MoMo55o
2015
2016
TBD
2016
2012
2018
2018
2016
This game feels like the most complete package of all the DS games. Sure it's a lot more linear than the open "go anywhere" worlds of 1 and 2, but that one path is incredibly polished. It chugs along like a good, well-oiled machine. I played this game after Elden Ring and I have to say after that, the bosses in this game felt like paper and did not live up to the hype of their difficulty. No boss broke double digit deaths for me with the closest being Pontiff Sulyvahn, and Sister Friede, both at 9 deaths each. Now, that's not to say I thought that the bosses were worse off for it. On the contrary. The bosses in this game (while maybe could spare to be just a little bit tanker) were really fun, and most importantly, felt fair. I would even agree that they're some of the best in the entire SoulsBorneRingKiro? series. They just simply don't hold a candle to the bullshit of some of the Elden Ring bosses difficulty wise. My favorite boss was Gael. He was just really fun and cool, not much more needed to say.
2017
2020
This game looked like it would be a blast to play with friends, but the stupid way they set up servers is infuriating and archaic. The early game was also a lot slower and painful than I initially thought it'd be. All this on top of taking up such a large amount of space on my computer, and taking forever to download, it left me with a sour impression of the game walking away. But hey, at least I got it for free!
2022
2017
Playing this game blind as a group of 4 with friends was some of the most fun I've ever had playing a co-op game. Just a bunch of chimps going to war against the big monkey. After about 7h of learning and understanding Bigfoot's AI however, the game's novelty wore off. But it was certainly fun while it lasted!