All Humans 2.

This game was dated when it came out, and it came out on a platform where about 3/4 of the releases from North America ended up dated later down the line. If you have no nostalgia for it, stay clear. Go play Saints Row 2 or something.

1 day ago


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