Short and sweet with simple gameplay designed to tell a person's entire life story by the objects they bring with them or leave behind.

Fun gameplay, good villain, but a less than interesting story.

Can be quite challenging at times, but never too hard.

Can be repetitive with the side missions, but main missions are unique and bombastic.

An extremely short standalone DLC that takes some effort to get working.

Not much content and what content there is seems to just be the regular Ubisoft checklist.

The 80's parody aesthetic has since been overdone leaving this game to age poorly.

A fun yet repetitive, "turn your brain off" gameplay loop that is marred with bugs and crashes that will likely never be fixed. The traversal system is also clunky and frustrating.

A solid story with some memorable characters.

Improving on its predecessor in almost every way.

Filled with an overabundance of content that ultimately adds nothing, but it's there if you want more from the game. Bringing with it some ideas and features that would go on to ruin many other franchises trying to emulate it (WoW garrison).

Bonus objectives add challenge to every level, but can railroad you if you stick to them.

What seems like a simple concept devolves into abject chaos. The brilliant design philosophy gives you a set of tools and lets you loose in a selection of varied locations in which you are incentivized to decimate every living and non-living thing in the immediate area in the purest definition of the word: overkill.

One of the most influential games with a lot of flaws.

Some of the worst controls of the modern gaming era. A headache inducing collection challenge. Annoying repetitive side quests in abundance. Meaningless upgrades.

Despite those negatives the game can be fun to play and has some interesting historical fiction to play with in a accurately realised recreation of Renaissance Italy.

A brilliantly crafted and performed story within a fully realised world. Multiple endings that all hit differently. Unfortunately many dialogue options and storylines don't change that much and roleplaying is mostly nonexistent beyond the surface level.

The combat is fun and satisfying requiring skillful positioning and tactics on harder difficulties. The stealth could use a bit more work. The stock neck snapping animation gets old very quickly. Hacking is another fun aspect of gameplay giving you a lot of options to do silly things with utility and battlefield control.

Unfortunately marred by bugs and glitches due to a rushed production schedule. Thankfully the Phantom Liberty expansion and the 2.0 update fully improved the game.

A unique interpretation of puzzle solving, relying on an understanding of narrative tropes and character motivations.

Extremely repetitive and tedious with a striking lack of content.There are only a handful of gear options and mission types.

Often forcing you to do the same tasks over and over again with only the faint promise of a scarce well structured boss battle.

Chris Parnell's narration improves the quality of the game by a significant margin, but you do often hear him repeat himself.

A solid open world game with a compelling story and punchy combat that can be janky at times, but is ultimately satisfying.

The game has an abundance of clothing and vehicle options with some unique variations that give collecting some added incentive.

Star voice acting talent adds to the already intriguing story.

Hong Kong film fans will have a lot of referential content to enjoy from the homages to Bruce Lee's Enter the Dragon to Jackie Chan's Rumble in the Bronx and Police Story.

One of the best RPG's and definitely the best Fallout game.

Richly textured and deeply layered.

A miracle of game design despite the terrible development cycle. As a byproduct the game is very buggy as is common with Bethesda titles.

A solid stealth action game with a unique enemy force in the Nemesis System.

The combat is fun and the game is very replayable.

It is a shame that the full story can only be experienced to its full extent in one of the DLC add-ons.

An excellent idea for a survival game, but very repetitive and a wasted opportunity.

Could have had a lot more varied content.

A good story with an edgy approach to the lore.

Gameplay is a bit clunky and can be frustrating and overly punishing at times.

The upgrades and combos are mostly meaningless in boss fights as they mostly rely on the same small sets of force powers to beat.