Muri
BACKER
2013
It started pretty cool, but some of later levels require 1 hand to operate circle pad, 1 for circle pro and one for firing using ABXY. This could be solved by using L and R to fire normal and extra missiles but only possible configuration uses both L and R for specials. As I only have two hands I'm not able to play this game comfortably.
At its core it's pretty good game, but with some annoying problems.
Firstly, it's too long. By the time I got to the last level I wanted to be done with it.
The bosses are pretty boring in two ways. Firstly, most of them fell into one of few templates and are almost exactly the same. Secondly, they take pretty long to beat (although I should probably use more specials) and even if challenge otherwise isn't that big, couple of small mistakes can make you go through the whole thing again.
Also that one part where you need to run quickly is just the worst. The controls for this game were just not made for this.
Firstly, it's too long. By the time I got to the last level I wanted to be done with it.
The bosses are pretty boring in two ways. Firstly, most of them fell into one of few templates and are almost exactly the same. Secondly, they take pretty long to beat (although I should probably use more specials) and even if challenge otherwise isn't that big, couple of small mistakes can make you go through the whole thing again.
Also that one part where you need to run quickly is just the worst. The controls for this game were just not made for this.
2021
After finishing it once, I really wanted to replay it, for the better ending, but gave up because of bugs.
The new game would keep thinking the fist battle of new game is actually the last one. Once I defeated all enemies (new ones don't spawn) the game continues to having turns like normal, except if I have more than one character, it breaks and I'm unable to do anything after my first move. So I tried again, this time forcing most of my characters to run, before defeating last enemy. By doing so, I could stay on the empty field with my last character or run. After I did, the final scene played and the game ended.
The new game would keep thinking the fist battle of new game is actually the last one. Once I defeated all enemies (new ones don't spawn) the game continues to having turns like normal, except if I have more than one character, it breaks and I'm unable to do anything after my first move. So I tried again, this time forcing most of my characters to run, before defeating last enemy. By doing so, I could stay on the empty field with my last character or run. After I did, the final scene played and the game ended.
2015
2018
2020
2019
2018
It's a mixed bag.
The characters and story are really nice, but it does take a lot of time to get to interesting part.
The gameplay, sometimes is whatever, sometimes bad-ish. Puzzles are probably the worst part. Many of them are just "follow only available path to get to the switch that opens new only available path".
The ones where you need to use Chip's dash are the worst, it requires not difficult, but specific and very non-obvious way of doing it and even then sometimes fails. It was a big waste of time.
Also fighting long marathon of bosses (close to the end of the game) got tiring pretty fast and it's not only part where having less of something would be helpful.
edit: Just learned about transphobia. It is easily -2 stars level of bad, so -2 stars it is.
The characters and story are really nice, but it does take a lot of time to get to interesting part.
The gameplay, sometimes is whatever, sometimes bad-ish. Puzzles are probably the worst part. Many of them are just "follow only available path to get to the switch that opens new only available path".
The ones where you need to use Chip's dash are the worst, it requires not difficult, but specific and very non-obvious way of doing it and even then sometimes fails. It was a big waste of time.
Also fighting long marathon of bosses (close to the end of the game) got tiring pretty fast and it's not only part where having less of something would be helpful.
edit: Just learned about transphobia. It is easily -2 stars level of bad, so -2 stars it is.
1991
2019
Mostly fine if basic.
Campaign only let's you play two of the available characters and playing in versus after that, isn't really worth it.
Difficulty level is very inconsistent.
Targeting system is far from perfect. Once game decides on a character to follow, it's really difficult to do any action in different direction.
Levels where you only fight Covers are really boring.
Final level relies a lot on rock-papers-scissors mechanics, which is basically luck.
Campaign only let's you play two of the available characters and playing in versus after that, isn't really worth it.
Difficulty level is very inconsistent.
Targeting system is far from perfect. Once game decides on a character to follow, it's really difficult to do any action in different direction.
Levels where you only fight Covers are really boring.
Final level relies a lot on rock-papers-scissors mechanics, which is basically luck.
2017
2020
This is the most confusing music/rhythm game I ever played. Even after multiple tries (and winning some levels) I'm still not sure when exactly am I supposed to click, to get correct timing and it seems to be only loosely connected to rhythm of the song playing.
Which is a shame, because I enjoy esthetics of the game.
Which is a shame, because I enjoy esthetics of the game.
2015
I's really charming and I enjoyed it quite a lot. The biggest problem is that sometimes walkthrough is practically necessity. If you're stuck, just look up the solution, it's usually not worth finding it for yourself. Controls and interface can be bit junky sometimes. And while it's really difficult to not take any hits, your healthbar is so big, the game is very easy as a result.
2018