MrBreada
Bio
AKA David G.
AKA David G.
Badges
Gamer
Played 250+ games
GOTY '23
Participated in the 2023 Game of the Year Event
Loved
Gained 100+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
Shreked
Found the secret ogre page
Donor
Liked 50+ reviews / lists
Gone Gold
Received 5+ likes on a review while featured on the front page
Best Friends
Become mutual friends with at least 3 others
3 Years of Service
Being part of the Backloggd community for 3 years
Popular
Gained 15+ followers
Liked
Gained 10+ total review likes
N00b
Played 100+ games
Noticed
Gained 3+ followers
Favorite Games
254
Total Games Played
006
Played in 2024
105
Games Backloggd
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For the longest time, I refrained from getting this game for principled reasons. Besides the content of the game itself, Sonic Origins launched with an MSRP of $40, and added insult to injury by having an (optional) Epic Digital Edition that came with meaningless extra trinkets that honestly could've come with the original game.
A year after that, some $10 DLC was added that added Knuckles in CD (he was unusually absent from that in the original release of Origins), Amy Rose in all four featured, and also a few Game Gear Sonic games. They also lowered the price of Origins itself, but that also means that latecomers would get an objectively better deal than fans who decided to jump in on Origins when it released. Sheesh... ...
So, for those reasons, I ignored the game. However, I was the target audience of it, and I knew that ultimately, I'd have liked to play Sonic 3 & Knuckles on my PlayStation 5.
So, when I got the game as a gift ... what was I going to do? Return it? I've got this collection 2 years after it originally launched, and for less than what someone would've got it for at that period ... and I won't look a gift horse in the mouth now that I've got four of the finest platformers ever made, in one package, on my console of choice.
Ultimately, when judging the actual content of the collection itself, and the fact that I received the physical release, which comes with a cute little art book... Maybe Origins Plus is alright ... I'd spend $20 on that. I most definitely enjoyed revisiting Sonic 1, CD, 2, and 3K in that order. I'd originally only played the Whitehead remake of CD on an iPad, and I find that playing CD with a proper controller makes for a world of a difference.
3K's remake is the most novel part, being made from the ground up rather than being a port of something already made for mobile phones. And, honestly? They did a stand-up job. The transition was not without its hiccups, but a stand-up job was done, for sure. So I applaud Christian Whitehead and Headcannon for the hard work. Sonic Team and SEGA... you guys are still getting the side-eye from me on this one.
A year after that, some $10 DLC was added that added Knuckles in CD (he was unusually absent from that in the original release of Origins), Amy Rose in all four featured, and also a few Game Gear Sonic games. They also lowered the price of Origins itself, but that also means that latecomers would get an objectively better deal than fans who decided to jump in on Origins when it released. Sheesh... ...
So, for those reasons, I ignored the game. However, I was the target audience of it, and I knew that ultimately, I'd have liked to play Sonic 3 & Knuckles on my PlayStation 5.
So, when I got the game as a gift ... what was I going to do? Return it? I've got this collection 2 years after it originally launched, and for less than what someone would've got it for at that period ... and I won't look a gift horse in the mouth now that I've got four of the finest platformers ever made, in one package, on my console of choice.
Ultimately, when judging the actual content of the collection itself, and the fact that I received the physical release, which comes with a cute little art book... Maybe Origins Plus is alright ... I'd spend $20 on that. I most definitely enjoyed revisiting Sonic 1, CD, 2, and 3K in that order. I'd originally only played the Whitehead remake of CD on an iPad, and I find that playing CD with a proper controller makes for a world of a difference.
3K's remake is the most novel part, being made from the ground up rather than being a port of something already made for mobile phones. And, honestly? They did a stand-up job. The transition was not without its hiccups, but a stand-up job was done, for sure. So I applaud Christian Whitehead and Headcannon for the hard work. Sonic Team and SEGA... you guys are still getting the side-eye from me on this one.
This might be a weird thing to be fond of the game for, but I seriously think that Persona 3 Reload is the most respectful instance of voice actors being recast in gaming history. To my knowledge, at least!
But, besides that, I was actually the type of person who felt like this game's existence was redundant when I initially heard of it. That said, the only version of Persona 3 I had played at the time was Portable, and I wasn't one to knock things before trying them. After playing it for myself, it was evident the jump from that version to this one was impressive, and I was silly to be doubtful.
I went from experiencing Persona 3 in my hands, on a rinky-dink, budget Android phone using the PPSSPP emulator, to experiencing it in HD, 60fps, on my fancy-schmancy PlayStation 5. When I was dead broke, man, I couldn't picture this.
It's really not just about the fidelity, though. Although there have definitely been artistic compromises in the transition from old to new, a lot of tact was exhibited, considering the fact that this new coat of paint was applied by folks who hadn't touched the original. They had a delicate job on their hands, and in my book, they succeeded.
But, besides that, I was actually the type of person who felt like this game's existence was redundant when I initially heard of it. That said, the only version of Persona 3 I had played at the time was Portable, and I wasn't one to knock things before trying them. After playing it for myself, it was evident the jump from that version to this one was impressive, and I was silly to be doubtful.
I went from experiencing Persona 3 in my hands, on a rinky-dink, budget Android phone using the PPSSPP emulator, to experiencing it in HD, 60fps, on my fancy-schmancy PlayStation 5. When I was dead broke, man, I couldn't picture this.
It's really not just about the fidelity, though. Although there have definitely been artistic compromises in the transition from old to new, a lot of tact was exhibited, considering the fact that this new coat of paint was applied by folks who hadn't touched the original. They had a delicate job on their hands, and in my book, they succeeded.